LEVELS II Description
This is a dungeon where treasures slumber.
Level up and strengthen adventurers, defeat monsters blocking your path, and gather treasures.
New Feature: Tile Appearance Rules
In previous LEVELS, the color and level of appearing tiles were determined randomly.
However, in this game, the next appearing tile is determined based on how the player moves the tiles.
For example, defeating a red tile will always result in a yellow tile appearing next.
This mechanism adds more logical depth to the puzzle game,
and more deeply integrates the RPG motif of "defeating monsters to get treasure" into the system.
Enjoy the new, upgraded LEVELS with improved rules, operability, and design.
Level up and strengthen adventurers, defeat monsters blocking your path, and gather treasures.
New Feature: Tile Appearance Rules
In previous LEVELS, the color and level of appearing tiles were determined randomly.
However, in this game, the next appearing tile is determined based on how the player moves the tiles.
For example, defeating a red tile will always result in a yellow tile appearing next.
This mechanism adds more logical depth to the puzzle game,
and more deeply integrates the RPG motif of "defeating monsters to get treasure" into the system.
Enjoy the new, upgraded LEVELS with improved rules, operability, and design.
Open up