Marble Race and Country Wars Description
The goal of the "Marble Race and Country Wars" is to destroy all the opponent's cannons and capture the territory. The simulation takes place on a 32x32 board and can be played by 4 computer players at the same time. The game will then start and run automatically.
You can choose from two options on the main page:
In "Single Race" mode, you can set the competing countries as you like. By default, the computer randomly recommends 4 countries, but you can change any of them by clicking on the flag representing the country. You can start the simulation by touching the button under the flag of your favorite country. The fight ends when your favorite country loses or defeats all opponents.
In "Championship" mode, the computer randomly selects 64 countries. It organizes them into 16 groups. You can start the group matches with the Play button. At the end of the matches, the game returns to the "championship" page, where you can find the losing countries marked. And here you can start the next match. When all 16 matches are over, the quarterfinals will follow. Here, the winning teams are organized into 4 groups. If these matches also go down, the final will come.
After launching the game, you will see the following:
The 4 blocks in the upper left corner show the state of the game broken down by country. Next to the flag representing the country and the 3-letter name, you will find how much territory it has occupied and how many marbles it has collected that it will be able to roll on the playground in the direction of the opponents. In "Single Race" mode, the favorite country is marked with a tick.
On the left side, the racing board is located under the blocks. The marbles representing the countries are constantly falling from above. The falling marbles can bounce on the gray balls fixed in the middle of the board. This changes the trajectory of the fall.
There are 2 pools below. The inscriptions below them indicate what happens when the marble falls into them.
x2 (yellow bar) - Performs a mathematical operation. Multiplies the number of bullets collected by two, but only if the cannon is not firing. A cannon can collect a maximum of 1024 bullets at a time.
R (red bar)- means "Release". If the marble lands in this pool, the corresponding cannon starts shooting marbles.
Pools are constantly changing in size.
The playground is on the right. The cannons belonging to the countries are located in the corners and rotate automatically. Each country has a color, which is represented by colored tiles. The released marbles roll along these tiles. When a marble hits a tile of a different color, it disappears and the color of the tile changes to the color of the country. In fact, it indicates that you have occupied the territory.
You can control the properties of the racing board in the "Options" menu. This way you can see even more exciting races.
Have fun!
You can choose from two options on the main page:
In "Single Race" mode, you can set the competing countries as you like. By default, the computer randomly recommends 4 countries, but you can change any of them by clicking on the flag representing the country. You can start the simulation by touching the button under the flag of your favorite country. The fight ends when your favorite country loses or defeats all opponents.
In "Championship" mode, the computer randomly selects 64 countries. It organizes them into 16 groups. You can start the group matches with the Play button. At the end of the matches, the game returns to the "championship" page, where you can find the losing countries marked. And here you can start the next match. When all 16 matches are over, the quarterfinals will follow. Here, the winning teams are organized into 4 groups. If these matches also go down, the final will come.
After launching the game, you will see the following:
The 4 blocks in the upper left corner show the state of the game broken down by country. Next to the flag representing the country and the 3-letter name, you will find how much territory it has occupied and how many marbles it has collected that it will be able to roll on the playground in the direction of the opponents. In "Single Race" mode, the favorite country is marked with a tick.
On the left side, the racing board is located under the blocks. The marbles representing the countries are constantly falling from above. The falling marbles can bounce on the gray balls fixed in the middle of the board. This changes the trajectory of the fall.
There are 2 pools below. The inscriptions below them indicate what happens when the marble falls into them.
x2 (yellow bar) - Performs a mathematical operation. Multiplies the number of bullets collected by two, but only if the cannon is not firing. A cannon can collect a maximum of 1024 bullets at a time.
R (red bar)- means "Release". If the marble lands in this pool, the corresponding cannon starts shooting marbles.
Pools are constantly changing in size.
The playground is on the right. The cannons belonging to the countries are located in the corners and rotate automatically. Each country has a color, which is represented by colored tiles. The released marbles roll along these tiles. When a marble hits a tile of a different color, it disappears and the color of the tile changes to the color of the country. In fact, it indicates that you have occupied the territory.
You can control the properties of the racing board in the "Options" menu. This way you can see even more exciting races.
Have fun!
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