2023-03-17
The World where you live is being invaded by aliens that have banned any form of music, cause considered lethal to them. To fight those monsters, a group of special musician fighters, called Musicart, have appeared to save Humanity. Musicarts are born from Special Music Sheets. But those fighters can fight without the help of special people called Conductors. You are Takt Asahina, a Conductor that has slept for 20 years, also losing all his memory. One day, “Destiny” a Musicart, awakens you from your sleep in Symphonyca and leads you to fight against those Monsters coming out from Black Night Siderites, which fell from the sky years ago. With the help of numerous Musicart and Conductors, you must save the world from its destruction!
Available for limited time as Closed beta, takt.op Symphony is a new Turn Based Gacha RPG based on the homonym anime. In this game you can form a party of 4 Characters, called Musicart. Each Musicart has a different Role (Warden, Blader, Stalker, Gunner, Magus, Restorer) and faction. During the Closed beta, the game lets you explore a variety of great game content, such as a very rich Main Story with great Anime Cutscene, Fully Voiced Characters and marvelous Music. There’s also Daily Farming Content (Commissioned Battle), Exploration Dungeons (Battle Simulation), Cities, Friendship System, Mini-Games and much more!
The “Main Story” content, called “Movement”, lets you play as the main Character of the Anime, Takt Asahina. In this game mode, you can complete different Stages, Exploration, Combat or Story Only. Each Stages require Stamina once to be unlocked, and only feature “First Clear” rewards. Once you have completed a stage, you can re-enter it with no costs. In the Main Story you can obtain Power Up Items, Low rarity Memories, Gold and Exp Items. Progressing in the Main Story will also unlock New content in the game, while also giving you Account Exp.
The “Battle Simulation” game content lets you complete Dungeons plenty of Puzzles to Solve, Enemies to defeat and Bosses to fight. In Battle Simulation you will also receive a lot of “First Clear” items similar to the Main Story. Unlocking each Floor and Corridor requires Stamina. Battle Simulation will also reward you with “Exploration Evidence”, necessary Token to progress on Main Story Chapters. Once you unlock a Floor or Corridor, you can visit them again with no stamina cost.
Commissioned Battle
The “Commissioned Battle” are different Daily Content you can complete to collect various Power-Up Items, New Memories and Exp items/Gold.
Legato Assault
The “Legato Assault - Trial” lets you obtain Exp Items.
The “Legato Assault - Gem” lets you obtain Note Coin (Gold)
Trial Realm
The “Trial Realm - Frost” lets you obtain Clio/Thalia Power Up Items and Blessing based on the day.
The “Trial Realm - Moon” lets you obtain Nemesis/Urania Power Up Items and Blessing based on the day.
The “Trial Realm - Sunset” lets you obtain Aglaia/Calliope Power Up Items and Blessing based on the day.
Cadenza Battle
The “Cadenza Battle'' lets you fight different Bosses (Golden Chariot/Katavega/Galderock) based on the Day of the week, rewarding you with Memory and Memory Exp Items.
Once completed with 3 Stars, any Daily Content can be “Sweep” gathering rewards instantly (Total 30 Times x Day)
The “Characters” or Musicart in takt.op Symphony can be improved in so many ways to reach the combat power you require to progress in the game. Let’s see how they work and how to make them stronger
Classes
Warden = They are the best Tanks in the game, providing the ability to cover allies from damage and reduce damage taken
Blader = They are Fighters who can both act as Semi-Tank and also deal good damage
Stalker = They are Assassins who move fast and switch position
Gunner = They are Long Range fighters that excel on doing damage from afar
Magus = They are Magical Damage dealer that can deal a great amount of Area Damage
Restorer = They are Healer/Supports that provide Heals and Buff to their teammates
Level Up
Musicart can be leveled by participating in battles or with Exp Items. Max level is tied to “Conducting” account Level. The more you progress in the game, the higher the level they can reach
Scale
Scale is a System that lets you increase your characters, stats, Unlock new Active and Passive Skills and power up your Character. Different items such as Speck/Particles/Cell etc and Blessings are required for Scale. They can be obtained in Daily Dungeons or exchange in shop
Skill
Each Character in the game possesses a Total of 6 Skills, varying from Active Skills, Passive Skills and 1 Peak Performance Skill. Using Active Skill lets you charge Point for Peak Performance. You unlock New Skills at Scale LvL 1/3/6
Range
Range upgrade lets you increase your character rarity (from 1/2/3 Stars to more). You require Characters Specific Notes obtained while summoning Dupes or Exchange Universal Note for Specific Notes in the Shop.
The “Memories” is the “Equipment” of your Musicart. Same as Musicart they can be enhanced and improved to provide better stats once equipped. Let’s see how to make them stronger
Rarity
There’s 3 Rarity for Memories in the game. R and SR Memories can also be obtained into Daily Dungeons, while SSR Memories can be obtained from Gacha or Special In-game Events.
Level Up
Memories can be leveled up with special items you can obtain from Daily Dungeon. Once they reach a certain level (Ex: 10), you are required to use Special Items to unlock further levels.
Star Upgrade
Memories can also be Star Increased with both Dupes and “Memory Gel”. Each time a Memory increase it’s Star Rating, they also increase Passive Stats bonus and Passive Skill Bonus
The “Battle System” in takt.op Symphony is very strategic, requiring you to find the best synergy between your Musicart and their ability. Let’s see how the Battle System work:
Battle System
This area let you watch about the Peak Performance Colors you have already collected
Here you can check any Passive Field Ability activated in the battle
Your Musicart Team. Long pressing on your Musicart let you check their Peak Performance Requirement, Stamina, Attributes and Status Effects
Your Skill Set. Long Press them to read tooltips.
The Enemies. Long Press them to check Skills, Attributes, and status Effects
Turn order of all units based on their Speed
The Menu where you can check Stars Requirement. Quit Battle, Change Battle Speed (x2) or Switch from Manual to Auto Battle
The “Melodic Score Reading” is the “Musicart Rate Up” Banner in takt.op Symphony. This banner features a double 3 Stars Rate Up Characters. You can summon in this banner with both Friendship Score or Echomond, at the cost of 1 Friendship Core / 150 Echomond for a single pull, or 10 Friendship Core / 1500 Echomond for a x10 Pull. Here’s the rates:
Musicart
3 Stars Musicart = 1% (0.5% Rate Up)
2 Stars Musicart = 8%
1 Stars Musicart = 91%
Pity
You are Guaranteed to obtain a 2 Stars Musicart with x10 Pull
If you don’t obtain a 3 Stars Musicart after 60 consecutive Summons, the probability to obtain a 3 Stars Musicart will increase by 0.1% with each summon, up to 5%. If a 3 Stars Musicart isn’t Summoned after 119 Summons, you are Guaranteed to obtain a 3 Stars Musicart Rate Up at 120
Musicart Notes & Note
Every Time you get a Dupe Musicart, you also obtain Musicart Notes & Note
3 Stars Musicart = 50 Corresponding Musicart Notes & 36 Note
2 Stars Musicart = 10 Corresponding Musicart Notes & 6 Note
1 Stars Musicart = 3 Corresponding Musicart Notes & 1 Note
Musicart Notes can be used for Range Awakening, while Note can be exchanged in the shop
The “Dream Score Reading” is the “Memory Rate Up” Banner in takt.op Symphony. This banner features a double SSR Memory, but you can choose the one to obtain if you reach Pity by Selecting it before Summoning. You can summon in this banner with both Friendship Score or Echomond, at the cost of 1 Friendship Core / 150 Echomond for a single pull, or 10 Friendship Core / 1500 Echomond for a x10 Pull. Here’s the rates:
Musicart
SSR Memory = 1.75%
SR Memory = 8%
R Memory = 90.25%
Pity
You are Guaranteed to obtain a SR Memory with x10 Pull
If you don’t obtain a SSR Memory after 60 consecutive Summons, the probability to obtain a SSR Memory will increase by 0.1% with each summon, up to 5%. If a SSR Memory isn’t Summoned after 119 Summons, you are Guaranteed to obtain the Selected SSR Memory Rate Up at 120
The “Regular Score Reading” is the “Normal” Banner in takt.op Symphony. In this banner you can obtain any of the Characters actually in the game. You can summon in this banner with both Friendship Score or Echomond, at the cost of 1 Friendship Core / 150 Echomond for a single pull, or 10 Friendship Core / 1500 Echomond for a x10 Pull. Here’s the rates:
Musicart
3 Stars Musicart = 1%
2 Stars Musicart = 8%
1 Stars Musicart = 91%
Pity
You are Guaranteed to obtain a 2 Stars Musicart with x10 Pull
If you don’t obtain a 3 Stars Musicart after 60 consecutive Summons, the probability to obtain a 3 Stars Musicart will increase by 0.1% with each summon, up to 5%. If a 3 Stars Musicart isn’t Summoned after 119 Summons, you are Guaranteed to obtain a Random 3 Stars Musicart at 120
Musicart Notes & Note
Every Time you get a Dupe Musicart, you also obtain Musicart Notes & Note
3 Stars Musicart = 50 Corresponding Musicart Notes & 36 Note
2 Stars Musicart = 10 Corresponding Musicart Notes & 6 Note
1 Stars Musicart = 3 Corresponding Musicart Notes & 1 Note
Musicart Notes can be used for Range Awakening, while Note can be exchanged in the shop
Fully 3D animated Characters & Fully Voiced
Anime Cutscene
Great Music
Gameplay feeling very funny and tactic
Auto Battle up to x30 daily
A lot of Mini-Games!
Pity can be high to reach for F2P
Double Banners Rate Up
Requires a lot of dupes to Scale Up Characters
Low Echomond (Gems) Income from Daily (50)
High Usage Stamina and Slow Recharge
Chibi Characters during Exploration
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takt op. Symphony