Wikwemot AR Description
WIKWEMOT - AR is an augmented reality (AR) video game about the ancestral knowledge of the Anicinabek (Algonquin) communities surrounding the moose's leg. With the help and guidance of Grace Ratt, cultural bearer from the community of Kitiganik (Barriere Lake), learn how her ancestors used moose legs. You'll learn how to butcher a moose leg, to make a variety of tools and handicrafts: rattle, nabwan, sinew threads for sewing, tools for tanning the hide, a bag made from the hide, and more. No part of the paw is thrown away. Divided into different chapters, the video game teaches you how to go from a complete moose leg to several practical craft items.
The moose is one of the most important animals for Anicinabek communities. Their ancestors used every part of the moose they killed. They didn't throw anything away. We need to relearn everything that can be done with this animal, starting with the legs, which are too often discarded after the hunt. Bones, tendons, skin, nails: everything can be used to make something or to be eaten.
After that, you can replicate what you've learned in real life, next hunting season!
WIKWEMOT - AR is a project of Minwashin and Nadagam Studios, in partnership with Grace Ratt and the community of Kitiganik. With financial support from the Canada Council for the Arts and SODEC.
The moose is one of the most important animals for Anicinabek communities. Their ancestors used every part of the moose they killed. They didn't throw anything away. We need to relearn everything that can be done with this animal, starting with the legs, which are too often discarded after the hunt. Bones, tendons, skin, nails: everything can be used to make something or to be eaten.
After that, you can replicate what you've learned in real life, next hunting season!
WIKWEMOT - AR is a project of Minwashin and Nadagam Studios, in partnership with Grace Ratt and the community of Kitiganik. With financial support from the Canada Council for the Arts and SODEC.
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