Animal chess Description
*Game Rules
There are a total of 32 chess pieces used in Animal chess, divided into two groups: red and black, with 16 pieces in each group. Each side controls one group. Both sides have the same types of pieces, divided into seven categories:
Elephant (1),
Lion (2),
Tiger (2),
Leopard (2),
Wolf (2),
Monkey (2),
Rat (5).
(The numbers represent the quantity of each type of piece.)
At the beginning of the game, all pieces are covered. Next, the program decides which side will start. The first player to turn over a piece will reveal the color they represent. During the game, both sides can take turns turning over pieces, moving their own pieces, or capturing the opponent's pieces.
The hierarchy of pieces is as follows: Elephant, Lion, Tiger, Leopard, Wolf, and Rat. Larger pieces can capture the same or smaller pieces, but Rats can capture the Elephant, and the Elephant cannot capture Rats. The Monkey is special: it can capture any of the opponent's pieces with no limit on the number of squares, but there must be a piece between the Monkey and the piece it is capturing. When moving, the Monkey moves one square at a time, like other pieces, along the horizontal or vertical lines. However, when capturing, the Monkey can move multiple squares along those same lines.
*Winning or Losing Judgment
During the game, if one of the following situations occurs, our side loses and the other side wins:
- your last piece is surrounded and completely unable to move.
- All of your pieces are captured by the opponent.
If the following situation occurs, the game will be considered a draw:
When both sides make 50 consecutive moves without turning over or capturing any pieces, the game will be considered a draw.
There are a total of 32 chess pieces used in Animal chess, divided into two groups: red and black, with 16 pieces in each group. Each side controls one group. Both sides have the same types of pieces, divided into seven categories:
Elephant (1),
Lion (2),
Tiger (2),
Leopard (2),
Wolf (2),
Monkey (2),
Rat (5).
(The numbers represent the quantity of each type of piece.)
At the beginning of the game, all pieces are covered. Next, the program decides which side will start. The first player to turn over a piece will reveal the color they represent. During the game, both sides can take turns turning over pieces, moving their own pieces, or capturing the opponent's pieces.
The hierarchy of pieces is as follows: Elephant, Lion, Tiger, Leopard, Wolf, and Rat. Larger pieces can capture the same or smaller pieces, but Rats can capture the Elephant, and the Elephant cannot capture Rats. The Monkey is special: it can capture any of the opponent's pieces with no limit on the number of squares, but there must be a piece between the Monkey and the piece it is capturing. When moving, the Monkey moves one square at a time, like other pieces, along the horizontal or vertical lines. However, when capturing, the Monkey can move multiple squares along those same lines.
*Winning or Losing Judgment
During the game, if one of the following situations occurs, our side loses and the other side wins:
- your last piece is surrounded and completely unable to move.
- All of your pieces are captured by the opponent.
If the following situation occurs, the game will be considered a draw:
When both sides make 50 consecutive moves without turning over or capturing any pieces, the game will be considered a draw.
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