Puzzle Crusher Description
1. The goal of the game is to put all the keys into appropriate lock(the color should match) to be able to unlock the treasure chest, finish the level and collect the reward.
2. Special tile multi - the character can jump on it twice
3. Special tile bridge trigger - enables hidden tiles in the level
4. Special tile spring - when the character jumps on it, it throws the character on the next tile on the same direction. If the next tile doesn’t exist, the game logic will prevent the movement.
5. Special tile teleport - these is a special pair of tiles of similar shape which teleports the character between each other.
Features
1. Rewind - reverts the last step of the user (can be collected in the appropriate house on the main screen, from the shop as a pack addition or can be purchased using gems)
2. Hint - helps the user to know the correct path by showing the correct sequence of keys that need to be collected. If a level has 4 keys, max 4 hints can be used. (can be collected in the appropriate house on the main screen, from the shop as a pack addition or can be purchased using gems)
3. Checkpoint - the user can set a checkpoint on any tile and respawn on that tile after restart. (Useful on big levels)
There are 3 skins of a character. 1 default and the rest can be purchased in the skin section.
There are 3 main buildings that can be upgraded with gold and give rewards to the user.
1. Decreases the life recover time.
2. Gives hints
3. Gives checkpoints and rewinds
The map should have 160 levels. After level 80 the theme switches to the desert theme.
2. Special tile multi - the character can jump on it twice
3. Special tile bridge trigger - enables hidden tiles in the level
4. Special tile spring - when the character jumps on it, it throws the character on the next tile on the same direction. If the next tile doesn’t exist, the game logic will prevent the movement.
5. Special tile teleport - these is a special pair of tiles of similar shape which teleports the character between each other.
Features
1. Rewind - reverts the last step of the user (can be collected in the appropriate house on the main screen, from the shop as a pack addition or can be purchased using gems)
2. Hint - helps the user to know the correct path by showing the correct sequence of keys that need to be collected. If a level has 4 keys, max 4 hints can be used. (can be collected in the appropriate house on the main screen, from the shop as a pack addition or can be purchased using gems)
3. Checkpoint - the user can set a checkpoint on any tile and respawn on that tile after restart. (Useful on big levels)
There are 3 skins of a character. 1 default and the rest can be purchased in the skin section.
There are 3 main buildings that can be upgraded with gold and give rewards to the user.
1. Decreases the life recover time.
2. Gives hints
3. Gives checkpoints and rewinds
The map should have 160 levels. After level 80 the theme switches to the desert theme.
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