How to Survive Better Against Monsters and Entities in Doors Roblox - Top Strategies and Tips

2024-03-31

Are you preparing to face the twisted Doors monsters lurking in the Haunted Halls? This intense horror game traps you as an adventurer inside a hotel with 100 doors, each one bringing you closer to a showdown against the terrifying Figure. Along the way, you'll encounter a creepy collection of Doors monsters hellbent on ending your run.

doors monsters

 

The lore behind these monsters is shrouded in mystery, but we know how they appear and the strategies to survive their onslaught. In this guide, we'll take a deep dive into each horrifying entity you'll come across, breaking down the best tips and tactics to make it through alive.

Playing Roblox on PC with LDPlayer gives you an edge, allowing custom keybinds, quality of life features, and better graphics performance. So gear up and prepare to walk the Haunted Halls - Doors monsters are waiting for their next victim.

Guiding Light

The Guiding Light is a friendly ghost that helps you out! In the scary dark hallways, look carefully for its faint sound and objects that glow around you. It's trying to lead you to important items hidden in the pitch black rooms. 

Guiding Light

 

In addition to that, during those intense chase moments when a monster is after you, the Guiding Light will start glowing after 30-60 seconds to show you the safest way to escape. It's like your own personal angel watching over you, guiding you through the haunted hotel. The Guiding Light can't fight the monsters directly, but it really wants to keep you alive!

The Eyes

The next Doors monster is so creepy! The Eyes is a floating cluster of ugly, monster eyeballs. You'll know it's appearing when you hear its disturbing moan sound. The Eyes usually spawns after you go through a door into a new room or hallway. 

The Eyes

 

Whatever you do, don't look straight at it! Staring at this Doors monster makes your health go down really fast. To get past it safely, look away at the floor or ceiling as you carefully walk by. As long as you avoid its scary eyeball gaze, you'll be okay. But don't take too long getting around it!

Rush

Watch out for the creepy floating head with the big evil smile! That's Rush coming to get you. Before this Doors monster appears, first the lights will start blinking really fast. Then you'll hear a loud scary rumbling sound. When that happens, you need to hurry and hide in a nearby closet! 

Rush  

 

Then you will see Rush move super fast through the halls. If it catches you, it's game over. But this Doors monster also helps by breaking all the light bulbs and opening upcoming exit doors on its way through. So if you're lost, let Rush come first to show you which way to go next!

Ambush

Ambush is even worse than Rush! This Doors monster looks like a super creepy white oval face with black holes for eyes and a sideways mouth. You'll hear a really loud screech, and then Ambush will charge into the room at full speed. You only have a second to react and quickly jump into a closet to hide. 

Ambush

 

But don't think you're safe, because Ambush doesn't just pass by one time. It'll keep circling back around over and over trying to find you. If Ambush catches you out in the open, it's an instant death! This is one of the scariest monsters, so get good at hiding from it fast.

Screech

Sometimes when you're exploring the dark hotel rooms, you might hear a little "psst" sound. That's your warning that Screech is nearby! Screech is this gross, slimy squid creature with a big mean smile. When you hear that "psst", quickly look all around to find where Screech is hiding. 

Screech

 

If you spot it before it gets you, Screech will let out a super loud screeching noise and disappear. But if you don't find this Doors monster in time, it will jump out and attack you, making you lose 40 health points! Screech really wants to give you a jump scare, so keep your eyes peeled for that nasty smiling squid thing.

Halt

Halt is a spooky Doors monster that looks like rippling water with two glowing blue eyes. Get ready, because Halt plays a fun but challenging game with you! First the lights will flicker on and off for a while. Then when you open the next exit door, you get transported to a long dark hallway. 

Halt

 

That's when Halt appears behind you and the chase begins! As you run down the hall, Halt will keep teleporting ahead of you. But it will flash a warning message telling you to "Turn Around!" so you can see where to go. 

Your goal when facing this Doors monster is to keep sprinting past Halt each time it teleports to stay ahead and make it all the way to the exit. If Halt catches up to you, it will jump scare you and you'll lose! It's a tricky game of cat-and-mouse against this fast ghost.

The Dupe

The Dupe is a super tricky Doors monster that you have to be really careful with! Sometimes when you go through a door, the next room will have two possible exit doors. The doors always have numbers on them, but The Dupe likes to play mind games. It warps the door sign so you can't remember which numbered door you just came through!

The Dupe

One of the exit doors is the real way out, but the other one is a big trap set by The Dupe. If you pick the wrong door, you'll hear a loud roar from the darkness beyond it. That means The Dupe is waiting to jump out and attack you, dealing a ton of damage!

To outsmart this Doors monster, you need to pay close attention and remember the door number from the previous room. That way you'll know which numbered door is the safe way to go. Get duped by picking the wrong door and The Dupe will make you pay! Stay on your toes and don't let this sneaky monster trick you.

The Seek

The Seek is one of the biggest, baddest boss monsters in Doors! The Seek looks like a spooky human shape, but its whole body is made of thick, gooey black ink. The only thing you can really see is its gigantic cyclops eye staring at you.

The Seek

 

When this Doors monster appears, it immediately starts chasing after you at full speed. If it catches up, you're done for - it kills you instantly! To get away from The Seek, you have to be quick and listen to the Guiding Light. It will show you which way to go, having you duck past fallen objects and take the right paths.

After surviving several rooms, you'll end up in a crazy long hallway filled with huge arms sticking out and pit of flames everywhere. This is The Seek's chase final stage that you have to make it through alive to finally escape it!

You'll have to face this Doors monster not once, but twice - first before Door 50, and then again after. But it will give you a warning first by making creepy eyeballs appear in rooms before, letting you know the chase is coming soon. When you see those eyes, get ready to run!

Figure

The Figure is one of the biggest, scariest boss monsters you'll face! It's a towering 10 feet tall with long creepy arms and a circular mouth filled with razor-sharp teeth. Just looking at the Figure is nightmare fuel. But here's the fun part - this Doors monster doesn't have any eyes at all! The Figure finds you by using its super good hearing to track every little sound you make.

Figure

When you encounter the Figure, you need to stay crouched down and move very quietly and slowly. Make any noise and it will hear you! If the Figure spots you, you'll have to quickly hide inside a closet. Then you'll have to survive a fast-paced sequence where you have to hit the right buttons at the right time. Mess that up and it's game over!

You'll have to face this Doors monster twice - first at Room 50, then again at the final Room 100. Each time there's a tough puzzle to solve to escape. In the library room, you need to collect 8 books and decode a message to unlock the exit. In the maintenance room, you have to find 10 fuses to power up some electric pools that set the Figure on fire and knock it out a window! 

But it comes back, so you race to power up the elevator and get out before everything explodes with the Figure giving one last crazy attack! Just remember - if you hear any sounds, freeze! The Figure is blind but has incredible hearing. One wrong move and those teeth are coming for you!

Glitch

Sometimes the game might get a little glitchy if the next room has trouble loading properly. But don't worry, the developers thought ahead! If that happens, you'll see a weird floating purple cube monster appear. This is Glitch - a special fail-safe creature.

Glitch

 

This Doors monster looks really pixelated and distorted. It won't attack and damage you directly. Instead, it will make your screen all scrambled and glitchy for a moment. Then poof! Glitch will automatically teleport you to the next room that was struggling to load. It might be a little disorienting, but Glitch is actually helping fix the game when there's a tiny hiccup.

Hide

You know those safe closets and lockers you can hide in when those Doors monsters are chasing you? Well there's a limit to how long you can stay stuffed inside them. If you try camping out too long, a mean entity called Hide will come along to force you out!

You'll start seeing the words "Get Out" flashing on your screen, letting you know Hide has arrived. That's your warning to quickly leave your hiding spot. If you ignore it and stay put, Hide will punish you by damaging your health and forcibly ejecting you anyway! You'll take 40 damage points and get thrown out to face any monsters still lurking nearby. So use those closets to safety hide, but don't overstay your welcome! When Hide shows up, it's time to brave the hotel halls again. Otherwise you'll pay the price!

Snare

Don't let Snare's harmless appearance fool you! This tricky monster doesn't show up until the really late levels, past Room 90 in the greenhouse area. At first, Snare just looks like an innocent pile of dirt with some holes poked in it. But step onto that dirt pile, and you're in for a nasty surprise!

Snare

 

If you accidentally stand on a Snare, it will shoot out huge spikes from those holes, impaling you and leaving you stunned for a few seconds. While you're stunned and can't move, that leaves you wide open for any other monsters roaming around the greenhouse to attack you! Snare blends into the environment perfectly, but let your guard down and those spikes will get you good. Keep your eyes peeled for those unassuming dirt piles - Snare is waiting to stick it to you!

Jack

Jack isn't like the other Doors monsters trying to straight-up hurt you. Instead, this mischievous ghost just wants to mess with your head and give you a fright! You'll know Jack is around when his glowing, smiling face suddenly appears out of nowhere.

Jack

Jack loves to pull pranks like jumping out at you right when you enter a new room or closet hiding spot. He might kick you right back out the way you came in! Jack can't physically damage your health, but he sure loves startling you at the worst possible moments. If you see that ghostly grinning face, brace yourself, because Jack is probably about to pull one of his jump-scare tricks. Don't let this prankster ghost get under your skin, that's just what Jack wants!

Timothy

Watch out for that prankster spider Timothy! This eight-legged trickster likes to hide out in drawers around the hotel, waiting for someone to open them. If you're unlucky enough to pick Timothy's hiding spot, be ready - he'll jump out and give you a mean jump scare! Seeing those hairy legs and beady eyes launch at your face is definitely startling. 

Timothy

 

And to make matters worse, Timothy's surprise attack will also deal a bit of damage to your health. Before you go rummaging through any drawers looking for loot, approach with caution. You never know when Timothy might be lying in wait to prank you!

Window

Sometimes if you look out the windows in the hotel, you might get one of the biggest frights ever! Out of nowhere, a ghostly pale face might suddenly appear on the other side of the glass, staring right at you. This is the strange entity known as Window.

Window

 

This Doors monster doesn't actually attack or jump scare you directly. It just likes to randomly manifest in windows to give onlookers a super creepy experience. As suddenly as the pale face appears, it will vanish again with a loud clap of thunder. Window seems to be more of a rare Easter egg than an outright threat. But catching that ghostly visage in the glass is bound to make your heart skip a beat! Keep your eyes peeled on those windows.

The Void

The Void only appears in multiplayer games when you're playing with friends. This Doors monster is not a physical monster, but more of an anti-cheat entity. The Void's job is to catch any player who starts lagging too far behind the rest of the group and teleport them back.

If you get caught by The Void, the lights will dim and you'll get hit with a loud flash as you're instantly moved next to your buddies. Along with the jump scare of the teleport, The Void also does random damage when it catches you! Sometimes it's only a little, other times it might even one-shot you. So stick close to your teammates in multiplayer! If you dawdle and lag too far back, The Void will give you a harsh reminder to keep up with your friends.

Secret Doors Monsters

Like many, In this one of the best Roblox games, There's a super hidden and secret area. Around Room 60, if you have the right lockpicks and skeleton key items, you can access "The Runes" - a freaky office setting totally different from the haunted hotel!

A-60

A-60

 

The first weird Doors monster you'll run into in The Runes is called A-60, because it starts appearing around Room 60. It has a nightmarish face with glowing red eyes and acts a lot like the Rush monster. A-60 will come speeding through rooms at high speed, so you better take cover quickly in a locker before it arrives! Unlike Rush though, A-60 doesn't give any visual warning it's coming. You have to listen carefully for its sounds to know when to hide.

A-90

A-90

 

This next secret Doors monster is really trippy and tough! A-90 appears as a pixelated screaming face right in the center of your screen. Suddenly, the face will switch to look like a stop sign. When that happens, you need to stand perfectly still and freeze. Don't move a muscle until A-90 passes by. If you flinch or move too soon, it'll jump scare you, dealing a massive 90 damage - enough to probably get you killed!

A-120

A-120

The last hidden Doors monster is A-120, who kind of looks like a smiley face drawing done by a kid with squiggly lines. Maybe that's why some call it the "Squiggly Face?" Anyways, this one moves crazy fast like Rush and A-60, flickering the screen and making thumping sounds as it speeds into the room. If A-120 catches you out in the open, it's an instant death, no questions asked. You have to quickly locate the nearest hiding spot before the Squiggly Face arrives!

Conclusion

Surviving the spine-chilling encounters in the Roblox game Doors is no small feat. From the unsettling appearance of The Eyes to the harrowing chases with The Seek, each entity presents a unique challenge that requires quick thinking and strategic planning. Remember, using your environment to your advantage, paying close attention to sounds, and mastering the art of hiding are key to overcoming each Doors monster.

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