Medieval after summer Description
Before battle, you have a choice: jump over or attack an enemy, after victory, a choice: pick up one of enemy's items or upgrade yours.
The automatic fight of riders with the ability to help your character makes the fight more demanding in terms of a correct selection of items and an enemy.
The synergy and counteraction of items makes the game incredibly difficult, where there is no place for the "roguelike" growth.
The automatic fight of riders with the ability to help your character makes the fight more demanding in terms of a correct selection of items and an enemy.
The synergy and counteraction of items makes the game incredibly difficult, where there is no place for the "roguelike" growth.
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