Might of Power (DEMO) Description
Might of Power (feudal simulator) - This is an online real-time strategy in a fictional fantasy world, a sandbox, for phones, with a top-down view, in which you can build your own unique castle or even a city. Construction requires a lot of resources and time. Rooms and buildings have various purposes: obtaining food, extracting resources, improving the mood of settlers, housing, protection from enemies, training troops, etc. In the rooms and buildings, settlers walk, work, eat, communicate, maintain the premises, etc.
Hiring and providing people will be your main task, since people are the most valuable resource. They must be provided with food and water, and under no circumstances should they be allowed to get bored, otherwise they will die or go to another lord. By sending “little men” to various rooms or buildings, there is no need to monitor everyone’s work, since they work and do everything themselves. Full autonomy. “Little men” are hired and live in barracks, after which they are sent wherever needed.
Strengthening the fortress will also be an important task. There will be different variations of defensive buildings: walls, traps, siege engines, towers, etc. You can send ranged units to walls and towers. But the best defense is an attack, right? Train your little men in military skills, arm them, supply them with supplies, and send them to rule and humiliate other lords! To arm the “little men” you need weapons that are selected for each individual settler. When sending people anywhere, it will be necessary to prepare traveling provisions, otherwise they will die. The weight of the provisions must also be taken into account.
But it's not that simple. Your opponent is also well prepared, and he will not give up without a fight. The battle between two players will involve manual control of troops and siege (in real time). You can manually assemble squads, build formations of soldiers and manage them. The player needs to think through effective attack tactics or keep him under siege until exhaustion. And if you think that you cannot cope alone, then find allies who will help you. A siege can be held as long as provisions are available, this will give the player time to call for help, but the besieger can attack immediately if he is confident in his abilities.
The player can create his own kingdom and look for loyal subjects. But be careful when you declare independence: you lose the protection of your king (AI) and expose yourself to danger from all sides. Be vigilant and cunning! Players (feudal lords) will unite into one faction, fighting with others for territory. Having received land, the faction leader can distribute the land to another feudal lord. And he can build on it whatever he wants.
If you don’t want to achieve everything through war, then your fortress can become a stronghold of inaccessibility and trade. Receiving various guests, from ordinary travelers to dignitaries, trading with other players, gaining a good reputation, because almost everything depends on it. Guests are initially sent by the king (AI). Other feudal lords can also send guests to gain trust and reputation for each other. But in order to support guests, it is necessary to provide them with everything they need, accommodation, and provisions.
The game will have many modes in which the player will find his own:
Single-player modes: Defense against waves of enemies (quick play), Conquest (sandbox).
Multiplayer modes: Duel (quick game), Endless game (sandbox), Age of Dynasties (Very hard difficulty, sandbox, role-playing mode, “VIP” access).
Hiring and providing people will be your main task, since people are the most valuable resource. They must be provided with food and water, and under no circumstances should they be allowed to get bored, otherwise they will die or go to another lord. By sending “little men” to various rooms or buildings, there is no need to monitor everyone’s work, since they work and do everything themselves. Full autonomy. “Little men” are hired and live in barracks, after which they are sent wherever needed.
Strengthening the fortress will also be an important task. There will be different variations of defensive buildings: walls, traps, siege engines, towers, etc. You can send ranged units to walls and towers. But the best defense is an attack, right? Train your little men in military skills, arm them, supply them with supplies, and send them to rule and humiliate other lords! To arm the “little men” you need weapons that are selected for each individual settler. When sending people anywhere, it will be necessary to prepare traveling provisions, otherwise they will die. The weight of the provisions must also be taken into account.
But it's not that simple. Your opponent is also well prepared, and he will not give up without a fight. The battle between two players will involve manual control of troops and siege (in real time). You can manually assemble squads, build formations of soldiers and manage them. The player needs to think through effective attack tactics or keep him under siege until exhaustion. And if you think that you cannot cope alone, then find allies who will help you. A siege can be held as long as provisions are available, this will give the player time to call for help, but the besieger can attack immediately if he is confident in his abilities.
The player can create his own kingdom and look for loyal subjects. But be careful when you declare independence: you lose the protection of your king (AI) and expose yourself to danger from all sides. Be vigilant and cunning! Players (feudal lords) will unite into one faction, fighting with others for territory. Having received land, the faction leader can distribute the land to another feudal lord. And he can build on it whatever he wants.
If you don’t want to achieve everything through war, then your fortress can become a stronghold of inaccessibility and trade. Receiving various guests, from ordinary travelers to dignitaries, trading with other players, gaining a good reputation, because almost everything depends on it. Guests are initially sent by the king (AI). Other feudal lords can also send guests to gain trust and reputation for each other. But in order to support guests, it is necessary to provide them with everything they need, accommodation, and provisions.
The game will have many modes in which the player will find his own:
Single-player modes: Defense against waves of enemies (quick play), Conquest (sandbox).
Multiplayer modes: Duel (quick game), Endless game (sandbox), Age of Dynasties (Very hard difficulty, sandbox, role-playing mode, “VIP” access).
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