Дурак - карты без интернета Description
Durak (in Duraka) is one of the most popular card games from childhood, along with backgammon and dominoes.
Rules of the game:
The game uses a deck of 36 or 52 cards (ranked by rank: Ace to Six) and involves 2 to 4 players. Each player is dealt a 6, the next card is revealed and its suit sets the trump card for the game. The rest of the deck is placed on top (closed side), so that the trump card is visible to everyone.
The goal of the game is to get rid of all your cards. The last participant who did not get rid of the cards remains a “fool”. In the first deal, the player with the lowest trump card moves (attacks) first, in further deals they move “out of the blue” (on the left). The move is always made to the left, and consists of one or more cards, and the player being walked under attempts to cover them either with the highest card of the same suit, or with a card of the trump suit, if the covering card is not itself a trump card - in this case it can only be covered senior trump card. If the player being followed has fought back, then the next turn goes to him, but first everyone else gets to 6 cards, starting with the player who went first and ending with the participant who fought back. If the player was unable to fight back, then he accepts all the cards, and the next move is for the opponent on the left.
The game has two varieties:
Fool Podkidnoy
You can move any number of cards of the same value. The one they go to (the one fighting back) can cover the cards, or he can accept. The attacker has the right to throw cards that match in value with any card on the table (which was played and/or which was used). If there are more than two players in the game, then the one who walked has the right to the first word, but when he has finished walking, then the remaining players have the right to throw their cards according to the same rules. You can also throw when the participant decided to accept the cards and not continue to fight back (after).
Restrictions when tossing: you cannot attack with more than the one who is fighting back (if a player has three cards, they put one to him, and he decided to accept it, then he can only add two after him); you cannot throw more than five, even if the player has more cards in his hands, that is, the total number for clearing is six; At the first rebound, you cannot throw more than four cards to the rebounder.
Fool Translated
The rules are the same as in the flip game, but with one complication: if the one being played has a card of the same value, then he can put it next to the card already lying and “transfer” both cards to the next player. The first game cannot be transferred. You can transfer again if the next opponent also has a card of the same value. You cannot transfer more than the next participant has on hand. When cards are transferred to a player who cannot transfer them further, he becomes the counter player, and must cover everything or accept. Further, the game completely coincides with the game of fool of the toss.
Features of our game:
- game without internet
- portrait and horizontal modes
- achievements, career
- with or without sound
- vibration notifications
- select the number of players from 2 to 4
- animation is turned on or off for weak devices
- sorting cards by rank and/or suit
- ability to “turn off advertising”
- large/small cards
- enemy speed (fast, normal, slow)
- level of intelligence of opponents
- displays the number of cards in the deck on the table
- illumination of the fighting player
- confirmation of the end of the move
- the ability to skip the final game between opponents
- deck 36/52
We are also developing other interesting games without the Internet.
Rules of the game:
The game uses a deck of 36 or 52 cards (ranked by rank: Ace to Six) and involves 2 to 4 players. Each player is dealt a 6, the next card is revealed and its suit sets the trump card for the game. The rest of the deck is placed on top (closed side), so that the trump card is visible to everyone.
The goal of the game is to get rid of all your cards. The last participant who did not get rid of the cards remains a “fool”. In the first deal, the player with the lowest trump card moves (attacks) first, in further deals they move “out of the blue” (on the left). The move is always made to the left, and consists of one or more cards, and the player being walked under attempts to cover them either with the highest card of the same suit, or with a card of the trump suit, if the covering card is not itself a trump card - in this case it can only be covered senior trump card. If the player being followed has fought back, then the next turn goes to him, but first everyone else gets to 6 cards, starting with the player who went first and ending with the participant who fought back. If the player was unable to fight back, then he accepts all the cards, and the next move is for the opponent on the left.
The game has two varieties:
Fool Podkidnoy
You can move any number of cards of the same value. The one they go to (the one fighting back) can cover the cards, or he can accept. The attacker has the right to throw cards that match in value with any card on the table (which was played and/or which was used). If there are more than two players in the game, then the one who walked has the right to the first word, but when he has finished walking, then the remaining players have the right to throw their cards according to the same rules. You can also throw when the participant decided to accept the cards and not continue to fight back (after).
Restrictions when tossing: you cannot attack with more than the one who is fighting back (if a player has three cards, they put one to him, and he decided to accept it, then he can only add two after him); you cannot throw more than five, even if the player has more cards in his hands, that is, the total number for clearing is six; At the first rebound, you cannot throw more than four cards to the rebounder.
Fool Translated
The rules are the same as in the flip game, but with one complication: if the one being played has a card of the same value, then he can put it next to the card already lying and “transfer” both cards to the next player. The first game cannot be transferred. You can transfer again if the next opponent also has a card of the same value. You cannot transfer more than the next participant has on hand. When cards are transferred to a player who cannot transfer them further, he becomes the counter player, and must cover everything or accept. Further, the game completely coincides with the game of fool of the toss.
Features of our game:
- game without internet
- portrait and horizontal modes
- achievements, career
- with or without sound
- vibration notifications
- select the number of players from 2 to 4
- animation is turned on or off for weak devices
- sorting cards by rank and/or suit
- ability to “turn off advertising”
- large/small cards
- enemy speed (fast, normal, slow)
- level of intelligence of opponents
- displays the number of cards in the deck on the table
- illumination of the fighting player
- confirmation of the end of the move
- the ability to skip the final game between opponents
- deck 36/52
We are also developing other interesting games without the Internet.
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