Call Break Club Description
Call Break Club is a strategic trick-based card game similar to Spades.
Call Break Club is played by four players with a deck of 52 playing cards. The game is widely popular in Nepal and some places in India. The game is very similar to other trick-based game especially Spades.
Deal
In each round, a dealer starting from their right, deals all the cards in anti-clockwise direction to all the players without revealing any card, making 13 cards per each player.
Bidding
All four players, starting from the player to dealer's right bid a number of tricks that they must win in that round in order to get a positive score, otherwise they will get a negative score.
Play
In Callbreak, Spades are the trump cards.
In each trick, player must follow the same suit; if unable, player must play a trump card if eligible to win; if unable, player can play any card of their choice.
Player must always try to win the trick, in other words (s)he must play higher cards possible.
The first trick in a round is led by player to dealer's right with any card of any suit. Each player, in turn plays in anti-clockwise direction. A trick containing a spade is won by the highest spade played; if no spade is played, the trick is won by the highest card of the same suit. The winner of each trick leads to the next trick.
Scoring
Player that takes at least as many tricks as her bid receives a score equal to her bid. Additional tricks (Over Tricks) are worth an extra 0.1 times one point each. If unable to get the stated bid, score will be deducted equal to the stated bid. After 4 rounds are completed, scores are summed to help players set a goal for their final round. After the final round, winner and runner-ups of the game are declared.
Call Break Club is played by four players with a deck of 52 playing cards. The game is widely popular in Nepal and some places in India. The game is very similar to other trick-based game especially Spades.
Deal
In each round, a dealer starting from their right, deals all the cards in anti-clockwise direction to all the players without revealing any card, making 13 cards per each player.
Bidding
All four players, starting from the player to dealer's right bid a number of tricks that they must win in that round in order to get a positive score, otherwise they will get a negative score.
Play
In Callbreak, Spades are the trump cards.
In each trick, player must follow the same suit; if unable, player must play a trump card if eligible to win; if unable, player can play any card of their choice.
Player must always try to win the trick, in other words (s)he must play higher cards possible.
The first trick in a round is led by player to dealer's right with any card of any suit. Each player, in turn plays in anti-clockwise direction. A trick containing a spade is won by the highest spade played; if no spade is played, the trick is won by the highest card of the same suit. The winner of each trick leads to the next trick.
Scoring
Player that takes at least as many tricks as her bid receives a score equal to her bid. Additional tricks (Over Tricks) are worth an extra 0.1 times one point each. If unable to get the stated bid, score will be deducted equal to the stated bid. After 4 rounds are completed, scores are summed to help players set a goal for their final round. After the final round, winner and runner-ups of the game are declared.
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