Sama - Spyfall Description
Sama is a great way to keep the things interesting at a party or any friendly/family gatherings.
All you need is at least 3 friends and the Sama app on one device.
The device owner will be the game master.
Game rules:
The group should sit in a circle. Make sure everyone can be seen from a good angle.
Before starting a new game the game master sets in the number of players, the number of spies and the amount of time per round.
There's an extra option called `Total shitshow` in which the group, not even the game master, won't know how many spies will be, also the amount of time will be a mystery.
While the phone gets passed within the circle, each player needs to make sure nobody else sees the screen and taps to see the designated location and it's role.
If the player doesn't see any location it means he is a spy and needs to blend in and find out what the location is.
The game master starts the game with the first question to whom he wishes. The questioned player is able to ask afterwards. Note: if you ask, you cannot be asked in return. In the process, you will be able to understand which of the players leads everyone by the nose. If you guessed who the spy is you can propose for a vote and bring your evidence.
If the majority votes to exclude a player that person gets out from the round and has the free choice, spy or not, to share or not its role.
The game ends when the timer hits 00:00.
- the players win if they catch all the spies;
- the spies win if they figure out the location;
Sama can be played anywhere.
All you need is at least 3 friends and the Sama app on one device.
The device owner will be the game master.
Game rules:
The group should sit in a circle. Make sure everyone can be seen from a good angle.
Before starting a new game the game master sets in the number of players, the number of spies and the amount of time per round.
There's an extra option called `Total shitshow` in which the group, not even the game master, won't know how many spies will be, also the amount of time will be a mystery.
While the phone gets passed within the circle, each player needs to make sure nobody else sees the screen and taps to see the designated location and it's role.
If the player doesn't see any location it means he is a spy and needs to blend in and find out what the location is.
The game master starts the game with the first question to whom he wishes. The questioned player is able to ask afterwards. Note: if you ask, you cannot be asked in return. In the process, you will be able to understand which of the players leads everyone by the nose. If you guessed who the spy is you can propose for a vote and bring your evidence.
If the majority votes to exclude a player that person gets out from the round and has the free choice, spy or not, to share or not its role.
The game ends when the timer hits 00:00.
- the players win if they catch all the spies;
- the spies win if they figure out the location;
Sama can be played anywhere.
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