MiMi & Pinky Description
Black cat MiMi needs you in a series of guessing and memory games to find her lost friend calico Pinky. Help MiMi reach Pinky in each level by following only one correct path in a complex hexagonal labyrinth. Choose your steps carefully, wrong guesses will send you back to the starting point. It's up to you to reunite MiMi with Pinky!
Rules of the Game
1- The aim of the game is to start from the hexagon where MiMi is located and reach the hexagon where Pinky is located by guessing and memorizing the correct path.
2- Players must move MiMi to one of the hexagons around the hexagon MiMi is located.
3- If the selected hexagon belongs to the correct path, MiMi moves to the next step; if not, players lose one life but continues from the same spot. If players run out of lives before reaching Pinky, they must either restart from the beginning or watch an ad to continue from where they left off. .
4- If players choose to restart from the beginning, they must remember the correct path as far as they can reach.
5- Number of lives:
Level 1: 3
Level 2: 6
Level 3: 9
Level 4: 12
Level 5: 15
Level 6: 18
Number of hints:
Level 1: 2
Level 2: 3
Level 3: 5
Level 4: 7
Level 5: 9
Level 6: 11
Players can use a reminder hint to more easily remember the path they've taken.
6- Scoring
The star score is multiplied by 1/6 if the remaining lives are less than 1/6 of all lives; by 2/6 if they are greater than or equal to 1/6 and less than 2/6; by 3/6 if they are greater than or equal to 2/6 and less than 3/6; by 4/6 if they are greater than or equal to 3/6 and less than 4/6; by 5/6 if they are greater than or equal to 4/6 and less than 5/6; and by 1 if they are otherwise.
The star score is also calculated by multiplying the remaining hints by 1/6 if they are less than 1/6 of all hints , by 2/6 if they are greater than or equal to 1/6 and less than 2/6, by 3/6 if they are greater than or equal to 2/6 and less than 3/6, by 4/6 if they are greater than or equal to 3/6 and less than 4/6, by 5/6 if they are greater than or equal to 4/6 and less than 5/6, and by 1 if they are otherwise.
Finally, the score is calculated by multiplying the clue rate and life rate by 3.
7- Each hexagon on the path to Pinky can have 2 adjacent neighbors; there cannot be 3 or more adjacent hexagons at the same time.
Help MiMi find Pinky, discover the right path in each level and reunite the cute duo!
Rules of the Game
1- The aim of the game is to start from the hexagon where MiMi is located and reach the hexagon where Pinky is located by guessing and memorizing the correct path.
2- Players must move MiMi to one of the hexagons around the hexagon MiMi is located.
3- If the selected hexagon belongs to the correct path, MiMi moves to the next step; if not, players lose one life but continues from the same spot. If players run out of lives before reaching Pinky, they must either restart from the beginning or watch an ad to continue from where they left off. .
4- If players choose to restart from the beginning, they must remember the correct path as far as they can reach.
5- Number of lives:
Level 1: 3
Level 2: 6
Level 3: 9
Level 4: 12
Level 5: 15
Level 6: 18
Number of hints:
Level 1: 2
Level 2: 3
Level 3: 5
Level 4: 7
Level 5: 9
Level 6: 11
Players can use a reminder hint to more easily remember the path they've taken.
6- Scoring
The star score is multiplied by 1/6 if the remaining lives are less than 1/6 of all lives; by 2/6 if they are greater than or equal to 1/6 and less than 2/6; by 3/6 if they are greater than or equal to 2/6 and less than 3/6; by 4/6 if they are greater than or equal to 3/6 and less than 4/6; by 5/6 if they are greater than or equal to 4/6 and less than 5/6; and by 1 if they are otherwise.
The star score is also calculated by multiplying the remaining hints by 1/6 if they are less than 1/6 of all hints , by 2/6 if they are greater than or equal to 1/6 and less than 2/6, by 3/6 if they are greater than or equal to 2/6 and less than 3/6, by 4/6 if they are greater than or equal to 3/6 and less than 4/6, by 5/6 if they are greater than or equal to 4/6 and less than 5/6, and by 1 if they are otherwise.
Finally, the score is calculated by multiplying the clue rate and life rate by 3.
7- Each hexagon on the path to Pinky can have 2 adjacent neighbors; there cannot be 3 or more adjacent hexagons at the same time.
Help MiMi find Pinky, discover the right path in each level and reunite the cute duo!
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