of the farthest land Description
It's an action RPG. There are still few stages. Although I have created skills, there are many that have not yet been implemented. Create a strategy by combining 10 types of equipment to conquer dungeons and stages.
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The main character can use more weapons and fight alone, or he can have more allies and fight semi-automatically, which have advantages and disadvantages depending on the battle situation.
It's more combat-oriented than puzzle-solving, and the organization of equipment is more important than operation.
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The main character can use more weapons and fight alone, or he can have more allies and fight semi-automatically, which have advantages and disadvantages depending on the battle situation.
It's more combat-oriented than puzzle-solving, and the organization of equipment is more important than operation.
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