AFK Savior Description
. The game abandons the traditional career system. Players are no longer limited to a specific career or skill tree, and have complete freedom to choose and learn any skills to create a unique character. This allows players to freely combine various skill combinations according to their own preferences and game strategies to create stunning fighting styles.
Game Features:
Experience attribute points allocation - Configuration attributes are based on experience rather than points allocation. You can improve your own attributes through continuous training in battles.
No occupation-restricted skills - all skills can be learned through the system or monsters, and you can freely configure your favorite skills for combat as you like.
Survival mode - You must be prepared before fighting. Do not challenge maps that are too high for you to avoid reincarnation.
Menu function description:
Attributes: You can check the related values and strengths of player attributes and abilities.
Skills: Provide players with equipment skills and detailed descriptions of skills.
Props: Provides players with functions related to viewing props, equipping props, and using props.
Long press the equipped props below to display the props automatic trigger user interface.
Illustrated book: You can check information about monster spawn points, learned skills, and dropped items.
And can display the achievements of hunting monsters.
System: When reincarnated, it will automatically possess the host and provide assistance to the host in the game.
More fun and convenient features.
Settings: For general setting parameters, welcome to become a FB fan.
Leave a message to discuss the beauty of game production with the editor.
Village building description:
Church: Provides players with blessings and curse removal. Blessings require contribution points before you can be blessed.
Guild: You can accept missions and sell materials obtained in battles.
Equipment Store: Purchase primary equipment items.
Prop Shop: Purchase props such as potions.
Blacksmith shop: Forge and strengthen the values of equipment-type props.
Training Ground: Exercise and strengthen players’ basic attributes.
Inn: Provides rest to restore HP and MP.
Wilderness: Go out hunting and select a copy of the map.
Map: Each hunting area has different monsters.
Notice:
! After dying in battle, if you choose to die directly, the game will be restarted.
If you don't want to die and replay, please click on other options besides dying directly.
! Because the game is a stand-alone non-connected game, it uses local storage.
When uninstalling the game, please note that all records in the game will not be retained.
Game Features:
Experience attribute points allocation - Configuration attributes are based on experience rather than points allocation. You can improve your own attributes through continuous training in battles.
No occupation-restricted skills - all skills can be learned through the system or monsters, and you can freely configure your favorite skills for combat as you like.
Survival mode - You must be prepared before fighting. Do not challenge maps that are too high for you to avoid reincarnation.
Menu function description:
Attributes: You can check the related values and strengths of player attributes and abilities.
Skills: Provide players with equipment skills and detailed descriptions of skills.
Props: Provides players with functions related to viewing props, equipping props, and using props.
Long press the equipped props below to display the props automatic trigger user interface.
Illustrated book: You can check information about monster spawn points, learned skills, and dropped items.
And can display the achievements of hunting monsters.
System: When reincarnated, it will automatically possess the host and provide assistance to the host in the game.
More fun and convenient features.
Settings: For general setting parameters, welcome to become a FB fan.
Leave a message to discuss the beauty of game production with the editor.
Village building description:
Church: Provides players with blessings and curse removal. Blessings require contribution points before you can be blessed.
Guild: You can accept missions and sell materials obtained in battles.
Equipment Store: Purchase primary equipment items.
Prop Shop: Purchase props such as potions.
Blacksmith shop: Forge and strengthen the values of equipment-type props.
Training Ground: Exercise and strengthen players’ basic attributes.
Inn: Provides rest to restore HP and MP.
Wilderness: Go out hunting and select a copy of the map.
Map: Each hunting area has different monsters.
Notice:
! After dying in battle, if you choose to die directly, the game will be restarted.
If you don't want to die and replay, please click on other options besides dying directly.
! Because the game is a stand-alone non-connected game, it uses local storage.
When uninstalling the game, please note that all records in the game will not be retained.
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