Felines of Sarvia Description
Felines of Sarvia is an Idle Clicker Game in which you manage your own Guild of Adventuring Warrior Cats. Using your Roster of Adventurers to undertake various Quests and Challenges. Grow your Guild by raising it’s Reputation. Reputation Leads to better Quests and more Guild Upgrades for your Town- Allowing you to improve your Guild and undertake greater challenges.
Owing to the erratic and dangerous nature of the world, Mercenaries or Adventurers became a large part of how problems are solved in Sarvia. People from all walks of life tend to rely on these Freelancers to carry out Dangerous Missions that are often referred to as Quests. Quests range from scaring off a local Tribe of Goblins that’s been harassing a village to slaying a dragon that keeps eating livestock. Quests come in all kinds and vary greatly in threat and scale. Adventuring is such a common trade that it is somewhat regulated across the feline kingdoms.
There are 4 classes of characters:
Mage Knight
Fighter
Field Medic
Cleric
Guilds are organized groups of Adventurers. They often benefit by pooling resources, finding other Adventurers to team up and with and are generally more efficient at getting things done. Adventurers and Guilds live and die by their reputation with larger Guilds being as complex and busy as some kingdoms.
Owing to the erratic and dangerous nature of the world, Mercenaries or Adventurers became a large part of how problems are solved in Sarvia. People from all walks of life tend to rely on these Freelancers to carry out Dangerous Missions that are often referred to as Quests. Quests range from scaring off a local Tribe of Goblins that’s been harassing a village to slaying a dragon that keeps eating livestock. Quests come in all kinds and vary greatly in threat and scale. Adventuring is such a common trade that it is somewhat regulated across the feline kingdoms.
There are 4 classes of characters:
Mage Knight
Fighter
Field Medic
Cleric
Guilds are organized groups of Adventurers. They often benefit by pooling resources, finding other Adventurers to team up and with and are generally more efficient at getting things done. Adventurers and Guilds live and die by their reputation with larger Guilds being as complex and busy as some kingdoms.
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