Scorer-Ball Description
A ball bounces in a room and rotates around its axis.
The ball is divided into individual segments.
There is a window on the ball, which the player can control via touch screen.
There are fields with different values on the ball.
If the window hits a field, the corresponding points count.
Red = minus points,
Green = plus points,
Yellow = neutral = 0.
The aim of the game is to hit as many green fields as possible and as few red fields as possible.
If you hit green fields, scorer points are awarded.
Credit points will be deducted if the red fields are hit.
If the scorer points exceed the level-dependent target points before the credit points fall below zero,
the player has won the game and goes to the next higher level.
If the level-dependent credit points fall below and the number falls below the value zero before the scorer points have reached the level-dependent value, then the player has lost the game.
In the configuration mode, the ball can be adapted to the size and shape of the respective display.
Recently there have been event fields whose value is only
exposed after being reached from the window and
be rated with it. So one should try
to hit the green event spaces and the red ones
It is essential to avoid event fields.
The menu navigation is in English and German
Language offered.
The ball is divided into individual segments.
There is a window on the ball, which the player can control via touch screen.
There are fields with different values on the ball.
If the window hits a field, the corresponding points count.
Red = minus points,
Green = plus points,
Yellow = neutral = 0.
The aim of the game is to hit as many green fields as possible and as few red fields as possible.
If you hit green fields, scorer points are awarded.
Credit points will be deducted if the red fields are hit.
If the scorer points exceed the level-dependent target points before the credit points fall below zero,
the player has won the game and goes to the next higher level.
If the level-dependent credit points fall below and the number falls below the value zero before the scorer points have reached the level-dependent value, then the player has lost the game.
In the configuration mode, the ball can be adapted to the size and shape of the respective display.
Recently there have been event fields whose value is only
exposed after being reached from the window and
be rated with it. So one should try
to hit the green event spaces and the red ones
It is essential to avoid event fields.
The menu navigation is in English and German
Language offered.
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