Bastogne Breakout Description
Hex and Counter computer simulation of control of the road network around Bastogne during the Battle of the Bulge in world war 2. Hexes are 1 mile across, game turns are 1 day each and units are on the regimental scale. The player controls the German side against the AI or controls both sides in Hot Seat mode. Playing Cards are selected at the start and affect play and balance.
There are 3 scenarios:
1. Drive on Basogne and Wiltz. The German objective is to control the hexes at Bastogne and Wiltz. It is an introduction to game play that is over in 6 turns.
2. Second Panzer goes west. This will require the German player to exit all of the units of the second Panzer off of the west edge of the map. There is strict timetable to be met. To win the Germans can not lose any units and follow the timetable. Game is 8 turns.
3.Bastogne Breakout. Both the Second Panzer and Panzer Lehr divisions must exit off of the west edge of the map. There is strict timetable to be met. To win the Germans can not lose many units from the divisions and follow the timetable.Game is 8 turns.
History
There are 3 scenarios:
1. Drive on Basogne and Wiltz. The German objective is to control the hexes at Bastogne and Wiltz. It is an introduction to game play that is over in 6 turns.
2. Second Panzer goes west. This will require the German player to exit all of the units of the second Panzer off of the west edge of the map. There is strict timetable to be met. To win the Germans can not lose any units and follow the timetable. Game is 8 turns.
3.Bastogne Breakout. Both the Second Panzer and Panzer Lehr divisions must exit off of the west edge of the map. There is strict timetable to be met. To win the Germans can not lose many units from the divisions and follow the timetable.Game is 8 turns.
History
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