Bid & Bet (Oh! Hell - Whist) Description
Bid & Bet is based on the card game Oh! Hell, which has been described as "one of the best round games."
SETTINGS
This strategy game consists of 35 tokens of a unique color/number combination (similar to a pack of cards of 5 colors with 7 numbers each).
At Round 1, you and your opponent each receive 1 token, up to Round 15 with 15 tokens each.
GOAL
Your aim is to predict whether you will be stronger or weaker than your opponent.
RULES
RULE 1: Play the SAME COLOR as your opponent.
RULE 2: The HIGHER the number, the STRONGER.
RULE 3: The STRONGER of the last battle STARTS the next battle.
RULE 4: If you don’t have the same color, play either:
• the SUPER color, which is always STRONGER
• or any OTHER color, which is always WEAKER
BID & BET
Once you assess the strengths of your tokens, you must:
• BID: how many of your tokens will be stronger than your opponent's?
• BET: how many coins are you ready to bet on your prediction?
SCORING
If you bid correctly:
BID: you earn 5 points per level. So at Level L, you earn 5xL points.
BET: you earn the amount you bet.
If you did not predict correctly, you do not score any points and lose the amount of your bet.
PLAY OFFLINE
This strategy and logic game can be played without any internet connection.
ORIGIN OF THE GAME
Bid and Bet is based on the classic game card called Oh Hell or Contract Whist. It is a trick-taking card game of British origin in which the object is to take exactly the number of tricks bid. Unlike contract bridge and spades, taking more tricks than bid is a fail.
The aim is to score the most points by correctly bidding the number of tricks you will take. To that end, there is an auction that takes place after the cards are dealt. During play, eldest leads to the first trick and players must follow suit if able; otherwise may trump or discard as they wish. The highest trump wins the trick or, if no trumps are played, the highest card of the led suit. The trick winner leads to the next trick.
It was said to have been introduced into America via the New York clubs in 1931. It was first described by B. C. Westall around 1930 and originally called Oh! Well. but is often known as Contract Whist in Britain and, less commonly, as Nomination Whist, while American sources call it Oh Pshaw or, more frequently Oh Hell. David Parlett includes Blackout, Bust, Elevator and Jungle Bridge, while John McLeod adds Blob, so called because the player's predicted bid is overwritten when a black blob if not achieved. Prominent players of Oh Hell include former United States President Bill Clinton, who learned it from film director, Steven Spielberg.
It has been described as "one of the best round games."
Bid and Bet rely on the basic strategy and logic that rule all battles: you must assess your strengths and weaknesses, decide whether you attack or defend, take the lead or follow suit, and whatever your tactic, you must prevail by predicting the exact outcome.
Although some randomness is present in this game, you can beat the odds with a good judgment and sense of probability.
READY?
Can you Bid and Bet correctly on all 15 rounds? To reach the highest possible score, you will need to exactly assess your strength for each round and bet all your coins each time.
DOWNLOAD NOW, IT'S FREE
The game has been described as "one of the best round games", not only appealing to expert players, but also to beginners and youngsters because of the simplicity of its rules, and because you can win whatever your hand. (https://en.wikipedia.org/wiki/Oh_Hell)
SETTINGS
This strategy game consists of 35 tokens of a unique color/number combination (similar to a pack of cards of 5 colors with 7 numbers each).
At Round 1, you and your opponent each receive 1 token, up to Round 15 with 15 tokens each.
GOAL
Your aim is to predict whether you will be stronger or weaker than your opponent.
RULES
RULE 1: Play the SAME COLOR as your opponent.
RULE 2: The HIGHER the number, the STRONGER.
RULE 3: The STRONGER of the last battle STARTS the next battle.
RULE 4: If you don’t have the same color, play either:
• the SUPER color, which is always STRONGER
• or any OTHER color, which is always WEAKER
BID & BET
Once you assess the strengths of your tokens, you must:
• BID: how many of your tokens will be stronger than your opponent's?
• BET: how many coins are you ready to bet on your prediction?
SCORING
If you bid correctly:
BID: you earn 5 points per level. So at Level L, you earn 5xL points.
BET: you earn the amount you bet.
If you did not predict correctly, you do not score any points and lose the amount of your bet.
PLAY OFFLINE
This strategy and logic game can be played without any internet connection.
ORIGIN OF THE GAME
Bid and Bet is based on the classic game card called Oh Hell or Contract Whist. It is a trick-taking card game of British origin in which the object is to take exactly the number of tricks bid. Unlike contract bridge and spades, taking more tricks than bid is a fail.
The aim is to score the most points by correctly bidding the number of tricks you will take. To that end, there is an auction that takes place after the cards are dealt. During play, eldest leads to the first trick and players must follow suit if able; otherwise may trump or discard as they wish. The highest trump wins the trick or, if no trumps are played, the highest card of the led suit. The trick winner leads to the next trick.
It was said to have been introduced into America via the New York clubs in 1931. It was first described by B. C. Westall around 1930 and originally called Oh! Well. but is often known as Contract Whist in Britain and, less commonly, as Nomination Whist, while American sources call it Oh Pshaw or, more frequently Oh Hell. David Parlett includes Blackout, Bust, Elevator and Jungle Bridge, while John McLeod adds Blob, so called because the player's predicted bid is overwritten when a black blob if not achieved. Prominent players of Oh Hell include former United States President Bill Clinton, who learned it from film director, Steven Spielberg.
It has been described as "one of the best round games."
Bid and Bet rely on the basic strategy and logic that rule all battles: you must assess your strengths and weaknesses, decide whether you attack or defend, take the lead or follow suit, and whatever your tactic, you must prevail by predicting the exact outcome.
Although some randomness is present in this game, you can beat the odds with a good judgment and sense of probability.
READY?
Can you Bid and Bet correctly on all 15 rounds? To reach the highest possible score, you will need to exactly assess your strength for each round and bet all your coins each time.
DOWNLOAD NOW, IT'S FREE
The game has been described as "one of the best round games", not only appealing to expert players, but also to beginners and youngsters because of the simplicity of its rules, and because you can win whatever your hand. (https://en.wikipedia.org/wiki/Oh_Hell)
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