Cell Machine Description
How to play:
- Pinch with 2 fingers to adjust the zoom and panning
- Touch a cell with one finger to move the cell to the appropriate place
- Press play to run the simulation. Destroy the enemy cells to win
Creative:
- You can create your level
World levels:
- Share and play levels with others
Arrange cells. Build machines. Destroy enemies.
Credit:
- Mystic Mode - Mystic and Snazz
- Original Game - Sam Hogan "Cell Machine"
- Music - Vortex64 "Cell Machine Remix"
- Font - Andrew Tyler "Pixelmix"
- Title Screen Render - Origmalami
- Mobile version - Ngaso
Each cell on its own has a simple function, like moving or spawning other cells. But when combined, more interesting behavior emerges...
Made for the GMTK Game Jam 2020 with the theme "Out of Control". In the game, you only set the initial conditions on the grid of cells. After pressing play, you can no longer control anything. Instead, a simulation unfolds, with each cell behaving based on its own set of rules..
The game is based on cellular automata like Conway's Game of Life. Atoms, molecules, cells - do they behave deterministically? And if they do, does combining them together change that?
Also the cell-based machines you make in this game can grow exponentially, literally becoming out of control.
Game based on the original game: https://samhogan.itch.io/cell-machine by Sam Hogan
Feel free to contact us: ngaso.devs@gmail.com
- Pinch with 2 fingers to adjust the zoom and panning
- Touch a cell with one finger to move the cell to the appropriate place
- Press play to run the simulation. Destroy the enemy cells to win
Creative:
- You can create your level
World levels:
- Share and play levels with others
Arrange cells. Build machines. Destroy enemies.
Credit:
- Mystic Mode - Mystic and Snazz
- Original Game - Sam Hogan "Cell Machine"
- Music - Vortex64 "Cell Machine Remix"
- Font - Andrew Tyler "Pixelmix"
- Title Screen Render - Origmalami
- Mobile version - Ngaso
Each cell on its own has a simple function, like moving or spawning other cells. But when combined, more interesting behavior emerges...
Made for the GMTK Game Jam 2020 with the theme "Out of Control". In the game, you only set the initial conditions on the grid of cells. After pressing play, you can no longer control anything. Instead, a simulation unfolds, with each cell behaving based on its own set of rules..
The game is based on cellular automata like Conway's Game of Life. Atoms, molecules, cells - do they behave deterministically? And if they do, does combining them together change that?
Also the cell-based machines you make in this game can grow exponentially, literally becoming out of control.
Game based on the original game: https://samhogan.itch.io/cell-machine by Sam Hogan
Feel free to contact us: ngaso.devs@gmail.com
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