Casusu Tap Description
RULES OF THE GAME
1) At least 3 players must participate in the "Find the Spy" game.
2) "Go to game" button must be pressed and players' names must be added to the list (each player's name cannot be less than 3 characters, not more than 12 characters).
3) After pressing the "Start Game" button, the above-named player must press the "Open" button to view the text that appears on the screen secretly from others, and then press the "Close" button to pass the phone to the above-named player. This should continue until the last player.
4) Players consist of detectives and 1 spy. The program will designate one of you as a spy. Detectives will see the same location name (for example, a football stadium), while a spy will simply see "Spy".
5) The goal of the detectives in the game is to find the spy who is unaware of the location. For this, they have to determine the identity of the spy by asking questions about the place without mentioning the name of the place. The purpose of the spy is to hide his identity and try to guess the location correctly based on the questions and answers given.
6) In the discussion, each player in turn addresses a question to the desired player (depending on the request, it is possible to carry out the discussion in a clockwise order).
7) The spy, if he thinks he has guessed the location correctly, may risk revealing his identity during the discussion and put forward his guess. If the guess is correct, the spy wins, if it is wrong, the detectives win.
8) Voting is carried out by majority vote. In turn, everyone votes for a player they suspect. If the person with the most votes is the spy, the detectives, if the detective, the spy wins.
1) At least 3 players must participate in the "Find the Spy" game.
2) "Go to game" button must be pressed and players' names must be added to the list (each player's name cannot be less than 3 characters, not more than 12 characters).
3) After pressing the "Start Game" button, the above-named player must press the "Open" button to view the text that appears on the screen secretly from others, and then press the "Close" button to pass the phone to the above-named player. This should continue until the last player.
4) Players consist of detectives and 1 spy. The program will designate one of you as a spy. Detectives will see the same location name (for example, a football stadium), while a spy will simply see "Spy".
5) The goal of the detectives in the game is to find the spy who is unaware of the location. For this, they have to determine the identity of the spy by asking questions about the place without mentioning the name of the place. The purpose of the spy is to hide his identity and try to guess the location correctly based on the questions and answers given.
6) In the discussion, each player in turn addresses a question to the desired player (depending on the request, it is possible to carry out the discussion in a clockwise order).
7) The spy, if he thinks he has guessed the location correctly, may risk revealing his identity during the discussion and put forward his guess. If the guess is correct, the spy wins, if it is wrong, the detectives win.
8) Voting is carried out by majority vote. In turn, everyone votes for a player they suspect. If the person with the most votes is the spy, the detectives, if the detective, the spy wins.
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