HAJIKI -リズム系チャンバラゲーム- Description
■ Game flow
Tap (play) the slash displayed on the screen with good timing.
Slashes are displayed in four locations: top, bottom, left, and right of the screen.
You can reduce the HP of the enemy at the top of the screen by flipping.
If you can't play within a certain period of time, the HP of the player at the bottom will decrease, and when it reaches 0, the game is over.
When the enemy's HP is reduced to 0, the "Special" button will be displayed in the center of the screen, so if you can tap it, the game is cleared.
However, the display time of the "Special" button is set for each enemy, and if you cannot tap it within the time, the enemy will respawn.
About the timing of flipping slashes
Depending on the timing, it will be judged as early, late, or good, and the amount of damage dealt to the opponent will also differ.
By putting out good in a row, you can add a bonus to the damage you inflict on the enemy, and you can deal more damage than usual.
The damage bonus will return to the original if you can't get good in a row.
■ Effects and sounds when playing
Depending on the timing, a yellow effect will be displayed if it is early, a red effect if it is late, and a white effect if it is good.
Also, the sound effects when played are different.
■ About HP recovery
Enemy HP recovers little by little.
The recovery speed differs depending on the enemy.
In addition, the player has no HP recovery means.
Tap (play) the slash displayed on the screen with good timing.
Slashes are displayed in four locations: top, bottom, left, and right of the screen.
You can reduce the HP of the enemy at the top of the screen by flipping.
If you can't play within a certain period of time, the HP of the player at the bottom will decrease, and when it reaches 0, the game is over.
When the enemy's HP is reduced to 0, the "Special" button will be displayed in the center of the screen, so if you can tap it, the game is cleared.
However, the display time of the "Special" button is set for each enemy, and if you cannot tap it within the time, the enemy will respawn.
About the timing of flipping slashes
Depending on the timing, it will be judged as early, late, or good, and the amount of damage dealt to the opponent will also differ.
By putting out good in a row, you can add a bonus to the damage you inflict on the enemy, and you can deal more damage than usual.
The damage bonus will return to the original if you can't get good in a row.
■ Effects and sounds when playing
Depending on the timing, a yellow effect will be displayed if it is early, a red effect if it is late, and a white effect if it is good.
Also, the sound effects when played are different.
■ About HP recovery
Enemy HP recovers little by little.
The recovery speed differs depending on the enemy.
In addition, the player has no HP recovery means.
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