Monster Alliance:Defense Description
On the ancient continent, monsters and humans fought for territory for hundreds of years. As the demon king, the player needs to command an army of monsters to hold the castle and fight off the menacing human soldiers.
Enemies advance one block per turn and attack our units, attacking the castle directly when moving near the castle, and losing the battle when the castle HP is reduced to 0. Players need to merge connected blocks to attack enemies, and the higher the power of the blocks, the greater the damage caused to the enemy.
Defeating enemies will drop random rewards, and as the game progresses, enemies will get stronger and stronger, and the use of magic items can turn the situation around.
The Magic circle can sacrifice one unit and deal 2x damage to one enemy.
Lightning can stun one enemy (1 turn).
The storm can disrupt all units on the field.
There will also be bosses in the game, attacking two of our units at a time. Players can summon the Ancient Heralds to fight, and different Ancient Heralds have different skills. Keep upgrading your skills to defeat stronger and stronger enemies!
Enemies advance one block per turn and attack our units, attacking the castle directly when moving near the castle, and losing the battle when the castle HP is reduced to 0. Players need to merge connected blocks to attack enemies, and the higher the power of the blocks, the greater the damage caused to the enemy.
Defeating enemies will drop random rewards, and as the game progresses, enemies will get stronger and stronger, and the use of magic items can turn the situation around.
The Magic circle can sacrifice one unit and deal 2x damage to one enemy.
Lightning can stun one enemy (1 turn).
The storm can disrupt all units on the field.
There will also be bosses in the game, attacking two of our units at a time. Players can summon the Ancient Heralds to fight, and different Ancient Heralds have different skills. Keep upgrading your skills to defeat stronger and stronger enemies!
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