Aurora Description
A single player bullet-hell arcade game where the player has to defeat a series of bosses with unique patterns to earn the highest score.
The player is a starship that can hurt and defeat bosses to earn temporary power-ups to help aid them when fighting the current or next boss.
Made by:
Team Aurora
Alex Schneider - Team Lead/Programming
Jeremiah Celestra - Programming
Logan Ditsch - Additional Programming
Juan Jimenez - Design/Art
Alex Wood - Additional Art
Mykal Berry - Sound/Music
WishingStar Games
Malaki Guenther - AI/Programming
Slade Childers - Art/Animation
Jenler Aglugub - Design/Concept Art
Blake Swales - Music
Special Thanks
Ian Lewis - Taught us how to make a game...
kind of
Contact us at: Wishingstargames@gmail.com
The player is a starship that can hurt and defeat bosses to earn temporary power-ups to help aid them when fighting the current or next boss.
Made by:
Team Aurora
Alex Schneider - Team Lead/Programming
Jeremiah Celestra - Programming
Logan Ditsch - Additional Programming
Juan Jimenez - Design/Art
Alex Wood - Additional Art
Mykal Berry - Sound/Music
WishingStar Games
Malaki Guenther - AI/Programming
Slade Childers - Art/Animation
Jenler Aglugub - Design/Concept Art
Blake Swales - Music
Special Thanks
Ian Lewis - Taught us how to make a game...
kind of
Contact us at: Wishingstargames@gmail.com
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