2022-11-05
GCG is a mobile RPG game that features a massive roster of unique characters to select from. Players can customize their decks and grow together with their favorite in-game character. The characters you will collect will each have a special skill set corresponding to your strengths and weaknesses. All the cards acquired in this game are divided into five different classes, which determines their strength level and rarity. Below is a list naming out all these cards from the lowest to the best while also letting players know what they offer.
Each card in GCG has different characteristics, which decides what a card has to offer. These attributes are what make a card unique. So, knowing and learning about these attributes is a must if a player wants to build a strong deck. Below are all the characteristics listed that each card has to offer:
• Rarity: White, Blue, Purple, Gold, Limited
• Arms: Pistol, Automatic Rifle, Shotgun, Sniper Rifle, Grenade gun
• Attributes: biology Phantom energy mechanical epidemic prevention erosion
• Position: Firepower Assault defense Assist Medical treatment
• Team Skills: Kill optimization, Shooting optimization, Impact optimization, Tactical optimization, Fitness optimization, Defense optimization, Shield optimization, First aid optimization.
• Maiden: Rococo, Goneria, Juno, Mu En, Su Xiaozhen, Chihime, Irene, Granny, Flawless, Lida, Ikos, Nie Shirou, Aniya, Carol.
• Series: Formula service, Training wear, Cheerleader uniform, Private server, Maid outfit, Water pajamas, Chess, Tactical equipment, Polluter, Christmas, New Year, Cheongsam, Mini dress, Little dress King, Birthday, Mobile suit, Clerical officer, fairy tale, Ultramarine Wings, Girl star, bathrobe, Halloween, Crystal Battle Suit, Cleaner, Winter clothes, Fast-food restaurant, One Day Police Station, Sailor suit
• Method of obtaining: General pool supply, Limited supply, Activity, I want to make an oath, Birthday event, Store redemption, Buy gift packs
• Other: Coherent openness
Formula Suit Gonella
Formal Service Lida:
Formal Service Carol:
Formula Service Juno:
Formula Service-Su Xiaozhen:
Formula Service Ania:
Formula Service, Flawless:
Formula Suit Irene:
Formal Service-Nie Shirou:
Formula Service * Worry-Free:
Formula Service Rococo:
Formal Service-Chihime:
Formula Service Mu En:
Formal Suit-Ecos:
Formula Service-Wei:
Official Suit Granny:
Cheerleader Juno:
Training Clothes, Flawless:
Cheerleader Su Xiaozhen:
Training Suit Irene:
Cheerleader uniform, flawless:
Training Clothes, no Worries:
Cheerleader Irene:
Training Suit Rococo:
Cheerleader uniforms, no worries:
Training uniform Chihime:
Cheerleader Rococo:
Training Suit Mu En:
Cheerleader uniform Chihime:
Training Suit-Ecos:
Cheerleader Mu En:
Training Suit Granny:
Training uniform Gonella:
Cheerleader Ikos:
Training uniform Lida:
cheerleader Granny
• Rarity: Blue
• Attribute: Biology
• Position: Assist
• Arms: Grenade Gun
• Life: 1242
• Attack: 306
• Defense: 152
• Shield: 621
• Cooldown: 15
• Score: 2-Star
Training Uniform Gonella
• Rarity: Blue
• Attribute: Erosion
• Position: Assault
• Arms: Automatic Rifle
• Life: 1221
• Attack: 306
• Defense: 152
• Shield: 632
• Cooldown: 15
• Score: 3-Star
Cheerleader Ikos
• Rarity: Blue
• Attribute: Mechanical Cheerleader
• Position: Assault
• Arms: Automatic Rifle
• Life: 1221
• Attack: 306
• Defense: 152
• Shield: 632
• Cooldown: 15
• Score: 2-Star
Training Uniform Lida
• Rarity: Blue
• Attribute: Erosion
• Position: Firepower
• Arms: Shotgun
• Life: 1263
• Attack: 316
• Defense: 150
• Shield: 600
• Cooldown: 15
• Score: 2-Star
Cheerleader Granny
• Rarity: Blue
• Attribute: Mechanical Cheerleader
• Position: Fire Power
• Arms: Automatic Rifle
• Life: 1179
• Attack: 332
• Defense: 150
• Shield: 611
• Cooldown: 8
• Score: 2-Star
Training Uniform Juno
• Rarity: Blue
• Attribute: Biology
• Position: Assist
• Arms: Sniper Rifle
• Life: 1221
• Attack: 311
• Defense: 152
• Shield: 621
• Cooldown: 15
• Score: 2-Star
Cheerleader Goneria
• Rarity: Blue
• Attribute: Phantom
• Position: Firepower
• Arms: Grenade Gun
• Life: 1305
• Attack: 316
• Defense: 150
• Shield: 579
• Cooldown: 15
• Score: 3-Star
Training Suit.Su Xiaozhen
• Rarity: Blue
• Attribute: Erosion
• Position: Firepower
• Arms: Pistol
• Life: 1200
• Attack: 316
• Defense: 155
• Shield: 611
• Cooldown: 8
• Score: 3-Star
Cheerleader Lida
• Rarity: Blue
• Attribute: Biology
• Position: Assault
• Arms: Pistol
• Life: 1242
• Attack: 311
• Defense: 152
• Shield: 611
• Cooldown: 8
• Score: 3-Star
Lida
• Rarity: Purple
• Attribute: Biology
• Position: Assist
• Arms: Shotgun
• Life: 1350
• Attack: 338
• Defense: 169
• Shield: 675
• Cooldown: 15
• Score: 4-Star
Little Dress Chihime
• Rarity: Purple
• Attribute: Phantom
• Position: Assault
• Arms: Sniper Rifle
• Life: 1166
• Attack: 292
• Defense: 145
• Shield: 603
• Cooldown: 15
• Score: 4-Star
Fast Food Restaurant Juno
• Rarity: Purple
• Attribute: Phantom
• Position: Defense
• Arms: Pistol
• Life: 1418
• Attack: 321
• Defense: 169
• Shield: 641
• Cooldown: 20
• Score: 4-Star
Private Server, Flawless
• Rarity: Purple
• Attribute: Biology
• Position: Medical Treatment
• Arms: Shotgun
• Life: 1327
• Attack: 338
• Defense: 166
• Shield: 675
• Cooldown: 15
• Score: 1-Star
Aquatic Goneria
• Rarity: Purple
• Attribute: Erosion
• Position: Firepower
• Arms: Pistol
• Life: 1441
• Attack: 315
• Defense: 172
• Shield: 630
• Cooldown: 15
• Score: 3-Star
Water and Flawless
• Rarity: Purple
• Attribute: Mechanical Character
• Position: Defense
• Arms: Sniper Rifle
• Life: 1395
• Attack: 332
• Defense: 163
• Shield: 664
• Cooldown: 14
• Score: 1-Star
One Day Police Station Chihime
• Rarity: Purple
• Attribute: Erosion
• Position: Medical Treatment
• Arms: Automatic Rifle
• Life: 1305
• Attack: 338
• Defense: 160
• Shield: 686
• Cooldown: 15
• Score: 2-Star
Private Server Serene
• Rarity: Purple
• Attribute: Biology
• Position: Assist
• Arms: Automatic Rifle
• Life: 1359
• Attack: 332
• Defense: 166
• Shield: 675
• Cooldown: 15
• Score: 3-Star
Maid Costume Chihime
• Rarity: Purple
• Attribute: Epidemic Prevention
• Position: Assist
• Arms: Shotgun
• Life: 1327
• Attack: 338
• Defense: 166
• Shield: 675
• Cooldown: 30
• Score: 4-Star
Fairy Granny
• Rarity: Purple
• Attribute: Phantom
• Position: Assist
• Arms: Grenade Gun
• Life: 1479
• Attack: 340
• Defense: 188
• Shield: 690
• Cooldown: 15
• Score: 1-Star
Shuizhu.Su Xiaozhen
• Rarity: Purple
• Attribute: Epidemic Prevention
• Position: Assist
• Arms: Shotgun
• Life: 1327
• Attack: 332
• Defense: 166
• Shield: 686
• Cooldown: 15
• Score: 2-Star
Private Server Aniya
• Rarity: Purple
• Attribute: Phantom
• Position: Assault
• Arms: Automatic Rifle
• Life: 1305
• Attack: 338
• Defense: 166
• Shield: 686
• Cooldown: 15
• Score: 2-Star
Weird Thief Time Worry
• Rarity: Purple
• Attribute: Epidemic Prevention
• Position: Firepower
• Arms: Pistol
• Life: 1282
• Attack: 349
• Defense: 166
• Shield: 652
• Cooldown: 15
• Score: 2-Star
Defiler Granny
• Rarity: Purple
• Attribute: Phantom
• Position: Firepower
• Arms: Shotgun
• Life: 1327
• Attack: 355
• Defense: 166
• Shield: 664
• Cooldown: 24
• Score: 1-Star
Tactical Equipment Gonella
• Rarity: Purple
• Attribute: Biology
• Position: Firepower
• Arms: Sniper Rifle
• Life: 1305
• Attack: 349
• Defense: 166
• Shield: 630
• Cooldown: 15
• Score: 3-Star
Winter Clothes Ania
• Rarity: Purple
• Attribute: Phantom
• Position: Assist
• Arms: Shotgun
• Life: 1441
• Attack: 321
• Defense: 175
• Shield: 675
• Cooldown: 24
• Score: 3-Star
Christmas Mu En
• Rarity: Purple
• Attribute: Erosion
• Position: Assault
• Arms: Grenade Gun
• Life: 1327
• Attack: 332
• Defense: 172
• Shield: 675
• Cooldown: 15
• Score: 1-Star
Halloween Timeless
• Rarity: Purple
• Attribute: Mechanical Cheerleader
• Position: Medical Treatment
• Arms: Sniper Rifle
• Life: 1395
• Attack: 327
• Defense: 163
• Shield: 686
• Cooldown: 15
• Score: 3-Star
Clerk Shi Wuxia
• Rarity: Purple
• Attribute: Biology
• Position: Assist
• Arms: Pistol
• Life: 1373
• Attack: 332
• Defense: 169
• Shield: 675
• Cooldown: 15
• Score: 1-Star
Little Dress Su Xioazhen
• Rarity: Purple
• Attribute: Phantom
• Position: Firepower
• Arms: Sniper Rifle
• Life: 1146
• Attack: 312
• Defense: 148
• Shield: 563
• Cooldown: 24
• Score: 2-Star
Little Dress Mu En
• Rarity: Purple
• Attribute: Biology
• Position: Assault
• Arms: Shotgun
• Life: 1146
• Attack: 292
• Defense: 151
• Shield: 582
• Cooldown: 15
• Score: 2-Star
Little Dress Lida
• Rarity: Purple
• Attribute: Epidemic Prevention
• Position: Assist
• Arms: Shotgun
• Life: 1206
• Attack: 292
• Defense: 148
• Shield: 603
• Cooldown: 15
• Score: 3-Star
Private Server Time Worry free
• Rarity: Purple
• Attribute: Erosion
• Position: Assault
• Arms: Automatic Rifle
• Life: 1327
• Attack: 337
• Defense: 169
• Shield: 664
• Cooldown: 30
• Score: 5-Star
Cleaner Mu En
• Rarity: Purple
• Attribute: Epidemic Prevention
• Position: Assist
• Arms: Sniper Rifle
• Life: 1350
• Attack: 338
• Defense: 166
• Shield: 686
• Cooldown: 15
• Score: 1-Star
Little Dress, No worries
• Rarity: Purple
• Attribute: Erosion
• Position: Assault
• Arms: Pistol
• Life: 1305
• Attack: 338
• Defense: 169
• Shield: 664
• Cooldown: 15
• Score: 3-Star
Water No worries
• Rarity: Purple
• Attribute: Epidemic Prevention
• Position: Assault
• Arms: Pistol
• Life: 1305
• Attack: 338
• Defense: 169
• Shield: 664
• Cooldown: 15
• Score: 2-Star
Private Server Rococo
• Rarity: Purple
• Attribute: Erosion
• Position: Assist
• Arms: Pistol
• Life: 1282
• Attack: 338
• Defense: 169
• Shield: 686
• Cooldown: 24
• Score: 2-Star
Maid Costume Ikos
• Rarity: Purple
• Attribute: Epidemic Prevention
• Position: Assault
• Arms: Pistol
• Life: 1418
• Attack: 332
• Defense: 163
• Shield: 686
• Cooldown: 24
• Score: 4-Star
Aqua Irene
• Rarity: Purple
• Attribute: Mechanical Cheerleader
• Position: Assist
• Arms: Grenade Gun
• Life: 1441
• Attack: 315
• Defense: 172
• Shield: 630
• Cooldown: 8
• Score: 5-Star
Defiler Goneria
• Rarity: Purple
• Attribute: Phantom
• Position: Firepower
• Arms: Firepower
• Life: Pistol
• Attack: 1282
• Defense: 355
• Shield: 169
• Cooldown: 641
• Score: 1-Star
Tactical Equipment
• Rarity: Purple
• Attribute: Epidemic Prevention
• Position: Medical Treatment
• Arms: Shotgun
• Life: 2164
• Attack: 332
• Defense: 169
• Shield: 92
• Cooldown: 15
• Score: 4-Star
Maiden Star Goneria
• Rarity: Purple
• Attribute: Phantom
• Position: Assist
• Arms: Automatic Rifle
• Life: 1373
• Attack: 338
• Defense: 166
• Shield: 675
• Cooldown: 15
• Score: 3-Star
Chess Time Worry
• Rarity: Purple
• Attribute: Phantom
• Position: Assist
• Arms: Automatic Rifle
• Life: 1327
• Attack: 332
• Defense: 169
• Shield: 675
• Cooldown: 15
• Score: 4-Star
Maid Outfit Granny
• Rarity: Purple
• Attribute: Mechanical Cheerleader
• Position: Assist
• Arms: Pistol
• Life: 1305
• Attack: 338
• Defense: 166
• Shield: 686
• Cooldown: 15
• Score: 4-Star
Pajamas Juno
• Rarity: Purple
• Attribute: Erosion
• Position: Defense
• Arms: Grenade Gun
• Life: 1372
• Attack: 344
• Defense: 169
• Shield: 652
• Cooldown: 24
• Score: 2-Star
Halloween Lida
• Rarity: Purple
• Attribute: Erosion
• Position: Firepower
• Arms: Automatic Rifle
• Life: 1259
• Attack: 344
• Defense: 163
• Shield: 630
• Cooldown: 15
• Score: 1-Star
Yukata Worry Free
• Rarity: Purple
• Attribute: Biology
• Position: Firepower
• Arms: Shotgun
• Life: 1259
• Attack: 355
• Defense: 163
• Shield: 652
• Cooldown: 15
• Score: 1-Star
Maid Costume Gonella
• Rarity: Purple
• Attribute: Mechanical Cheerleader
• Position: Firepower
• Arms: Automatic Rifle
• Life: 1327
• Attack: 361
• Defense: 163
• Shield: 641
• Cooldown: 15
• Score: 2-Star
Fast Food Restaurant Time Worry Free
• Rarity: Purple
• Attribute: Phantom
• Position: Medical Treatment
• Arms: Grenade Gun
• Life: 1327
• Attack: 327
• Defense: 160
• Shield: 664
• Cooldown: 15
• Score: 2-Star
Private Server Chihime
• Rarity: Purple
• Attribute: Phantom
• Position: Defense
• Arms: Sniper Rifle
• Life: 1327
• Attack: 327
• Defense: 172
• Shield: 641
• Cooldown: 9
• Score: 2-Star
Little Dress Juno
• Rarity: Purple
• Attribute: Phantom
• Position: Firepower
• Arms: Pistol
• Life: 1126
• Attack: 307
• Defense: 145
• Shield: 535
• Cooldown: 24
• Score: 2-Star
Sailor Suit Granny
• Rarity: Purple
• Attribute: Erosion
• Position: Assist
• Arms: Sniper Rifle
• Life: 1418
• Attack: 327
• Defense: 175
• Shield: 641
• Cooldown: 15
• Score: 2-Star
Tactical Equipment Lida
• Rarity: Purple
• Attribute: Mechanical Cheerleader
• Position: Assault
• Arms: Shotgun
• Life: 1305
• Attack: 332
• Defense: 172
• Shield: 675
• Cooldown: 15
• Score: 1-Star
Ultramine Wings Timeless
• Rarity: Purple
• Attribute: Mechanical Cheerleader
• Position: Assist
• Arms: Grenade Gun
• Life: 1350
• Attack: 338
• Defense: 169
• Shield: 686
• Cooldown: 15
• Score: 2-Star
Private Server Mu En
• Rarity: Purple
• Attribute: Erosion
• Position: Firepower
• Arms: Shotgun
• Life: 1327
• Attack: 361
• Defense: 163
• Shield: 641
• Cooldown: 24
• Score: 5-Star
Maid Outfit Lida
• Rarity: Purple
• Attribute: Biology
• Position: Assist
• Arms: Sniper Rifle
• Life: 1372
• Attack: 338
• Defense: 166
• Shield: 686
• Cooldown: 30
• Score: 2-Star
Littles Dress Flawless
• Rarity: Purple
• Attribute: Mechanical Cheerleader
• Position: Assist
• Arms: Automatic Rifle
• Life: 1206
• Attack: 297
• Defense: 151
• Shield: 583
• Cooldown: 15
• Score: 2-Star
Tactical Equipment Rococo
• Rarity: Purple
• Attribute: Biology
• Position: Defense
• Arms: Grenade Gun
• Life: 1418
• Attack: 321
• Defense: 169
• Shield: 652
• Cooldown: 15
• Score: 5-Star
Little Dress Ecos
• Rarity: Purple
• Attribute: Epidemic Prevention
• Position: Defense
• Arms: Grenade Gun
• Life: 1166
• Attack: 282
• Defense: 151
• Shield: 633
• Cooldown: 15
• Score: 2-Star
Chess Ecos
• Rarity: Purple
• Attribute: Phantom
• Position: Firepower
• Arms: Pistol
• Life: 1305
• Attack: 355
• Defense: 163
• Shield: 664
• Cooldown: 15
• Score: 5-Star
Maid Outfit Juno
• Rarity: Purple
• Attribute: Biology
• Position: Firepower
• Arms: Pistol
• Life: 1327
• Attack: 344
• Defense: 169
• Shield: 652
• Cooldown: 15
• Score: 5-Star
Private Server Only
• Rarity: Purple
• Attribute: Phantom
• Position: Firepower
• Arms: Shotgun
• Life: 1305
• Attack: 349
• Defense: 169
• Shield: 641
• Cooldown: 15
• Score: 1-Star
Private Server Ecos
• Rarity: Purple
• Attribute: Mechanical Cheerleader
• Position: Firepower
• Arms: Grenade Gun
• Life: 1327
• Attack: 361
• Defense: 166
• Shield: 630
• Cooldown: 24
• Score: 2-Star
Private Server Nie Shirou
• Rarity: Purple
• Attribute: Erosion
• Position: Defense
• Arms: Sniper Rifle
• Life: 1373
• Attack: 338
• Defense: 163
• Shield: 664
• Cooldown: 15
• Score: 2-Star
Sailor Suit Nie Shirou
• Rarity: Purple
• Attribute: Biology
• Position: Assist
• Arms: Grenade Gun
• Life: 1373
• Attack: 338
• Defense: 169
• Shield: 630
• Cooldown: 15
• Score: 2-Star
Little Dress Gonella
• Rarity: Purple
• Attribute: Mechanical Cheerleader
• Position: Firepower
• Arms: Shotgun
• Life: 1267
• Attack: 307
• Defense: 143
• Shield: 553
• Cooldown: 24
• Score: 3-Star
One Day Police Station Lida
• Rarity: Purple
• Attribute: Erosion
• Position: Assault
• Arms: Automatic Rifle
• Life: 1350
• Attack: 338
• Defense: 166
• Shield: 664
• Cooldown: 30
• Score: 1-Star
Ultramine Wings Rococo
• Rarity: Purple
• Attribute: Mechanical Cheerleader
• Position: Defense
• Arms: Shotgun
• Life: 1395
• Attack: 315
• Defense: 172
• Shield: 652
• Cooldown: 15
• Score: 1-Star
Private Server Granny
• Rarity: Purple
• Attribute: Phantom
• Position: Medical Treatment
• Arms: Automatic Rifle
• Life: 1395
• Attack: 321
• Defense: 166
• Shield: 664
• Cooldown: 24
• Score: 2-Star
Shui Zhu Nie Shirou
• Rarity: Purple
• Attribute: Erosions
• Position: Assist
• Arms: Grenade Gun
• Life: 1441
• Attack: 315
• Defense: 172
• Shield: 630
• Cooldown: 20
• Score: 5-Star
Shui Zhu Muen
• Rarity: Purple
• Attribute: Epidemic Prevention
• Position: Defense
• Arms: Pistol
• Life: 1282
• Attack: 315
• Defense: 175
• Shield: 652
• Cooldown: 15
• Score: 5-Star
New Year Chihime
• Rarity: Purple
• Attribute: Biology
• Position: Medical Treatment
• Arms: Automatic Rifle
• Life: 1441
• Attack: 315
• Defense: 175
• Shield: 630
• Cooldown: 15
• Score: 1-Star
Girl Star Ania
• Rarity: Purple
• Attribute: Erosion
• Position: Medical Treatment
• Arms: Grenade Gun
• Life: 1323
• Attack: 338
• Defense: 166
• Shield: 679
• Cooldown: 15
• Score: 1-Star
Private Server Goneria
• Rarity: Purple
• Attribute: Erosion
• Position: Assault
• Arms: Grenade Gun
• Life: 1373
• Attack: 332
• Defense: 166
• Shield: 664
• Cooldown: 15
• Score: 4-Star
Private Server Carol
• Rarity: Purple
• Attribute: Mechanical Cheerleader
• Position: Assist
• Arms: Grenade Gun
• Life: 1350
• Attack: 338
• Defense: 169
• Shield: 675
• Cooldown: 15
• Score: 1-Star
Tactical Equipment Mu En
• Rarity: Purple
• Attribute: Epidemic Prevention
• Position: Firepower
• Arms: Automatic Rifle
• Life: 2055
• Attack: 344
• Defense: 169
• Shield: 87
• Cooldown: 24
• Score: 1-Star
Cheongsam Lida
• Rarity: Purple
• Attribute: Biology
• Position: Assist
• Arms: Sniper Rifle
• Life: 1305
• Attack: 338
• Defense: 166
• Shield: 686
• Cooldown: 15
• Score: 2-Star
Maid Outfit Irene
• Rarity: Purple
• Attribute: Epidemic Prevention
• Position: Assault
• Arms: Grenade Gun
• Life: 1350
• Attack: 338
• Defense: 169
• Shield: 664
• Cooldown: 30
• Score: 3-Star
Winter Clothes Su Xiaozhen
• Rarity: Purple
• Attribute: Biology
• Position: Firepower
• Arms: Shotgun
• Life: 1305
• Attack: 344
• Defense: 169
• Shield: 641
• Cooldown: 24
• Score: 24
Private Server Lids
• Rarity: Purple
• Attribute: Phantom
• Position: Medical Treatment
• Arms: Shotgun
• Life: 1305
• Attack: 327
• Defense: 166
• Shield: 675
• Cooldown: 15
• Score: 4-Star
Little Dress Irene
• Rarity: Purple
• Attribute: Epidemic Prevention
• Position: Assist
• Arms: Pistol
• Life: 1186
• Attack: 292
• Defense: 153
• Shield: 603
• Cooldown: 24
• Score: 2-Star
Little Dress Granny
• Rarity: Purple
• Attribute: Biology
• Position: Defense
• Arms: Grenade Gun
• Life: 1267
• Attack: 287
• Defense: 148
• Shield: 553
• Cooldown: 30
• Score: 3-Star
Private Server Juno
• Rarity: Purple
• Attribute: Epidemic Prevention
• Position: Assault
• Arms: Sniper Rifle
• Life: 1305
• Attack: 338
• Defense: 166
• Shield: 686
• Cooldown: 15
• Score: 2-Star
Christmas Ikos
• Rarity: Purple
• Attribute: Biology
• Position: Assault
• Arms: Sniper Rifle
• Life: 1395
• Attack: 327
• Defense: 163
• Shield: 675
• Cooldown: 15
• Score: 2-Star
Cleaner Chihime
• Rarity: Purple
• Attribute: Epidemic Prevention
• Position: Defense
• Arms: Grenade Gun
• Life: 1441
• Attack: 321
• Defense: 175
• Shield: 630
• Cooldown: 15
• Score: 2-Star
Detective Rococo
• Rarity: Purple
• Attribute: Epidemic Prevention
• Position: Assist
• Arms: Grenade Gun
• Life: 1350
• Attack: 332
• Defense: 166
• Shield: 675
• Cooldown: 15
• Score: 1-Star
Tactical Equipment Flawless
• Rarity: Purple
• Attribute: Mechanical Cheerleader
• Position: Firepower
• Arms: Automatic Rifle
• Life: 1327
• Attack: 349
• Defense: 166
• Shield: 652
• Cooldown: 24
• Score: 4-Star
Private Server Su Xiaohen
• Rarity: Purple
• Attribute: Biology
• Position: Assist
• Arms: Automatic Rifle
• Life: 1327
• Attack: 332
• Defense: 169
• Shield: 675
• Cooldown: 60
• Score: 3-Star
Little Dress Rococo
• Rarity: Purple
• Attribute: Erosion
• Position: Firepower
• Arms: Pistol
• Life: 1186
• Attack: 292
• Defense: 148
• Shield: 603
• Cooldown: 15
• Score: 2-Star
Fairy Tale Rococo
• Rarity: Purple
• Attribute: Phantom
• Position: Medical Treatment
• Arms: Automatic Rifle
• Life: 1327
• Attack: 338
• Defense: 163
• Shield: 686
• Cooldown: 15
• Score: 1-Star
Cheongsam Goneria
• Rarity: Purple
• Attribute: Biology
• Position: Firepower
• Arms: Grenade Gun
• Life: 1305
• Attack: 361
• Defense: 169
• Shield: 630
• Cooldown: 15
• Score: 2-Star
Yukata Ikos
• Rarity: Purple
• Attribute: Biology
• Position: Assist
• Arms: Automatic Rifle
• Life: 1350
• Attack: 338
• Defense: 169
• Shield: 675
• Cooldown: 15
• Score: 2-Star
Maid Costume Rococo
• Rarity: Purple
• Attribute: Mechanical Cheerleader
• Position: Firepower
• Arms: Automatic Rifle
• Life: 1282
• Attack: 344
• Defense: 169
• Shield: 630
• Cooldown: 8
• Score: 2-Star
Pajama Su Xiaozhen
• Rarity: Purple
• Attribute: Erosion
• Position: Firepower
• Arms: Automatic Rifle
• Life: 1282
• Attack: 344
• Defense: 169
• Shield: 644
• Cooldown: 12
• Score: 2-Star
Christmas Carol
• Rarity: Purple
• Attribute: Phantom
• Position: Firepower
• Arms: Shotgun
• Life: 1305
• Attack: 344
• Defense: 166
• Shield: 664
• Cooldown: 24
• Score: 3-Star
Halloween Chihime
• Rarity: Gold
• Attribute: Biology
• Position: Firepower
• Arms: Automatic Rifle
• Life: 1411
• Attack: 383
• Defense: 180
• Shield: 718
• Cooldown: 8
• Score: 4-Star
Sailor Suit Juno
• Rarity: Gold
• Attribute: Mechanical Cheerleader
• Position: Assist
• Arms: Pistol
• Life: 1346
• Attack: 371
• Defense: 180
• Shield: 730
• Cooldown: 15
• Score: 2-Star
Little Dress Jin Muen
• Rarity: Gold
• Attribute: Biology
• Position: Assault
• Arms: Shotgun
• Life: 1546
• Attack: 393
• Defense: 190
• Shield: 799
• Cooldown: 15
• Score: 4-Star
Birthday Lida
• Rarity: Gold
• Attribute: Phantom
• Position: Firepower
• Arms: Grenade Gun
• Life: 1386
• Attack: 390
• Defense: 183
• Shield: 681
• Cooldown: 15
• Score: 2-Star
Cleaner Su Xiaozhen
• Rarity: Gold
• Attribute: Epidemic Prevention
• Position: Firepower
• Arms: Grenade Gun
• Life: 1386
• Attack: 390
• Defense: 183
• Shield: 705
• Cooldown: 24
• Score: 5-Star
Tactical Equipment Worry Free Time
• Rarity: Gold
• Attribute: Biology
• Position: Assist
• Arms: Sniper Rifle
• Life: 1534
• Attack: 365
• Defense: 180
• Shield: 742
• Cooldown: 15
• Score: 5-Star
Ultramine Wings Time Worry Free
• Rarity: Gold
• Attribute: Mechanical Cheerleader
• Position: Firepower
• Arms: Automatic Rifle
• Life: 1386
• Attack: 383
• Defense: 183
• Shield: 693
• Cooldown: 5
• Score: 2-Star
Tactical Equipment Su Xiaozhen
• Rarity: Gold
• Attribute: Epidemic Prevention
• Position: Assist
• Arms: Grenade Gun
• Life: 2300
• Attack: 365
• Defense: 180
• Shield: 100
• Cooldown: 15
• Score: 1-Star
Cheongsam Ania
• Rarity: Gold
• Attribute: Biology
• Position: Defense
• Arms: Grenade Gun
• Life: 1558
• Attack: 347
• Defense: 189
• Shield: 693
• Cooldown: 24
• Score: 1-Star
Chess Granny
• Rarity: Gold
• Attribute: Phantom
• Position: Medical Treatment
• Arms: Shotgun
• Life: 1509
• Attack: 347
• Defense: 180
• Shield: 730
• Cooldown: 15
• Score: 2-Star
Maid Outfit Mu En
• Rarity: Gold
• Attribute: Biology
• Position: Firepower
• Arms: Grenade Gun
• Life: 1411
• Attack: 383
• Defense: 177
• Shield: 718
• Cooldown: 15
• Score: 4-Star
Birthday Rococo
• Rarity: Gold
• Attribute: Epidemic Prevention
• Position: Firepower
• Arms: Shotgun
• Life: 1386
• Attack: 390
• Defense: 183
• Shield: 705
• Cooldown: 15
• Score: 2-Star
Pajamas Muen
• Rarity: Gold
• Attribute: Erosion
• Position: Firepower
• Arms: Sniper Rifle
• Life: 1460
• Attack: 371
• Defense: 177
• Shield: 681
• Cooldown: 24
• Score: 1-Star
Little Dress Jin Granny
• Rarity: Gold
• Attribute: Biology
• Position: Defense
• Arms: Grenade Gun
• Life: 1678
• Attack: 380
• Defense: 197
• Shield: 760
• Cooldown: 30
• Score: 2-Star
Cheongsam Timeless
• Rarity: Gold
• Attribute: Erosion
• Position: Defense
• Arms: Pistol
• Life: 1509
• Attack: 347
• Defense: 189
• Shield: 693
• Cooldown: 24
• Score: 1-Star
Fast Food Restaurant Mu En
• Rarity: Gold
• Attribute: Phantom
• Position: Firepower
• Arms: Automatic Rifle
• Life: 1436
• Attack: 383
• Defense: 177
• Shield: 718
• Cooldown: 24
• Score: 5-Star
Cleaner Lida
• Rarity: Gold
• Attribute: Epidemic Prevention
• Position: Assist
• Arms: Pistol
• Life: 1485
• Attack: 359
• Defense: 183
• Shield: 742
• Cooldown: 15
• Score: 2-Star
Tactical Equipment Chihime
• Rarity: Gold
• Attribute: Mechanical Cheerleader
• Position: Assault
• Arms: Shotgun
• Life: 1411
• Attack: 365
• Defense: 183
• Shield: 730
• Cooldown: 24
• Score: 4-Star
One Day Police Station Nie Shirou
• Rarity: Gold
• Attribute: Erosion
• Position: Assist
• Arms: Sniper Rifle
• Life: 1460
• Attack: 359
• Defense: 183
• Shield: 742
• Cooldown: 24
• Score: 3-Star
Ultramine Wings Mu En
• Rarity: Gold
• Attribute: Mechanical Cheerleader
• Position: Assist
• Arms: Pistol
• Life: 1460
• Attack: 365
• Defense: 180
• Shield: 742
• Cooldown: 15
• Score: 5-Star
Little Dress Gold Flawless
• Rarity: Gold
• Attribute: Mechanical Cheerleader
• Position: Assist
• Arms: Automatic Rifle
• Life: 1598
• Attack: 393
• Defense: 200
• Shield: 773
• Cooldown: 15
• Score: 2-Star
Fairy Juno
• Rarity: Gold
• Attribute: Phantom
• Position: Assist
• Arms: Shotgun
• Life: 1436
• Attack: 377
• Defense: 177
• Shield: 718
• Cooldown: 15
• Score: 1-Star
Crystal Battle Suit Wei
• Rarity: Gold
• Attribute: Mechanical Cheerleader
• Position: Assault
• Arms: Grenade Gun
• Life: 1436
• Attack: 359
• Defense: 180
• Shield: 718
• Cooldown: 24
• Score: 4-Star
Creepy Granny
• Rarity: Gold
• Attribute: Epidemic Prevention
• Position: Assault
• Arms: Grenade Gun
• Life: 1460
• Attack: 365
• Defense: 186
• Shield: 718
• Cooldown: 15
• Score: 2-Star
Tactical Equipment Irene
• Rarity: Gold
• Attribute: Mechanical Cheerleader
• Position: Firepower
• Arms: Pistol
• Life: 1460
• Attack: 365
• Defense: 186
• Shield: 718
• Cooldown: 15
• Score: 4-Star
Little Dress Jin Ecos
• Rarity: Gold
• Attribute: Epidemic Prevention
• Position: Defense
• Arms: Grenade Gun
• Life: 1546
• Attack: 373
• Defense: 200
• Shield: 839
• Cooldown: 15
• Score: 2-Star
Winter Clothes Ix
• Rarity: Gold
• Attribute: Biology
• Position: Assault
• Arms: Grenade Gun
• Life: 1485
• Attack: 359
• Defense: 183
• Shield: 742
• Cooldown: 24
• Score: 3-Star
Crystal Jade Carol
• Rarity: Gold
• Attribute: Epidemic Prevention
• Position: Firepower
• Arms: pistol
• Life: 1362
• Attack: 390
• Defense: 180
• Shield: 681
• Cooldown: 24
• Score: 5-Star
Little Dress Jin Chihime
• Rarity: Gold
• Attribute: Phantom
• Position: Assault
• Arms: Sniper Rifle
• Life: 1572
• Attack: 393
• Defense: 194
• Shield: 773
• Cooldown: 15
• Score: 4-Star
Cheongsam Timeless
• Rarity: Gold
• Attribute: Epidemic Prevention
• Position: Assault
• Arms: Shotgun
• Life: 1436
• Attack: 365
• Defense: 177
• Shield: 718
• Cooldown: 24
• Score: 2-Star
Clerk Rococo
• Rarity: Gold
• Attribute: Biology
• Position: Assault
• Arms: Grenade Gun
• Life: 1436
• Attack: 365
• Defense: 177
• Shield: 718
• Cooldown: 24
• Score: 2-Star
Little Dress Jin Su Xiaozhen
• Rarity: Gold
• Attribute: Phantom
• Position: Firepower
• Arms: Sniper Rifle
• Life: 1519
• Attack: 413
• Defense: 197
• Shield: 746
• Cooldown: 24
• Score: 4-Star
Birthday Granny
• Rarity: Gold
• Attribute: Mechanical Cheerleader
• Position: Assist
• Arms: Automatic Rifle
• Life: 1401
• Attack: 322
• Defense: 167
• Shield: 667
• Cooldown: 15
• Score: 3-Star
Birthday Goneria
• Rarity: Gold
• Attribute: Biology
• Position: Firepower
• Arms: pistol
• Life: 1386
• Attack: 390
• Defense: 177
• Shield: 693
• Cooldown: 15
• Score: 1-Star
Mizuchi Chihime
• Rarity: Gold
• Attribute: Erosion
• Position: Firepower
• Arms: Automatic Rifle
• Life: 1460
• Attack: 371
• Defense: 177
• Shield: 681
• Cooldown: 15
• Score: 1-Star
Birthday Nir Shirou
• Rarity: Gold
• Attribute: Mechanical Cheerleader
• Position: Assault
• Arms: Automatic Rifle
• Life: 1460
• Attack: 359
• Defense: 186
• Shield: 718
• Cooldown: 15
• Score: 1-Star
Birthday Carol
• Rarity: Gold
• Attribute: Biology
• Position: Defense
• Arms: Sniper Rifle
• Life: 1558
• Attack: 353
• Defense: 189
• Shield: 693
• Cooldown: 15
• Score: 1-Star
Fairy Tale Ecos
• Rarity: Gold
• Attribute: Mechanical Cheerleader
• Position: Firepower
• Arms: Pistol
• Life: 1362
• Attack: 390
• Defense: 180
• Shield: 718
• Cooldown: 15
• Score: 4-Star
Birthday No Worries
• Rarity: Gold
• Attribute: Epidemic Prevention
• Position: Defense
• Arms: Pistol
• Life: 1509
• Attack: 353
• Defense: 186
• Shield: 681
• Cooldown: 10
• Score: 2-Star
Birthday
• Rarity: Gold
• Attribute: Phantom
• Position: Assist
• Arms: Pistol
• Life: 1485
• Attack: 359
• Defense: 180
• Shield: 730
• Cooldown: 15
• Score: 2-Star
The Defiler Nie Shirou
• Rarity: Gold
• Attribute: Phantom
• Position: Assault
• Arms: Automatic Rifle
• Life: 1460
• Attack: 365
• Defense: 180
• Shield: 742
• Cooldown: 24
• Score: 3-Star
Girl Star Su Xiaozhen
• Rarity: Gold
• Attribute: Erosion
• Position: Assault
• Arms: Sniper Rifle
• Life: 1460
• Attack: 359
• Defense: 180
• Shield: 718
• Cooldown: 15
• Score: 2-Star
Birthday Su Xiaozhen
• Rarity: Gold
• Attribute: Erosion
• Position: Medical Treatment
• Arms: Sniper Rifle
• Life: 1509
• Attack: 347
• Defense: 180
• Shield: 742
• Cooldown: 15
• Score: 5-Star
Birthday Aniya
• Rarity: Gold
• Attribute: Phantom
• Position: Assist
• Arms: Shotgun
• Life: 1460
• Attack: 365
• Defense: 180
• Shield: 730
• Cooldown: 24
• Score: 2-Star
Pajamas Chihime
• Rarity: Gold
• Attribute: Erosion
• Position: Assist
• Arms: Pistol
• Life: 1460
• Attack: 371
• Defense: 177
• Shield: 681
• Cooldown: 24
• Score: 5-Star
Little Dress Jin Goneria
• Rarity: Gold
• Attribute: Mechanical Cheerleader
• Position: Firepower
• Arms: Shotgun
• Life: 1678
• Attack: 419
• Defense: 194
• Shield: 746
• Cooldown: 24
• Score: 5-Star
Halloween Su Xiaozhen
• Rarity: Gold
• Attribute: Biology
• Position: Firepower
• Arms: Automatic Rifle
• Life: 1362
• Attack: 371
• Defense: 183
• Shield: 692
• Cooldown: 24
• Score: 4-Star
Cheongsam Granny
• Rarity: Gold
• Attribute: Biology
• Position: Firepower
• Arms: Pistol
• Life: 1485
• Attack: 383
• Defense: 180
• Shield: 705
• Cooldown: 15
• Score: 2-Star
Yukata Irene
• Rarity: Gold
• Attribute: Biology
• Position: Assault
• Arms: Grenade Gun
• Life: 1460
• Attack: 359
• Defense: 177
• Shield: 730
• Cooldown: 30
• Score: 2-Star
Maid Costume Su Xiaozhen
• Rarity: Gold
• Attribute: Mechanical Cheerleader
• Position: Assist
• Arms: Shotgun
• Life: 1411
• Attack: 365
• Defense: 180
• Shield: 742
• Cooldown: 30
• Score: 3-Star
Fast Food Restaurant Timeless
• Rarity: Gold
• Attribute: Phantom
• Position: Assault
• Arms: Shotgun
• Life: 1436
• Attack: 365
• Defense: 180
• Shield: 718
• Cooldown: 60
• Score: 5-Star
Christmas No worries
• Rarity: Gold
• Attribute: Erosion
• Position: Assist
• Arms: Sniper Rifle
• Life: 1460
• Attack: 365
• Defense: 183
• Shield: 742
• Cooldown: 60
• Score: 4-Star
Little Dress Jin Timeless
• Rarity: Gold
• Attribute: Erosion
• Position: Assist
• Arms: Grenade Gun
• Life: 1598
• Attack: 393
• Defense: 194
• Shield: 786
• Cooldown: 8
• Score: 3-Star
Aquatic
• Rarity: Gold
• Attribute: Epidemic Prevention
• Position: Assist
• Arms: Grenade Gun
• Life: 1509
• Attack: 365
• Defense: 180
• Shield: 742
• Cooldown: 24
• Score: 2-Star
Little Dress Kim Irene
• Rarity: Gold
• Attribute: Epidemic Prevention
• Position: Assist
• Arms: Pistol
• Life: 1598
• Attack: 393
• Defense: 197
• Shield: 786
• Cooldown: 24
• Score: 5-Star
Detective Lida
• Rarity: Gold
• Attribute: Epidemic Prevention
• Position: Firepower
• Arms: Sniper Rifle
• Life: 1436
• Attack: 383
• Defense: 180
• Shield: 693
• Cooldown: 15
• Score: 2-Star
Defiler Irene
• Rarity: Gold
• Attribute: Phantom
• Position: Assist
• Arms: Sniper Rifle
• Life: 1485
• Attack: 365
• Defense: 180
• Shield: 742
• Cooldown: 15
• Score: 3-Star
Tactical Equipment Granny
• Rarity: Gold
• Attribute: Biology
• Position: Firepower
• Arms: Pistol
• Life: 1485
• Attack: 341
• Defense: 189
• Shield: 693
• Cooldown: 15
• Score: 4-Star
Maid Costume Timeless
• Rarity: Gold
• Attribute: Phantom
• Position: Assist
• Arms: Automatic Rifle
• Life: 1436
• Attack: 359
• Defense: 183
• Shield: 730
• Cooldown: 8
• Score: 3-Star
Little Dress King Rococo
• Rarity: Gold
• Attribute: Erosion
• Position: Firepower
• Arms: Pistol
• Life: 1493
• Attack: 419
• Defense: 197
• Shield: 760
• Cooldown: 15
• Score: 2-Star
Birthday Granny
• Rarity: Gold
• Attribute: Biology
• Position: Firepower
• Arms: Pistol
• Life: 1436
• Attack: 359
• Defense: 177
• Shield: 742
• Cooldown: 24
• Score: 1-Star
Birthday Irene
• Rarity: Gold
• Attribute: Erosion
• Position: Assault
• Arms: Sniper Rifle
• Life: 1436
• Attack: 359
• Defense: 177
• Shield: 742
• Cooldown: 24
• Score: 2-Star
Little Dress Jin Lida
• Rarity: Gold
• Attribute: Epidemic Prevention
• Position: Assist
• Arms: Shotgun
• Life: 1519
• Attack: 393
• Defense: 197
• Shield: 786
• Cooldown: 15
• Score: 5-Star
Birthday Ikos
• Rarity: Gold
• Attribute: Epidemic Prevention
• Position: Defense
• Arms: Grenade Gun
• Life: 1333
• Attack: 362
• Defense: 167
• Shield: 633
• Cooldown: 15
• Score: 2-Star
Yukata Rococo
• Rarity: Gold
• Attribute: Biology
• Position: Firepower
• Arms: Automatic Rifle
• Life: 1411
• Attack: 383
• Defense: 180
• Shield: 705
• Cooldown: 16
• Score: 4-Star
Christmas Rococo
• Rarity: Gold
• Attribute: Phantom
• Position: Firepower
• Arms: Automatic Rifle
• Life: 1386
• Attack: 383
• Defense: 183
• Shield: 693
• Cooldown: 60
• Score: 2-Star
Tactical Equipment Juno
• Rarity: Gold
• Attribute: Epidemic Prevention
• Position: Assault
• Arms: Sniper Rifle
• Life: 2261
• Attack: 359
• Defense: 186
• Shield: 99
• Cooldown: 15
• Score: 1-Star
Chess Goneria
• Rarity: Gold
• Attribute: Phantom
• Position: Assault
• Arms: Grenade Gun
• Life: 1534
• Attack: 365
• Defense: 180
• Shield: 681
• Cooldown: 24
• Score: 2-Star
Birthday Juno
• Rarity: Gold
• Attribute: Mechanical Cheerleader
• Position: Assist
• Arms: Automatic Rifle
• Life: 1485
• Attack: 359
• Defense: 183
• Shield: 730
• Cooldown: 15
• Score: 2-Star
Cheongsam Mum
• Rarity: Gold
• Attribute: Phantom
• Position: Assist
• Arms: Automatic Rifle
• Life: 1379
• Attack: 339
• Defense: 167
• Shield: 689
• Cooldown: 18
• Score: 3-Star
Xi Chi Mu En
• Rarity: Limited
• Attribute: Mechanical Cheerleader
• Position: Assault
• Arms: Automatic Rifle
• Life: 1460
• Attack: 365
• Defense: 183
• Shield: 742
• Cooldown: 24
• Score: 5-Star
Guan Xing Granny
• Rarity: Limited
• Attribute: Mechanical Cheerleader
• Position: Assault
• Arms: Automatic Rifle
• Life: 1460
• Attack: 365
• Defense: 183
• Shield: 742
• Cooldown: 24
• Score: 5-Star
Hua Deng Wei
• Rarity: Limited
• Attribute: Phantom
• Position: Assist
• Arms: Shotgun
• Life: 1485
• Attack: 365
• Defense: 183
• Shield: 730
• Cooldown: 5
• Score: 5-Star
Outing Irene
• Rarity: Limited
• Attribute: Phantom
• Position: Assist
• Arms: Shotgun
• Life: 1460
• Attack: 359
• Defense: 183
• Shield: 742
• Cooldown: 24
• Score: 5-Star
Holidays No Worries
• Rarity: Limited
• Attribute: Mechanical Cheerleader
• Position: Firepower
• Arms: Sniper Rifle
• Life: 1362
• Attack: 383
• Defense: 177
• Shield: 718
• Cooldown: 24
• Score: 5-Star
New Year Time Flawless
• Rarity: Limited
• Attribute: Epidemic Prevention
• Position: Assault
• Arms: Grenade Gun
• Life: 1386
• Attack: 365
• Defense: 183
• Shield: 742
• Cooldown: 24
• Score: 5-Star
Lida
• Rarity: Limited
• Attribute: Erosion
• Position: Firepower
• Arms: Grenade Gun
• Life: 1436
• Attack: 377
• Defense: 180
• Shield: 705
• Cooldown: 15
• Score: 3-Star
Christmas Su Xiaozhen
• Rarity: Limited
• Attribute: Phantom
• Position: Firepower
• Arms: Pistol
• Life: 1386
• Attack: 383
• Defense: 177
• Shield: 705
• Cooldown: 15
• Score: 5-Star
Jade Ania
• Rarity: Limited
• Attribute: Epidemic Prevention
• Position: Assist
• Arms: Sniper Rifle
• Life: 1485
• Attack: 359
• Defense: 183
• Shield: 742
• Cooldown: 15
• Score: 5-Star
Pillow Juno
• Rarity: Limited
• Attribute: Phantom
• Position: Firepower
• Arms: Grenade Gun
• Life: 1411
• Attack: 383
• Defense: 180
• Shield: 681
• Cooldown: 24
• Score: 4-Star
Starlight Juno Yesterday
• Rarity: Limited
• Attribute: Mechanical Cheerleader
• Position: Firepower
• Arms: Sniper Rifle
• Life: 1362
• Attack: 390
• Defense: 183
• Shield: 693
• Cooldown: 15
• Score: 5-Star
Hobie Nie Shirou
• Rarity: Limited
• Attribute: Biology
• Position: Assist
• Arms: Pistol
• Life: 1485
• Attack: 359
• Defense: 180
• Shield: 730
• Cooldown: 15
• Score: 5-Star
Catching Heart Rococo
• Rarity: Limited
• Attribute: Erosion
• Position: Assault
• Arms: Sniper Rifle
• Life: 1436
• Attack: 359
• Defense: 186
• Shield: 730
• Cooldown: 15
• Score: 4-Star
Reminiscences And Flawless Time
• Rarity: Limited
• Attribute: Erosion
• Position: Firepower
• Arms: Pistol
• Life: 1411
• Attack: 390
• Defense: 180
• Shield: 681
• Cooldown: 24
• Score: 5-Star
Pinfeng Irene
• Rarity: Limited
• Attribute: Biology
• Position: Firepower
• Arms: Pistol
• Life: 1362
• Attack: 383
• Defense: 183
• Shield: 705
• Cooldown: 24
• Score: 3-Star
Valentine's Day
• Rarity: Limited
• Attribute: Erosion
• Position: Assist
• Arms: Automatic Rifle
• Life: 1460
• Attack: 359
• Defense: 183
• Shield: 730
• Cooldown: 24
• Score: 4-Star
Each Character in Girl Café Gun has a unique set of skills that differentiate them from each other. These skills decide how good a character is in certain situations. Learning about what each character has to offer will help the players to set up their decks accordingly. Below is an in-depth Overview of each Character in GCG.
Guan Xing Granny
Life 467: [MIN] /1460[MAX]
Attack 117: [MIN] /365[MAX]
Defense:58 [MIN]/183[MAX]
Shield: 237[MIN] /742[MAX]
Notes: Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Impact optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Increase the damage of the whole team by 8%
Turn yellow in one place
Active skill
Cool Time: 24
It releases 40 bullets centering on itself, and each bullet will automatically attack nearby enemies, causing 32.5% and 136 qi cut damage.
Level 1) Increased the damage to 151
Level 2) Increased damage to 166
Level 3) Increased damage to 197
One Leaf Knows Autumn Passive Skill 1
Each time the active skill hits the enemy, the damage caused by the self-inflicted energy is increased by 3% for 5 seconds, and it can stack up to 10 times. The refresh duration is triggered repeatedly.
Level1) Inflation damage increased by 3.5%
Level 2) Inflation damage increased by 4%
Level3) Increases the damage of Qi Shu by 5%
Immediately triggered Passive Skill 2
Within 5 seconds after the target is in a state of desperation, all members of the squad hit the target with a basic attack, causing an additional 4% damage.
Level1) Damage increased to 5%
Level2) Damage increased to 6%
Level3) Damage increased to 7.3%
Stun Resistance Passive Skill 3
Level 1) Reduces the chance of being stunned by 60%
Level 2) Decreases the chance of being stunned by 75%
Level3) Reduces the chance of being stunned by 90%
Level4) Decreases the chance of being stunned by 100%
Xi Chi Mu En
Life: 467[MIN] /1460[MAX]
Attack: 119[MIN] /371[MAX]
Defense: 58[MIN] /183[MAX]
Shield: 237[MIN] /742[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Impact Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Increase the damage of the whole team by 8%
Scarlet Gallop
Active skill
Cool Time: 15s
The engine enters the extreme combustion state, and its normal attack speed is increased by 50% for 3 seconds; at the same time, the trigger interval of "Acceleration Full Open" is shortened to 0.4 seconds
Level1) Normal attack speed increased by 60%
Level2) Normal attack speed increased by 80%
Level3) Normal attack speed increased by 100%
Acceleration Full Open Passive skill 1
When your normal attack hits an enemy, you have a 6% chance to cause 4 damage centered on nearby enemies, each time causing 56.4% damage; the trigger interval is 1 second.
Level1) Damage increased to 62.7%
Level2) Increased proc chance to 10%
Level3) Damage increased to 81.5%
Deflagration Formula Passive Skill 2
Level1) Increases self-inflicted damage by 17.7%
Level2) Increases self-inflicted damage by 19.6%
Level3) Increases self-inflicted damage by 21.6%
Level4) Increases self-inflicted damage by 25.5%
Bleeding Resistance Passive skills 3
Level1) The chance of getting into bleeding is reduced by 60%
Level2) The chance of getting into bleeding is reduced by 75%
Level3) The chance of getting into bleeding is reduced by 90%
Level4) The chance of getting into bleeding is reduced by 100%
Pinfeng Irene
Life: 434[MIN] /1362[MAX]
Attack: 123[MIN] /383[MAX]
Defense: 58[MIN] /183[MAX]
Shield: 225[MIN] /705[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Tactical optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Increases team skill damage by 8%
Maple Leaf Descends
Active Skill
Cool Time: 24s
Every time I fire a normal attack, I will cause 75.6% damage to nearby enemies with the highest HP limit for 6 seconds.
Level1) Damage increased to 84%
Level2) Damage increased to 92.4%
Level3) Damage increased to 109%
Blessing Strike Passive Skill 1
After the basic attack hits the same enemy 30 times, the basic attack speed increases by 9.4% for 5 seconds. The refresh duration is triggered repeatedly.
Level1) Attack speed increased to 10.5%
Level2) Attack speed increased to 11.5%
Level3) Attack speed increased to 13.6%
Furious Shadow
When the basic attack hits an enemy that is breathless, an additional 553.8% damage is caused. The trigger interval is 6 seconds
Level1) Damage increased to 615.3%
Level2) Damage increased to 676.9%
Level3) Damage increased to 800.0%
Freeze Resistance Passive Skill 3
Level1) The chance of getting frozen is reduced by 60%
Level2) The chance of falling into freezing is reduced by 75%
Level3) The chance of getting frozen is reduced by 90%
Level4) The chance of falling into freezing is reduced by 100%
Valentine's Day
Life: 467[MIN] /1460[MAX]
Attack: 115[MIN] /359[MAX]
Defense: 58[MIN] /183[MAX]
Shield: 233[MIN] /730[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Kill optimization Passive skill
Note: Team skills with the same effect only take effect on the highest level
Increase team critical strike rate by 5%
Appointment clearance
Active skills
Cool Time: 24s
Instructs JOKER to launch an attack, increasing the damage of the nearby target with the highest health value by 14.1% and reducing its movement speed by 55.6% for 10 seconds.
Level1) Damage taken increased by 15.7%
Level2) Movement speed reduced by 80.3%
Level3) Damage taken increased by 20.3%
Friendly Atmosphere Passive skill 1
Increases the damage of nearby enemies by 9.8% every second for 3 seconds, non-stacking.
Level1) Inflicted damage increased by 10.9%
Level2) Inflicted damage increased by 12%
Level3) Inflicted damage increased by 14.1%
Emotional Shock Passive skills 2
When any player causes a break, the team’s damage is increased by 10.2% for 5 seconds and cannot be superimposed; repeated triggering resets the duration.
Level1) Damage caused increased by 11.3%
Level2) Damage caused increased by 12.4%
Level3) Damage caused increased by 14.7%
Silent Resistance ◆ Passive Skill 3
Level1) The chance of being silent is reduced by 60%
Level2) The chance of being silent is reduced by 75%
Level3) The chance of being silent is reduced by 90%
Level4) The chance of being silent is reduced by 100%
Reminiscences and Flawless Time
Life: 451[MIN] /1411[MAX]
Attack: 125[MIN] /390[MAX]
Defense: 57[MIN] /180[MAX]
Shield: 217[MIN] /681[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Shooting optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Increase weapon shooting damage of the team by 5%.
Taste in the spoon
Active skill
Cool Time: 24s
Increases the damage of own normal attacks by 76%, and increases the critical strike rate of normal attacks by 43% for 7 seconds.
Level1) Normal attack critical strike rate increased by 62%
Level2) Normal attack damage increased by 93%
Level3) Normal attack damage increased by 110%
The Secret Book of the Book Passive Skill 1
When the number of consecutive defeats is less than 1, the normal attack speed will increase by 2% per second, stacking up to 10 times; the trigger will disappear after 3 seconds of continuous defeats.
Level1) Normal attack speed increased by 2.5%
Level2) Normal attack speed increased by 3%
Level3) Normal attack speed increased by 4%
Sisters at Heart Point Passive Skill 2
Increases the damage of normal attacks by 18.7%. When there is no worry in the team, the damage of normal attacks is increased by 10%.
Level1) Increases the damage of own normal attacks by 20.7%
Level2) Increases the damage of own normal attacks by 22.8%
Level3) Increases the damage of own normal attacks by 26.9%
Silent Resistance Passive Skill 3
Level1) The chance of being silent is reduced by 60%
Level2) The chance of being silent is reduced by 75%
Level3) The chance of being silent is reduced by 90%
Level4) The chance of being silent is reduced by 100%
Catching Heart Rococo
Life: 459[MIN] /1436[MAX]
Attack: 115[MIN] /359[MAX]
Defense: 59[MIN] /186[MAX]
Shield: 233[MIN] /730[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Impact optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Increase the damage of the whole team by 8%
It’s you
Active skill
Cool Time: 15s
Summon a huge doll at the target location and smash it down, causing 3215 damage to enemies near the falling point.
Level1) Qijue damage increased to 3572
Level2) Qijue damage increased to 3929
Level3) Qijue damage increased to 4644
Catch and Fight Passive Skill 1
It’s you When hitting regular targets, it causes an additional 333.6% damage, and when hitting elite targets and BOSS, it causes an additional 1076 points of damage.
Level1) Damage increased to 481.8%
Level2) The damage of Qijue is increased to 1315
Level3) Qijue damage increased to 1555
Nowhere to run Passive Skill 2
When it breaks, it will cause 170.8% damage to nearby enemies at the target location.
Level1) Damage increased to 189.8%
Level2) Damage increased to 208.8%
Level3) Damage increased to 246.7%
Silent Resistance Passive Skill 3
Level1) The chance of being silent is reduced by 60%
Level2) The chance of being silent is reduced by 75%
Level3) The chance of being silent is reduced by 90%
Level4) The chance of being silent is reduced by 100%
Hobie·Nie Shirou
Life: 475[MIN] /1485[MAX]
Attack: 115[MIN] /359[MAX]
Defense: 57[MIN] /180[MAX]
Shield: 233[MIN] /730[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Kill optimization ◆Passive skill
Note: Team skills with the same effect only take effect on the highest level
Increase team critical strike rate by 5%
Justice Special Urgent
Active skill
Cool Time: 15s
Deploy a mecha airdrop at the target location. When the mecha lands, it will cause 100% damage to enemies within a certain range and knock them back slightly, and then continue to pull nearby enemies. In the process, it will cause 107.2% damage every 0.2 seconds for 2.5 seconds. . After the towing process is over, the mech self-destructs
Level1) Traction damage increased to 119.1%
Level2) Traction damage increased to 131%
Level3) Traction damage increased to 154.8%
Thunder Array Passive Skill 1
When the normal attack hits the enemy, the mech will be deployed on the enemy to perform a discharge attack, causing 6 damages to nearby enemies, 44.8% each time, and the trigger interval is 10 seconds.
Level1) Damage increased to 49.8%
Level2) Damage increased to 54.7%
Level3) Damage increased to 64.7%
Mission completed Passive Skill 2
After the mecha deployed by Justice Express executes the self-destruct procedure, it causes 333.6% damage to a wide range of enemies.
Level1) Damage increased to 370.6%
Level2) Damage increased to 407.7%
Level3) Damage increased to 481.8%
Freeze Resistance Passive Skill 3
Level1) The chance of getting frozen is reduced by 60%
Level2) The chance of falling into freezing is reduced by 75%
Level3) The chance of getting frozen is reduced by 90%
Level4) The chance of falling into freezing is reduced by 100%
Starlight Juno Yesterday
Life: 434[MIN] /1362[MAX]
Attack: 125[MIN] /390[MAX]
Defense: 58[MIN] /183[MAX]
Shield: 221[MIN] /693[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Tactical Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Skill damage increased by 8%
Feiguang
Active skill
Cool Time: 15s
Deals 1328.8% damage to all nearby enemies centered on the self.
Level1) Damage increased to 1476.4%
Level2) Damage increased to 1624%
Level3) Damage increased to 1919%
Star Rain Passive Skill 1
Each time "Flying Light" destroys an enemy, an additional 62% damage is caused to the 3 enemies with the highest life limit near the enemy.
Level1) Damage increased to 69%
Level2) Damage increased to 76%
Level3) Damage increased to 90%
Bondage Passive Skill 2
Increases the damage of own skills by 13.3%; when there is rococo in the team formation (including the main battle and support positions), the damage of own skills is increased by an additional 10%.
Level1) Increases damage of own skills by 15.9%
Level2) Increases the damage of own skills by 18.5%
Level3) Increases the damage of own skills by 23.6%
Stun Resistance Passive Skill 3
Level1) Reduces the chance of being stunned by 60%
Level2) Decreases the chance of being stunned by 75%
Level3) Reduces the chance of being stunned by 90%
Level4) Decreases the chance of being stunned by 100%
Pillow Juno
Life: 451[MIN] /1411[MAX]
Attack: 123[MIN] /383[MAX]
Defense: 57[MIN] /180[MAX]
Shield: 217[MIN] /681[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Tactical Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Skill damage increased by 8%.
Noon Duel
Active skills
Cool Time: 24s
Aim for a short time and then shoot continuously, causing 1647.5% of damage to up to 8 targets in the range; when the number of targets is less than 8, repeat the damage to the previous target; each time it repeats the damage, the damage and the air damage are reduced by 80%.
Level1) Skill damage increased to 1830.6%
Level2) Skill damage increased to 2013.6%
Level3) Skill damage increased to 2379.7%
Sunset Streamer Passive Skill 1
Every time a different target is hit or killed in the noon duel, the cooldown of all squad members’ skills is reduced by 0.4 seconds, and it can be triggered up to 5 times during a midday duel.
Level1) Reduced the cooldown of all squad members' skills by 0.45 seconds
Level2) Reduces the cooldown of all squad members' skills by 0.5 seconds
Level3) Reduces the cooldown of all team members' skills by 0.6 seconds
Napping anxiety Passive skill 2
Increases your own critical strike rate by 6%, and increases the critical strike rate for targets that are in a state of desperation by an additional 5%.
Level1) Critical strike rate increased by 6.4%
Level2) Increase your own critical strike rate by 6.8%
Level3) Increase your own critical strike rate by 7.5%
Paralysis Resistance Passive Skill 3
Level1) The chance of becoming paralyzed is reduced by 60%.
Level2) The chance of being paralyzed is reduced by 75%.
Level3) The chance of becoming paralyzed is reduced by 90%.
Level4) The chance of becoming paralyzed is reduced by 100%.
Jade Ania
Life: 475[MIN] /1485[MAX]
Attack: 115[MIN] /359[MAX]
Defense: 58[MIN] /183[MAX]
Shield: 237[MIN] /742[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Kill optimization Passive skill
Note: Team skills with the same effect only take effect on the highest level
Increase team critical strike rate by 5%
Severe Winter Army
Active skills
Cool Time: 15s
Skill ICON Severe Winter Army.png
Aniya summons a snowman [summoned object] that lasts for 60 seconds. The snowman causes 223.4% damage to enemy units within 5 meters of the surrounding area every second. The damage of multiple snowmen does not overlap.
Level1) Damage increased to 248.2%
Level2) Damage increased to 273.1%
Level3) Damage increased to 322.7%
Winter Realm ◆ Passive Skill 1
After using the active skills, Ania creates a Winter Field under her feet, increasing the critical strike rate of all friendly units within the range by 6%, and the critical strike rate of the summoned objects by an additional 50%. The Winter Field lasts for 10 seconds.
Level1) Increased critical strike rate of friendly units by 9%
Level2) Increases the critical strike rate of summons by an additional 100%
Level3) Increased critical strike rate of friendly units by 12%
Winter Test Passive Skill 2
Every time Ania releases [Severe Winter Army Force] to summon a new snowman, all snowmen will make the surrounding targets in a certain range into a vulnerable state for 8 seconds, and the trigger interval is 25 seconds.
Level1) The trigger interval is reduced to 20 seconds
Level2) The trigger interval is reduced to 15 seconds
Level3) The trigger interval is reduced to 1 second
Weakness Resistance ◆ Passive Skill 3
Level1) The chance of becoming weak is reduced by 60%
Level2) The chance of falling into weakness is reduced by 75%
Level3) The chance of becoming weak is reduced by 90%
Level4) The chance of becoming weak is reduced by 100%
Christmas Su Xiaozhen
Life: 442[MIN] /1386[MAX]
Attack: 123[MIN] /383[MAX]
Defense: 56[MIN] /177[MAX]
Shield: 225[MIN] /705[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Tactical optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Skill damage increased by 8%
Meteor of Song
Active skill
Cool Time: 15s
Call the meteor to fall and hit the 3 nearby targets with the highest HP, causing 636.5% damage and increasing their damage by 19.3% for 5 seconds
Level1) Damage increased to 919.4%
Level2) Damage taken increased by 27.9%
Level3) Increased duration to 7 seconds
Wish Moment Passive Skill 1
When you hit the target of Song’s Meteor with a normal attack, you have a 50% chance to drop a small meteor on up to 6 targets near the target, causing 30.5% damage.
Level1) The chance is increased to 75%
Level2) Damage increased to 44.1%
Level3) Probability increased to 100%
Christmas Wishes Passive Skill 2
For every 30 times of self-inflicted damage.
Level1) Damage increases by 18.3% for 4 seconds
Level2) Damage increased by 20.3% Lasts 5 seconds
Level3) Damage increased by 26.3%
Blinding Resistance Passive Skill 3
Level1) The chance of getting blinded by oneself is reduced by 60%
Level2) The chance of getting blinded by oneself is reduced by 75%
Level3) The chance of getting blinded by oneself is reduced by 90%
Level4) The chance of getting blinded is reduced by 100%
Lida
Life: 459[MIN] /1436[MAX]
Attack: 121[MIN] /377[MAX]
Defense: 57[MIN] /180[MAX]
Shield: 225[MIN] /705[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Tactical Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Skill damage increased by 8%
Carbonic Carnival
Active Skill
Cool Time: 15s
Shake the coke violently and release it, hitting enemies in the front fan-shaped area, causing 298.5 percent damage to each enemy, and causing up to two damage to the same enemy.
Level1) Damage increased to 331.6%
Level2) Damage increased to 364.8%
Level3) Damage increased to 431.1%
Multi-stage impact Passive skill 1
Each time Carbonic Carnival hits an enemy, its own damage is increased by 31.5%, lasts for 1 second, and can be stacked up to 10 times. The duration is recalculated when stacked.
Level1) Self damage increased by 35%
Level2) Self damage increased by 38.6%
Level3) Self damage increased by 45.5%
Forgetting to linger Passive skill 2
Damage to enemies receiving the towing effect or in the towing area increased by 13.3%.
Level1) Damage dealt increased by 14.8%
Level2) Damage increased by 16.2%
Level3) Damage caused increased by 19.2%
Silent Resistance Passive Skill 3
Level1) The chance of being silent is reduced by 60%
Level2) The chance of being silent is reduced by 75%
Level3) The chance of being silent is reduced by 90%
Level4) The chance of being silent is reduced by 100%
New Years’ Time Flawless
Life: 442[MIN] /1386[MAX]
Attack: 117[MIN] /365[MAX]
Defense: 58[MIN] /183[MAX]
Shield:237[MIN] /742[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Impact Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Increase the damage of the whole team by 8%.
Fireworks on the ground
Active skill
Cool Time: 24 s
Assemble a firework that lasts for 7 seconds, and fire 6 tracking bullets per second, each inflicting 76.5% damage.
Level1) Damage increased to 85%
Level2) Damage increased to 93.5%
Level3) Damage increased to 110.5%
New Year Gifts Passive Skill 1
When you deal 24 damage to the same target, release a range attack at the target location, causing 117.7% damage and 502 qi cut damage.
Level1) Do 170% damage
Level2) Inflict 614 breathless damage
Level3) Inflict 726 damage
Group New Year's Greetings Passive Skill 2
When you hit the target, there is a 20% chance that the target will attract surrounding targets. The trigger interval is 5 seconds.
Level1) Trigger interval 4 seconds
Level2) Trigger interval 3 seconds
Level3)1.5 seconds between triggers
Weakness Resistance ◆ Passive Skill 3
Level1) The chance of becoming weak is reduced by 60%
Level2) The chance of falling into weakness is reduced by 75%
Level3) The chance of becoming weak is reduced by 90%
Level4) The chance of becoming weak is reduced by 100%
Holidays No Worries
Life: 434[MIN] /1362[MAX]
Attack: 123[MIN] /383[MAX]
Defense: 56[MIN] /177[MAX]
Shield: 229[MIN] /718[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Shooting Optimization Passive skills
Team skills with the same effect only take effect on the highest level
Increase weapon shooting damage of the team by 5%.
Shutter Flurry
Active skill
Cool Time: 24s
Take 10 shots of the nearby target with the highest health, and each shot will cause 284.4% damage to a small area.
Level1) Damage increased to 316%
Level2) Damage increased to 347.6%
Level3) Damage increased to 410.8%
Holiday Guide Passive Skill 1
Every time you deal damage, your own critical strike rate is increased by 3.1% for 3 seconds, up to three stacks; the refresh duration is triggered repeatedly.
1)Critical strike rate increased by 3.4%
2)Critical strike rate increased by 3.8%
3)Critical strike rate increased by 4.4%
Unforgettable Holiday Passive Skill 2
Skill ICON Unforgettable Holiday.png
Increases self-critical damage by 37.6%
Critical damage increased by 41.8%
Critical damage increased by 46%
Critical damage increased by 54.3%
Fragile Resistance Passive skills 3
Level1) The chance of becoming vulnerable is reduced by 60%
Level2) The chance of becoming vulnerable is reduced by 75%
Level3) The chance of becoming vulnerable is reduced by 90%
Level4) The chance of becoming vulnerable is reduced by 100%
Outing Irene
Life: 467[MIN] /1460[MAX]
Attack: 115[MIN] /359[MAX]
Defense: 58[MIN] /183[MAX]
Shield: 237[MIN] /742[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Physical Fitness Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Skill ICON physical fitness optimization.png
Increase the team's maximum health by 9%.
The Road ahead is Madly Spent
Active skills
Cool Time: 24 s
The team’s normal attacks inflict an additional 246 Qijue damage every second for 10s.
Level1) Increased damage to 273
Level2) Increased the damage of Qiju to 300
Level3) Increased the damage to 354
Easy Knight Passive Skill 1
When one's own normal attack hits, the damage of the whole team's aura is increased by 7.1% for 2 seconds; the refresh duration is triggered repeatedly.
Level1) Inflict damage increased by 7.9%
Level2) Increases the damage of Qi cut by 8.7%
Level3) Inflation damage increased by 10.2%
On the road Passive Skill 2
When using tactical displacement, reduce the skill interval of the team by 6%.
Level1) Reduce skill use interval by 7%
Level2) Reduce skill use interval by 8%
Level3) Reduce skill use interval by 10%
Paralysis Resistance ◆ Passive Skill 3
Level1) The chance of becoming paralyzed is reduced by 60%
Level2) The chance of becoming paralyzed is reduced by 75%
Level3) The chance of becoming paralyzed is reduced by 90%
Level4) The chance of becoming paralyzed is reduced by 100%
Moon Viewing Gonella
Life: 434[MIN] /1362[MAX]
Attack: 125[MIN] /390[MAX]
Defense 57[MIN] /180[MAX]
Shield: 221[MIN] /693[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Shooting Optimization Passive skills
Team skills with the same effect only take effect on the highest level
Increase weapon shooting damage of the team by 5%.
Furong Yaojin
Active skill
Cool Time: 24s
The normal attack speed is increased by 900%, and the normal attack damage is reduced by 88% for 5 seconds; during the skill duration, the body will not fall into freezing, stunned, paralyzed, frozen and knocked down states.
Level1) Basic attack damage reduced by 85%
Level2) Normal attack damage reduced by 82%
Level3) Basic attack damage reduced by 77%
Lotus Step by Step Passive Skill 1
For every 3 normal attacks, an additional bullet will be fired when the next normal attack hits the enemy, causing 51.9% damage to the target.
Level1) Damage increased to 57.7%
Level2) Damage increased to 63.5%
Level3) Damage increased to 75%
Lights tonight Passive Skill 2
After every 8 normal attacks, when the next normal attack hits an enemy, a lantern will be generated near you, and 4 bullets will be fired every second, causing 8.9% damage to the enemy hit for 4 seconds.
Level1) Damage increased to 9.8%
Level2) Damage increased to 10.8%
Level3) Damage increased to 12.8%
Weakness Resistance Passive Skill 3
Level1) The chance of becoming weak is reduced by 60%
Level2) The chance of falling into weakness is reduced by 75%
Level3) The chance of becoming weak is reduced by 90%
Level4) The chance of becoming weak is reduced by 100%
Hua Deng Wei
Life: 475[MIN] /1485[MAX]
Attack: 117[MIN] /365[MAX]
Defense: 58[MIN] /183[MAX]
Shield: 233[MIN] /730[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Kill optimization Passive skill
Note: Team skills with the same effect only take effect on the highest level
Increase team critical strike rate by 5%
Urban Hunter
Active Skill
Cool Time: 5
Focusing on the self, fire at all nearby enemies with a super high-speed motion that the naked eye can’t keep up with, causing 200% damage.
Level1) Damage increased to 225%
Level2) Damage increased to 250%
Level3) Damage increased to 300%
Ye Lan Tao Guang Passive Skill 1
Prepare for 5 seconds and enter the "Ready" state; the next time you release "Urban Hunter", the "Ready" state will be released and the cooldown of the active skills of other members of the squad will be shortened by 1 second, and then prepare to enter the "Ready" state again.
Level1) Active skill cooldown reduced by 1.25 seconds
Level2) Active skill cooldown reduced by 1.5 seconds
Level3) Active skill cooldown reduced by 2 seconds.
Lights and Lights Passive Skill 2
When other members of the team release their active skills except themselves, the critical strike rate of all members of the team is increased by 10% for 5 seconds.
Level1) Increase critical strike rate by 11.5%
Level2) Critical strike rate increased by 13%
Level3) Critical strike rate increased by 16%
Burning Resistance Passive skills 3
Level1) The chance of getting burned is reduced by 60%
Level2) The chance of getting burned is reduced by 75%
Level3) The chance of getting burned is reduced by 90%
Level4) The chance of getting burned is reduced by 100%
Cleaner Lida
Life: [MIN] /1485[MAX]
Attack: [MIN] /359[MAX]
Defense: [MIN] /183[MAX]
Shield: [MIN] /742[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Kill optimization Passive skill
Note: Team skills with the same effect only take effect on the highest level
Increase team critical strike rate by 5%
Super Mega Shooting
Active skill
Cool Time: 15
Skill ICON Super MEGA Shooting.png
Accumulate and eventually spray a large amount of energy forward, causing 996.6% damage to enemies within a certain range in the front.
Level1) Damage increased to 1107.3%
Level2) Damage increased to 1218%
Level3) Damage increased to 1439.5%
Success Announcement Passive Skill 1
Each time the Super MEGA Shooter hits an enemy, the team's critical strike rate is increased by 2% for 5 seconds, up to 4 layers are stacked, and the refresh duration is repeatedly triggered.
Level1) Critical strike rate increased by 2.3%
Level2) Critical strike rate increased by 2.6%
Level3) Critical strike rate increased by 3%
Residual Miss Passive Skill 2
After the Super MEGA shoots, it leaves a burning residue on the ground. The burning residue lasts for 6 seconds. The damage caused by all members of the team to enemies affected by the burning residue increases by 10.7%. This effect cannot be superimposed.
Level1) Damage dealt increased by 11.9%
Level2) Damage dealt increased by 13%
Level3) Damage increased by 15.4%
Weakness Resistance Passive Skill 3
Level1) The chance of becoming weak is reduced by 60%
Level2) The chance of falling into weakness is reduced by 75%
Level3) The chance of becoming weak is reduced by 90%
Level4) The chance of becoming weak is reduced by 100%
Fast food restaurant Mu En
Life: [MIN] /1436[MAX]
Attack: [MIN] /383[MAX]
Defense: [MIN] /177[MAX]
Shield: [MIN] /718[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Tactical Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Increases team skill damage by 8%
Dark Nebula
Active skill
Cool Time: 24s
Drop a beer glass from above the single enemy with the highest life limit nearby, causing 2333.5% damage to it.
Level1) Damage increased to 2592.8%
Level2) Damage increased to 2852.1%
Level3) Damage increased to 3370%
Floating White Blow
Passive Skill 1
When one's own normal attack hits an enemy in a state of anger, it only deals an additional 20% damage once.
Level1) Damage increased to 22.2%
Level2) Damage increased to 24.5%
Level3) Damage increased to 29%
Fighting for Revenge Passive skill 2
After any member of the squad makes the enemy into a state of breathlessness, the damage of "Ming Ting Guan Ding" is increased by 32% for 5 seconds; the trigger interval is 10 seconds.
Level1) Damage increased by 39%
Level 2) Damage increased by 46%
Level3) Damage increased by 60%
Paralysis Resistance Passive Skill 3
Level1) The chance of becoming paralyzed is reduced by 60%
Level2) The chance of becoming paralyzed is reduced by 75%
Level3) The chance of becoming paralyzed is reduced by 90%
Level4) The chance of becoming paralyzed is reduced by 100%
Tactical Equipment·Su Xiaozhen
Life: 747[MIN] /2300[MAX]
Attack: 117[MIN] /365[MAX]
Defense: 57[MIN] /180[MAX]
Shield: 23[MIN] /100[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Kill optimization Passive skill
Team skills with the same effect only take effect on the highest level
Increase team critical strike rate by 5%
Victory Announcement
Active skill
Cool Time: 15 s
The note manifestation absorbs nearby enemies and freezes for 2.95 seconds, after which 25 notes are taken out and rotated to penetrate nearby targets, causing 58.5% damage.
Level1) Root duration increased to 3.3 seconds
Level2) Damage increased to 84.5%
Level3) Root duration increased to 4.25 seconds
Healing Singing Passive skill 1
Any team member will be released after the abnormal state is caused, and 3.2% of life will be restored. The trigger interval is 20 seconds, and each team member will calculate independently.
Level1) The trigger interval is reduced to 19 seconds
Level2) The trigger interval is reduced to 18 seconds
Level3) The trigger interval is reduced to 16 seconds
Adversity Resistance Passive Skill 2
After any player is caused to an abnormal state, the damage of the team is reduced by 10.6% for 5 seconds.
Level1) Damage taken reduced by 11.8%
Level2) Damage taken reduced by 12.9%
Level3) Damage taken reduced by 15.3%
Forbidden Treatment Resistance Passive skills 3
Level1) The chance of getting into a forbidden treatment is reduced by 60%
Level2) The chance of falling into a forbidden treatment is reduced by 75%
Level3) The chance of getting into a forbidden treatment is reduced by 90%
Level4) The chance of falling into a forbidden treatment is reduced by 100%
Cheongsam Timeless
Life: 483[MIN] /1509[MAX]
Attack: 111[MIN] /347[MAX]
Defense: 60[MIN] /189[MAX]
Shield: 221[MIN] /693[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Defense Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
The team's damage is reduced by 8%
Shaoyao Fenglai
Active skill
Cool Time: 24
Develop a position centered on oneself, increase the evasion rate of friendly parties in the position by 43.1% for 6 seconds.
Level1) Dodge rate increased by 47.8%
Level2) Evasion rate increased by 52.6%
Level3) Evasion rate increased by 62.2%
Change of scenery Passive skill 1
When any team member successfully dodges, the damage done by the team is increased by 9.1% for 5 seconds, with a maximum of 3 stacks; repeated triggering reset duration.
Level1) Damage caused increased by 10.1%
Level2) Damage caused increased by 11.1%
Level3) Damage dealt increased by 13.1%
There is No Calculation for the Best Passive skills 2
When you hit with a normal attack, you have a 4.2% chance to clear the barrage near the team.
Level1) There is a 4.7% chance to eliminate
Level2) There is a 5.2% chance of elimination
Level3) There is a 6.1% chance to eliminate.
Root Resistance Passive skills 3
Level1) The chance of getting stuck in the body is reduced by 60%
Level2) The chance of getting stuck in the body is reduced by 75%
Level3) The chance of getting stuck in the body is reduced by 90%
Level4) The chance of getting stuck in the body is reduced by 100%
Little Dress Jin Granny
Life: 1479[MIN] /1678[MAX]
Attack: 334[MIN] /380[MAX]
Defense: 172[MIN] /197[MAX]
Shield: 668[MIN] /760[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Defense Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level.
The team's damage is reduced by 8%
Pure Daylight
Active skill
Cool Time: 30s
Create a sea of flowers, the damage caused by all our team members in the area is reduced by 99.9%, the damage received is reduced by 99.9%, and 0.8% of life is restored every 0.5 seconds for 10 seconds.
Level1) Heal 0.9% of life every 0.5 seconds
Level2) Regenerate 1% of life every 0.5 seconds
Level3) Regenerate 1.2% of life every 0.5 seconds.
Strong Faith Passive skill 1
The effect of the shield recharge pack (the blue item that increases the shield value dropped by the monsters) is increased by 72.8%, and the team's health is restored by 2.6% when picked up.
Level1) Restore 2.9% of the team's health
Level2) Restores 3.2% of the team's health
Level3) Restore 3.8% of the team's health
Top nursing Passive skills 2
When the shield is destroyed, the team regenerates 2.5% of life per second, reduces damage taken by 10.4%, lasts 3 seconds, and the trigger interval is 20 seconds.
Level1) The trigger interval is reduced to 19 seconds
Level2) The trigger interval is reduced to 18 seconds
Level3) The trigger interval is reduced to 16 seconds.
Poison Resistance Passive skills 3
Level1) The chance of getting poisoned is reduced by 60%
Level2) The chance of being poisoned is reduced by 75%
Level3) The chance of getting poisoned is reduced by 90%
Level4) The chance of getting poisoned is reduced by 100%
Pajamas Muen
Life: 467[MIN] /1460[MAX]
Attack: 119[MIN] /371[MAX]
Defense: 56[MIN] /177[MAX]
Shield: 217[MIN] /681[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Tactical Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Skill damage increased by 8%
Unrestrained Mood
Active skills
Cool Time: 24 s
Shoots 3 beams of source power, causing 483.7% damage, and then summons a shooting body of source power every 5 seconds for 12 seconds; there are at most 8 shooting bodies at the same time.
Level1) Damage caused by the beam increased to 537.5%
Level2) Damage caused by the beam increased to 591.2%
Level3) The damage done by the beam is increased to 698.7%
Genesis Condensation Passive Skill 1
Summon a shooting body of source power to assist in the battle. The shooting body will cause 202.3% damage to the target in the range every 2 seconds for 5 seconds; the triggering interval of the shooting body summoning is 10 seconds, and there are 8 at most at the same time.
Level1) The call trigger interval is reduced to 9 seconds
Level2) The call trigger interval is reduced to 8 seconds
Level 3) Damage increased to 292.2%.
The Source of Power is Like a Song Passive skill 2
When you hit a normal attack, you have a 9.9% chance of summoning a source-strength shooting body. When hitting a weak target, the chance is increased by 14.3%; there are up to 8 shooting bodies at the same time.
Level1) When a normal attack hits, there is an 11% chance to be summoned
Level2) When a normal attack hits, there is a 12.1% chance to summon
Level3) When a normal attack hits, there is a 14.3% chance to summon.
Silent Resistance Passive Skill 3
Level1) The chance of being silent is reduced by 60%
Level2) The chance of being silent is reduced by 75%
Level3) The chance of being silent is reduced by 90%
Level4) The chance of being silent is reduced by 100%
Birthday Rococo
Life: 442[MIN] /1386[MAX]
Attack: 125[MIN] /390[MAX]
Defense: 58[MIN] /183[MAX]
Shield: 225[MIN] /705[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Shooting Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Increased weapon shooting damage of the team by 5%.
Sweet Blast
Active skill
Cool Time: 15s
Release the ice cream missile. During the flight, the ice cream launches a total of 45 projectiles to track down nearby enemies and cause damage. Each projectile cause 20.7% of the damage. After the ice cream hits the ground, the target within the range is fixed for 4.5 seconds.
Level1) Damage increased to 23%
Level2) Damage increased to 25.3%
Level3) Damage increased to 29.9%
Sweet Companion Passive Skill 1
Skill ICON Sweet Companion.png
Add an ice cream sign to self, increasing self-critical damage by 60.2%, lasting 5 seconds, and triggering interval of 10 seconds.
Level1) Critical damage increased by 66.9%
Level2) Critical damage increased by 73.6%
Level3) Critical damage increased by 86.9%
Sweet Order Passive Skill 2
Mark a nearby enemy and increase the damage caused to it by 10% for 3 seconds, with a trigger interval of 10 seconds.
Level1) The duration has been increased to 3.5 seconds.
Level2) The duration is increased to 4 seconds.
Level3) The duration has been increased to 5 seconds.
Forbidden treatment resistance Passive skills 3
Level1) The chance of getting into a forbidden treatment is reduced by 60%.
Level2) The chance of falling into a forbidden treatment is reduced by 75%.
Level3) The chance of falling into a ban is reduced by 90%.
Level4) The chance of falling into a forbidden treatment is reduced by 100%.
Maid outfit Mu En
Life: 451[MIN] /1411[MAX]
Attack: 123[MIN] /383[MAX]
Defense: 56[MIN] /177[MAX]
Shield: 229[MIN] /718[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Shooting optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Increase weapon shooting damage of the team by 5%
Shock Wave
Active Skill
Cool Time: 15
It emits a sound wave lasting 5 seconds, causing 290.2% damage per second to targets within a radius of 5 meters; it can detonate a vulnerable position created by a terrorist atmosphere and cause 196% damage.
Level1) Inflict 322.4% damage per second
Level2) Detonate the vulnerable force field and cause 283% damage
Level3) Deal 419.1% damage per second
Horror Atmosphere Passive skill 1
When you hit a normal attack, you have a 23% chance to create a force field at the feet of the target for 6 seconds. The damage you cause to targets in your position is increased by 11.3%, and there are up to 5 positions at the same time.
Level1) The chance rises to 30%
Level2) Damage increase rate increased to 16.3%
Level3) Chance rises to 38%
Tenacious Fighting Spirit Passive skill 2
Increases the critical strike rate by 4.1% when there is a shield, and increases by 14.1% when there is no shield.
Level1) Increases critical strike rate by 15.6% without shield
Level2) Increase the critical strike rate by 17.2% without shield
Level3) Increases critical strike rate by 20.3% without shield.
Slow Resistance Passive skills 3
Level1) The chance of getting slow is reduced by 60%
Level2) The chance of being slowed down is reduced by 75%
Level3) Decreases the chance of being slow by 90%
Level4) The chance of getting slow is reduced by 100%
Chess Granny
Life: 483[MIN] /1509[MAX]
Attack: 111[MIN] /347[MAX]
Defense: 57[MIN] /180[MAX]
Shield: 233[MIN] /730[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Shield Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Maximum shield value increased by 9%
Relief Doctrine
Active skills
Cool Time: 15s
Within 2 seconds, continue to eliminate surrounding enemy barrage in a large area, and at the same time restore 11.7% of shields.
Level1) Restore shield value by 13%
Level2) Restore shield value 14.3%
Level3) Restore shield value by 16.8%
Asylum of Faith Passive Skill 1
After using the doctrine of relief, the team is immune to paralysis. For every character in the team, the team will restore 0.4% of the maximum shield value every second for 5 seconds.
Level1) Recover 0.5% of maximum shield value every second
Level2) Restore 0.6% of maximum shield value per second
Level3) Restore 0.7% of maximum shield value every second
Disciplinary warning Passive skills 2
When a team member receives damage, it will cause 24.1% of the damage to the source of damage. The effect lasts for 10 seconds and can be activated up to 10 times. However, when a team member is damaged by a slow state enemy, it will cause 100.1% damage, and there is no limit on the number of times.
Level1) Cause 111.2% damage
Level2) Cause 122.4% damage
Level3) Cause 144.6% damage
Paralysis Resistance Passive Skill 3
Level1) The chance of becoming paralyzed is reduced by 60%
Level2) The chance of becoming paralyzed is reduced by 75%
Level3) The chance of becoming paralyzed is reduced by 90%
Level4) The chance of becoming paralyzed is reduced by 100%
Birthday Chihime
Life: 483[MIN] /1509[MAX]
Attack: 109[MIN] /341[MAX]
Defense: 60[MIN] /189[MAX]
Shield: 221[MIN] /693[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Defense Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
The team's damage is reduced by 8%
Pure and Thorough
Active skills
Cool Time: 24 s
Qian Ji sat down and started drinking tea for 3 seconds; during this period, she could not move, so that all friendly units in the nearby area became invincible and continued to knock back nearby enemies.
Level1) Cooldown reduced to 23 seconds
Level2) Cooldown reduced to 22 seconds
Level3) Cooldown reduced to 20 seconds
Zhilan Yuxiang Passive Skill 1
After the clear heart is over, the damage caused by the friendly units near you is increased by 6%, and the damage caused by Qijue is increased by 6%. Normal attack speed is increased by 6% for 3 seconds.
Level1) Increased duration to 3.5 seconds
Level2) Duration increased to 4 seconds
Level3) Increased duration to 5 seconds
Inscription of Qinzhu Passive Skill 2
When you take damage, increase the damage from the source of damage by 4% for 10 seconds
Level1) Damage taken increased by 6%
Level2) Damage taken increased by 8%
Level3) Damage taken increased by 10%
Burning Resistance Passive skills 3
Level1) The chance of getting burned is reduced by 60%
Level2) The chance of getting burned is reduced by 75%
Level3) The chance of getting burned is reduced by 90%
Level4) The chance of getting burned is reduced by 100%
Cheongsam Ania
Life: [MIN] 576/1558[MAX]
Attack: [MIN] /347[MAX]
Defense: [MIN] /189[MAX]
Shield: [MIN] /705[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Defense optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
The team's damage is reduced by 8%.
Moonlight Mirror
Active skill
Cool Time: 11 s
Unfold the shield around yourself to block the enemy barrage for 5 seconds.
Level1) Cooldown reduced to 14 seconds
Level2) Cooldown reduced to 13 seconds
Level3) Cooldown reduced to 11 seconds
Moon Step Hobble Passive skill 1
Enemies entering the "Moonlight Mirror" range will have their movement speed reduced by 50%.
Level1) Movement speed reduced by 60%
Level2) Movement speed reduced by 70%
Level3) Movement speed reduced by 90%
Moonlight Meditation Passive Skill 2
When any member of the squad destroys an enemy, the damage of a nearby random enemy is increased by 14.1% for 5 seconds; repeated triggers do not refresh the duration.
Level1) Damage taken increased by 15.7%
Level2) Damage taken increased by 17.3%
Level3) Damage taken increased by 20.4%
Slow resistance Passive skills 3
Level1) The chance of getting slow is reduced by 60%
Level2) The chance of being slowed down is reduced by 75%
Level3) Decreases the chance of being slow by 90%
Level4) The chance of getting slow is reduced by 100%
Tactical equipment, worry-free time
Life: 492[MIN] /1534[MAX]
Attack: 117[MIN] /365[MAX]
Defense: 57[MIN] /180[MAX]
Shield: 237[MIN] /742[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Kill optimization Passive skill
Note: Team skills with the same effect only take effect on the highest level.
Increase team critical strike rate by 5%
Black hole grenade
Active skill
Cool Time: 15 s
Throw a special grenade, causing 816.9% damage and creating a black hole that drags the target for 6 seconds.
Level1) Damage increased to 907.6%
Level2) Damage increased to 998.4%
Level3) Damage increased to 1179.9%
Charge Improvement Passive skill 1
The duration of black hole grenade is extended by 1 second.
Level1) Extra 2 seconds
Level2) Extra 3 seconds
Level3) Extra 4 seconds
Mass Increase Passive skills 2
There is a 70% chance that the black hole grenade will explode to make the target suffer a fragile effect for 5 seconds.
Level1) Vulnerability time extended to 6 seconds
Level2) Vulnerability time extended to 7.5 seconds
Level3) Chance increased to 100%
Poison Resistance Passive skills 3
Level1) The chance of getting poisoned is reduced by 60%
Level2) The chance of being poisoned is reduced by 75%
Level3) The chance of getting poisoned is reduced by 90%
Level4) The chance of getting poisoned is reduced by 100%
Ultramarine Wings Time Worry-free
Life: 442[MIN] /1386[MAX]
Attack: 123[MIN] /383[MAX]
Defense: 58[MIN] /183[MAX]
Shield: 221[MIN] /693[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Tactical Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Skill damage increased by 8%
Fearless Rhapsody
Active skill
Cool Time: 5 s
Turn on the crazy state; during this state, it will cause 120.4% damage to the nearby single enemy with the lowest HP per second; this state can be turned on/off actively.
Level1) Damage increased to 133.8%
Level2) Damage increased to 147.1%
Level3) Damage increased to 173.9%
Wuxu Waltz Passive Skill 1
During the duration of Careless Rhapsody, after destroying the enemy by itself, it will attack all nearby enemies for 4 seconds. The trigger interval is 8 seconds.
Level1) Increased duration to 5 seconds
Level2) Increased duration to 6 seconds
Level3) Increased duration to 7 seconds
Wu Shi Concerto Passive Skill 2
Every time Carefree Rhapsody deals damage, the target’s damage is increased by 0.6% for 3 seconds, up to 10 stacks, and the refresh duration is triggered repeatedly.
Level1) Damage taken increased by 0.7%
Level2) Damage taken increased by 0.8%
Level3) Damage taken increased by 1%
Bleeding resistance Passive skills 3
Level1) The chance of getting into bleeding is reduced by 60
Level2) The chance of getting into bleeding is reduced by 75%
Level3) The chance of getting into bleeding is reduced by 90%
Level4) The chance of getting into bleeding is reduced by 100%
Little Dress·Jin Muen
Life: 1358[MIN] /1546[MAX]
Attack: 346[MIN] /393[MAX]
Defense: 167[MIN] /190[MAX]
Shield: 704[MIN] /799[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Impact Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Increase the damage of the whole team by 8%.
Full moon chasing down
Active skills
Cool Time: 15 s
Inflicts 100% damage and 2411 kiss damage to the enemy with the highest health value in the range, and increases the damage of kiss by 10% for 5 seconds.
Level1) Qijue damage increased to 2679
Level2) Qijue damage increased to 2947
Level3) Qijue damage increased to 3483
Agitated God's Will Passive Skill 1
When the full moon chases down and hits, it will cause an additional 398.7% damage; if the target's remaining Qi value is less than 20%, it will immediately enter the Qi state.
Level1) Damage increased to 443%
Level2) Damage increased to 487.2%
Level3) Damage increased to 575.8%
Domination Instinct Passive Skill 2
When oneself makes the enemy into a state of breathlessness, the damage caused by oneself is increased by 3.8%, stacking up to 4 times; lasts until the end of the battle.
Level1) Self damage increased by 4.2%
Level2) Self damage increased by 4.6%
Level3) Self damage increased by 5.5%
Freeze Resistance Passive Skill 3
Level1) The chance of getting frozen is reduced by 60%
Level2) The chance of falling into freezing is reduced by 75%
Level3) The chance of getting frozen is reduced by 90%
Level4) The chance of falling into freezing is reduced by 100%
Sailor Suit Juno
Life: 459[MIN] /1436[MAX]
Attack: 119[MIN] /371[MAX]
Defense: 57[MIN] /180[MAX]
Shield: 233[MIN] /730[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Kill Optimization Passive skill
Note: Team skills with the same effect only take effect on the highest level
Increase team critical strike rate by 5%
Water without Thinking
Active skills
Cool Time: 15
Pull out the "sword" and slash it with the tide, causing 1200% damage to all enemies in the straight line of the front room, and increasing the damage of the nearest target by 14.9% for 5 seconds.
Level 1) Damage increased to 1500%
Level 2) Damage increased to 1800%
Level3) Damage taken increased to 21.5%
Total Volume Chaos Passive skill 1
The damage of allies within 5 meters of their own radius increases by 7.1% and the damage of targets affected by the [Water Walk Without Thinking] Vulnerability Effect is increased by 15%.
Level1) Damage increased by 7.9%
Level2) Damage dealt increased by 8.7%
Level3) Damage caused increased by 10.2%
Round the Moon Passive Skill 2
Increase the damage of enemies within 5 meters of your own radius by 17%.
Level1) Damage taken increased to 15.5%
Level2) Damage taken increased to 17%
Level3) Damage taken increased to 20%
Stun Resistance Passive Skill 3
Level1) Reduces the chance of being stunned by 60%
Level2) Decreases the chance of being stunned by 75%
Level3) Reduces the chance of being stunned by 90%
Level4) Decreases the chance of being stunned by 100%
Halloween Chihime
Life: 451[MIN] /1411[MAX]
Attack: 123[MIN] /383[MAX]
Defense: 57[MIN] /180[MAX]
Shield: 229[MIN] /718[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Tactical Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Skill damage increased by 8%
Amulet of Sublimation
Active Skill
Cool Time: 8 s
Inflicts a permanent and continuous spell on the enemy with the highest life limit nearby. When the target is in a state of anger after being hit by a normal attack with the spell, the spell will explode and destroy, causing 1654.7% of the damage to the target.
Level1) Inflict 1838.5% damage
Level2) Inflict 2022.3% damage
Level3) Inflict 2390% damage.
Bound Curse Passive Skill 1
Enemies affected by the spell will receive a 5.5% increase in damage, and the status will disappear 5 seconds after the spell is removed from the effect of the sublimation spell.
Level1) Damage taken increased by 6.1%
Level2) Damage taken increased by 6.7%
Level3) Damage taken increased by 8%
Priority Liberation Passive skills 2
Increases self-damage to targets that are trapped in a state of breath by 39%
Level1) Damage dealt increased by 43.3%
Level2) Increases damage done by 47.6%
Level3) Damage increased by 56.3%
Slow Resistance Passive skills 3
Level1) Decreases the slowness of self-entering by 60%
Level2) The chance of getting stuck in slowness is reduced by 75%
Level3) The chance of getting stuck in slowness is reduced by 90%
Level4) The chance of getting stuck in slowness is reduced by 100%
Cleaner Su Xiao Zhen
Life: [MIN] /1386[MAX]
Attack: [MIN] /390[MAX]
Defense: [MIN] /183[MAX]
Shield: [MIN] /705[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Tactical Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Skill damage increased by 8%
Cleanup Punch
Active skill
Cool Time: 24 s
After being charged for a short time, punch forward quickly, causing 1866.8% damage to enemies within a certain range in the front
Level1) Damage increased to 2074.3%
Level2) Damage increased to 2281.7%
Level3) Damage increased to 2696.5%
Broken Steel Fist Passive Skill 1
After any member of the squad releases the active skills, the damage of their own skills is increased by 16.2% for 5 seconds. Repeat trigger refresh duration.
Level1) Damage increased by 18%
Level2) Damage increased by 19.8%
Level3) Damage increased by 23.4%
Fate Traction Passive skills 2
Increases the damage caused by the towing effect or the enemy in the towing area by 13.3.
Level1) Damage dealt increased by 14.8%
Level2) Damage increased by 16.2%
Level3) Damage caused increased by 19.2%
Weakness Resistance Passive Skill 3
Level1) The chance of becoming weak is reduced by 60%
Level2) The chance of falling into weakness is reduced by 75%
Level3) The chance of becoming weak is reduced by 90%
Level4) The chance of becoming weak is reduced by 100%
Birthday Lida
Life: 442[MIN] /1386[MAX]
Attack: 125[MIN] /390[MAX]
Defense: 58[MIN] /183[MAX]
Shield: 217[MIN] /681[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Tactical Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Skill damage increased by 8%
Strategy Love Pentium
Active Skill
Cool Time: 15 s
Ride on the Alice doll outfit and charge forward together, causing 1089.6% damage to enemies along the way.
Level1) Damage increased to 1210.6%
Level2) Damage increased to 1331.7%
Level3) Damage increased to 1573.8%
Special Weekend Passive skill 1
Skill ICON Special Weekend.png
Every time the Pentium hits an enemy, the movement speed of all members of the squad is increased by 2.5% for 5 seconds. This effect can be superimposed up to 5 times, and the refresh duration is triggered repeatedly.
Level1) Movement speed increased by 2.8%
Level2) Movement speed increased by 3%
Level3) Movement speed increased by 3.6%
Ocean Cake Passive Skill 2
When Cesai Pentium hits an enemy, there is a 34% chance that it will cause 20% additional damage and drop snacks. After picking up the snacks, the cooldown of all squad members’ skills will be shortened by 0.4 seconds. Each release of Cesai Pentium will trigger up to 5 skills.
Level1) Increased proc chance to 38%
Level2) Increased proc chance to 42%
Level3) Increased proc chance to 50%
Paralysis Resistance Passive Skill 3
Level1) The chance of becoming paralyzed is reduced by 60%
Level2) The chance of becoming paralyzed is reduced by 75%
Level3) The chance of becoming paralyzed is reduced by 90%
Level4) The chance of becoming paralyzed is reduced by 100%
Tactical equipment Juno
Life: 734[MIN] /2261[MAX]
Attack: 115[MIN] /359[MAX]
Defense: 59[MIN] /186[MAX]
Shield: 23[MIN] /99[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Impact Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Increase the damage of the whole team by 8%
Fatal Sniper
Active skill
Cool Time: 15 s
Aim for a short time, causing 497.3% damage and 1493 damage to the target itself and nearby targets.
Level1) Cause 552.6% damage
Level2) Cause 718.3% damage
Level3) Inflict 2157 breathless damage
Countdown to Death Passive Skill 1
Your own normal attack places a mark on the enemy. When the mark is 3 layers, an additional sniper will be triggered, causing 40.1% damage and 121 gas cut damage to the range.
Level1) Damage increased to 57.9%
Level2) Increased damage to 147
Level3) Increased damage to 174
Invisible Force Field Passive Skill 2
When there is no target within 3 meters, the evasion rate is increased by 10.6%.
Level1) Evasion rate increased by 11.7%
Level2) Evasion rate increased by 12.9%
Level3) Evasion rate increased by 15.3%
Forbidden Treatment resistance Passive skills 3
Level1) The chance of getting into a forbidden treatment is reduced by 60%
Level2) The chance of falling into a forbidden treatment is reduced by 75%
Level3) The chance of getting into a forbidden treatment is reduced by 90%
Level4) The chance of falling into a forbidden treatment is reduced by 100%
Winter Gownia
Life: [MIN] /1411[MAX]
Attack: [MIN] /390[MAX]
Defense: [MIN] /183[MAX]
Shield: [MIN] /705[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
◆Passive skills
Note: Team skills with the same effect only take effect on the highest level
Skill damage increased by 8%
Thunderbolt
Active skill
Cool Time: 30 s
Skill ICON Thongming Thunderbolt.png
Ignite the firecracker and throw it to the target location, causing 10% damage to all targets within a radius of 5 meters and causing them to burn. The burning causes 185.2% damage per second for 15.5 seconds.
Level1) Burn damage increased to 205.7%
Level2) Burn damage increased to 226.3%
Level3) Burn damage increased to 267.4%
Sharding Fire Passive Skill 1
Inflict burning damage on itself, increasing the damage of the target that receives the burning damage by 10.1% for a period of time for 3 seconds.
Level1) Damage taken increased to 11.2%
Level2) Damage taken increased to 12.3%
Level3) Damage taken increased to 14.5%
Drive Yu Wei Passive Skill 2
Burning damage caused by itself increased by 31.1%.
Level1) Burning damage dealt increased by 34.5%
Level2) Burning damage dealt increased by 38%
Level3) Burning damage caused increased by 44.8%
Root Resistance Passive skills 3
Level1) The chance of getting stuck in the body is reduced by 60%
Level2) The chance of getting stuck in the body is reduced by 75%
Level3) The chance of getting stuck in the body is reduced by 90%
Level4) The chance of getting stuck in the body is reduced by 100%
Chess Goneria
Life: 492[MIN] /1534[MAX]
Attack: 117[MIN] /365[MAX]
Defense: 57[MIN] /180[MAX]
Shield: 217[MIN] /681[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Impact Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Increase the damage of the whole team by 8%
Chariot Driving
Active skill
Cool Time: 24 s
Charge to the enemy with the highest blood volume nearby and hit 6 times in a row, causing 153.2% damage and 759 qi cut damage each time. One additional crushing shock at the end (Passive 2).
Level1) Inflict 843 damage
Level2) Inflict 221.2% of damage
Level3) Inflict 1096 damage
Storm Rush Passive Skill 1
Every 20 meters you move, you increase your Qijue damage by 21.1% for 5 seconds.
Level1) Infighting damage increased by 23.4%
Level2) Infighting damage increased by 25.8%
Level3) Infighting damage increased by 30.5%
Shattering Shock Passive Skill 2
Whenever 10 damage is dealt, 135.5% of the damage is dealt centered on the self.
Level1) Cause 148.3% damage
Level 2) Deal 163.1% damage
Level3) Cause 192.8% damage
Paralysis Resistance Passive Skill 3
Level1) The chance of becoming paralyzed is reduced by 60%
Level2) The chance of becoming paralyzed is reduced by 75%
Level3) The chance of becoming paralyzed is reduced by 90%
Level4) The chance of becoming paralyzed is reduced by 100%
Birthday Mu En
Life: 459[MIN] /1436[MAX]
Attack: 113[MIN] /353[MAX]
Defense: 56[MIN] /177[MAX]
Shield: 237[MIN] /742[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
First Aid Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Increases health recovery effect by 10%, and shield recovery effect increases by 10%.
Heartbeat Moment
Active skill
Cool Time: 8s
Instantly restore 12% of the lost health of all team members.
Level1) Heal 14% of lost health
Level2) Heal 16% of lost health
Level3) Restore 20% of lost health
Love is Stronger than Gold Passive skill 1
When using the heartbeat instant, restore 6% of the team's maximum shield value
Level1) Restore 7% of the team's maximum shield value
Level2) Restore 8% of the team's maximum shield value
Level3) Restore 10% of the team's maximum shield value
Soft Memories Passive Skill 2
When the heartbeat is ready for an instant, the life recovery effect generated by itself is increased by 8% per second, and it can be stacked up to 10 times. After the heartbeat is used, all the buffs will be removed.
Level1) Increases self-generated health regeneration effect by 10% per second
Level2) Increases self-generated health regeneration effect by 12% per second
Level3) Increases self-generated health regeneration effect by 15% per second
Poison Resistance Passive skills 3
Level1) The chance of getting poisoned is reduced by 60%
Level2) The chance of being poisoned is reduced by 75%
Level3) The chance of getting poisoned is reduced by 90%
Level4) The chance of getting poisoned is reduced by 100%
Mobile Suit Ania
Life: 500[MIN] /1558[MAX]
Attack: 109[MIN] /341[MAX]
Defense: 58[MIN] /183[MAX]
Shield: 217[MIN] /681[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Kill Optimization Passive skill
Note: Team skills with the same effect only take effect on the highest level
Increase team critical strike rate by 5%.
Reverse Impact
Active skill
Cool Time: 24 s
Protect yourself and release a wide-area electromagnetic pulse, paralyzing enemies within the range for 5.3 seconds.
Level1) Paralysis duration increased to 5.9 seconds
Level2) Paralysis duration increased to 6.5 seconds
Level3) Paralysis duration increased to 7.65 seconds
Target Control Passive skills 1
Increases the team's critical strike rate against paralyzed targets by 27.9%.
Level1) Critical strike rate increased by 31%
Level2) Crit rate increased by 34.1%
Level3) Critical strike rate increased by 40.3%
System Debugging Passive skills 2
When any team member kills a paralyzed target, the cooldown time of their own skills is reduced by 7.5%.
Level1) Cooldown reduced by 8.3%
Level2) Cooldown reduced by 9.1%
Level3) Cooldown reduced by 10.8%
Bleeding Resistance Passive skills 3
Level1) The chance of getting into bleeding is reduced by 60%
Level2) The chance of getting into bleeding is reduced by 75%
Level3) The chance of getting into bleeding is reduced by 90%
Level4) The chance of getting into bleeding is reduced by 100%
The Polluter, Flawless
Life: 500[MIN] /1558[MAX]
Attack: 121[MIN] /377[MAX]
Defense: 56[MIN] /177[MAX]
Shield: 229[MIN] /718[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Tactical Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Skill damage increased by 8%
Yuan Li Cannon
Active skill
Cool Time: 15 s
Full output forward, inflicting 87.7% damage every 0.1 seconds, totaling 16 attacks
Level1) Damage increased to 97.5%
Level2) Damage increased to 107.2%
Level3) Damage increased to 126.7%
Power Backlash Passive Skill 1
During the release of the Source Force Cannon, if Time is flawless, the damage of the Source Force Cannon will be increased by 76.4%, and the effect will disappear after the Source Force Cannon ends and cannot be superimposed.
Level1) Damage increased by 84.9%
Level2) Damage increased by 93.4%
Level3) Damage increased by 110.3%
Shadow Emergence Passive Skill 2
When launching the source force artillery to kill the enemy, create a self-disciplined flying body to assist in the battle, lasting 20 seconds, up to 5; the single bullet damage of the shooting body is 10.9%, and the bombardment damage of the bombardment body is 43.5%.
Level1) The damage of the shooting body is increased to 12.1%, and the damage of the bombing body is increased to 48.3%
Level2) The damage of the shooting body is increased to 13.3%, and the damage of the bombing body is increased to 53.1%
Level3) The damage of the shooting body is increased to 15.7%, and the damage of the bombing body is increased to 62.8%
Paralysis Resistance Passive Skill 3
Level1) The chance of becoming paralyzed is reduced by 60%
Level2) The chance of becoming paralyzed is reduced by 75%
Level3) The chance of becoming paralyzed is reduced by 90%
Level4) The chance of becoming paralyzed is reduced by 100%
Maid Costume Timeless Worry
Life: 451[MIN] /1411[MAX]
Attack: 123[MIN] /383[MAX]
Defense: 57[MIN] /180[MAX]
Shield: 225[MIN] /705[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Tactical Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Skill damage increased by 8%
Feihong-style self-discipline bomb
Active skill
Cool Time: 15 s
Aim for a short time and then fire continuously, causing 994.6% damage to up to 6 targets in the range.
Level1) Damage increased to 1105.1%
Level2) Damage increased to 1215.6%
Level3) Damage increased to 1436.6%
Stable Sight Passive skill 1
Increase your own critical strike rate by 7.1%.
Level1) Critical rate increase effect becomes 7.8%
Level2) Critical rate increase effect becomes 8.6%
Level3) Critical rate increase effect becomes 10.2%
Rainbow Lucky Passive Skill 2
For every target killed by the Flying Rainbow Self-discipline, the cooldown time of its own skills is reduced by 1.25 seconds.
Level1) Skill cooldown reduced by 1.4 seconds
Level2) Skill cooldown reduced by 1.55 seconds
Level3) Skill cooldown reduced by 1.8 seconds
Blinding Resistance Passive Skill 3
Level1) The chance of getting blinded by oneself is reduced by 60%
Level2) The chance of getting blinded by oneself is reduced by 75%
Level3) The chance of getting blinded by oneself is reduced by 90%
Level4) The chance of getting blinded is reduced by 100%.
Girl Star·Ekos
Life: 459[MIN] /1436[MAX]
Attack: 123[MIN] /383[MAX]
Defense: 58[MIN] /183[MAX]
Shield: 221[MIN] /693[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Tactical Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Skill damage increased by 8%
Key Demon
Active Skill
Cool Time: 15 s
Instruct joker to play the electronic organ, and emit a gradually expanding sound wave, causing 1195.9% damage to the enemy and adding a demon doll mark to the enemy. The mark lasts for 10s.
Level1) Damage increased to 1328.8%
Level2) Damage increased to 1461.6%
Level3) Damage increased to 1727.4%
Delightful Nightmare Passive Skill 1
Increases your own damage to enemies marked with demon dolls by 14.2%.
Level1) Damage dealt increased by 15.7%
Level2) Increases damage done by 17.3%
Level3) Damage increased by 20.4%
Demon King Reenactment Passive Skill 2
Each time he kills a target marked with a demon doll, he releases a tracking bullet, causing 66.8%
damage.
Level1) Damage increased to 74.2%
Level2) Damage increased to 81.6%
Level3) Damage increased to 96.4%
Root Resistance Passive skills 3
Level1) The chance of getting stuck in the body is reduced by 60%
Level2) The chance of getting stuck in the body is reduced by 75%
Level3) The chance of getting stuck in the body is reduced by 90%
Level4) The chance of getting stuck in the body is reduced by 100%
Sailor Suit Irene
Life: 467[MIN] /1460[MAX]
Attack: 123[MIN] /383[MAX]
Defense: 56[MIN] /177[MAX]
Shield: 225[MIN] /705[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Tactical Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Increases team skill damage by 8%
Playing in the Water and Washing the Sand
Active skills
Cool Time: 24 s
Splashing waves to move towards the enemy with the highest life limit near itself. After the water waves touch the target, they will produce an impact, causing 291.7% of individual damage each time, up to 8 times of damage.
Level1) Damage increased to 324.1%
Level2) Damage increased to 356.6%
Level3) Damage increased to 420%
A Little Bit of Laughter Passive skill 1
[Play in the water and wash the sand] Every time you hit an enemy in a state of desperation, an additional 100% damage is caused.
Level1) Damage increased to 120%
Level2) Damage increased to 140%
Level3) Damage increased to 180%
Qingliu Luoying Passive Skill 2
After any member of the squad releases the active skill, the damage caused by itself is increased by 15.6% for 5 seconds.
Level1) Increases damage done by 17.3%
Level2) Damage caused increased to 19%
Level3) Damage increased to 22.4%
Blinding Resistance Passive Skill 3
Level1) The chance of getting blinded by oneself is reduced by 60%
Level2) The chance of getting blinded by oneself is reduced by 75%
Level3) The chance of getting blinded by oneself is reduced by 90%
Level4) The chance of getting blinded is reduced by 100%
Mobile Suit·Nie Shirou
Life: 442[MIN] /1386[MAX]
Attack: 123[MIN] /383[MAX]
Defense: 57[MIN] /180[MAX]
Shield: 225[MIN] /705[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Tactical Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Skill damage increased by 8%
Self-discipline Floating Bomb
Active skill
Cool Time: 8 s
Launch 4 floating bombs into the sky, the floating bombs will fly to the nearest target in the active range, causing 220.2% damage to the range.
Level1) Damage increased to 244.7%
Level2) Damage increased to 269.1%
Level3) Damage increased to 318.1%
Light Assault Passive Skill 1
The rate of fire of the floating projectile is increased by 2.9% each time it causes damage for 5 seconds; it can stack up to 5 times.
Level1) Fire rate increased by 3.4%
Level2) Fire rate increased by 4.2%
Level3) Continue to increase to 7 seconds
Maneuver Mode Passive skills 2
When a regular shot hits, there is a 5% chance to increase the movement speed of the whole team by 2.1% for 5 seconds; stack up to 5 times.
Level1) Movement speed increased by 2.3%
Level2) Movement speed increased by 3%
Level3) Increased duration to 7 seconds
Slow Resistance Passive skills 3
Level1) The chance of getting slow is reduced by 60%
Level2) The chance of being slowed down is reduced by 75%
Level3) Decreases the chance of being slow by 90%
Level4) The chance of getting slow is reduced by 100%.
Aqua Juno
Life: 451[MIN] /1411[MAX]
Attack: 123[MIN] /383[MAX]
Defense: 58[MIN] /183[MAX]
Shield: 221[MIN] /693[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Tactical Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Skill damage increased by 8%
Sea Serpent Frenzy
Active Skill
Cool Time: 24 s
Use a high-pressure water gun to spray in front of you for 4 seconds, causing 127.6% damage and knocking back every 0.17 seconds.
Level1) Damage increased to 141.8%
Level2) Damage increased to 156%
Level3) Damage increased to 184.4%
Treading the Waves Passive Skill 1
Every time one of your own active skills kills a target, your own normal attack damage is increased by 6.8% for 10 seconds, and can stack up to 5 times.
Level1) Increases the damage of own normal attacks by 7.6%
Level2) Increases the damage of own normal attacks by 8.2%
Level3) Own normal attack damage increased by 9.8%.
Sunshine Will Passive Skill 2
12.5% probability of active skill preparation time is reduced by 1.6% seconds when one's own normal attack hits.
Level1) Active skill preparation time reduced by 1.8% seconds
Level2) Active skill preparation time reduced by 2.0% seconds
Level3) Active skill preparation time reduced by 2.3% seconds
Weakness Resistance Passive Skill 3
Level1) The chance of becoming weak is reduced by 60%
Level2) The chance of falling into weakness is reduced by 75%
Level3) The chance of becoming weak is reduced by 90%
Level4) The chance of becoming weak is reduced by 100%
Aqua Granny
Life: 467[MIN] /1460[MAX]
Attack: 119[MIN] /371[MAX]
Defense: 56[MIN] /177[MAX]
Shield: 217[MIN] /681[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Physical Fitness Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Maximum health increased by 9%
Charm Vortex
Active skill
Cool time: 15 s
Summon a large waterspout moving forward for 6 seconds, inflicting 60.3% damage and forbidden healing to targets within the range every 0.25 seconds, and continuing to pull towards the center of the tornado.
Level1) Damage increased to 67%
Level2) Damage increased to 73.7%
Level3) Damage increased to 87.1%
Location Protection Passive skill 1
When there is no target within 5 meters of any player, the damage caused by that player is increased by 7.8%.
Level1) Damage dealt increased by 8.7%
Level2) Damage increased by 9.6%
Level3) Damage caused increased by 11.3%
Strong Water Pressure Passive skill 2
Skill ICON Powerful Water Pressure.png
When using tactical evasion, create a whirlpool at the starting point for 6 seconds, inflicting 25.3% damage and forbidden healing to targets within the range every 0.25 seconds, and continue to pull towards the center of the whirlpool.
Level1) Damage increased to 28.1%
Level2) Damage increased to 30.9%
Level3) Damage increased to 36.5%
Root Resistance Passive skills 3
Level1) The chance of getting stuck in the body is reduced by 60%
Level2) The chance of getting stuck in the body is reduced by 75%
Level3) The chance of getting stuck in the body is reduced by 90%
Level4) The chance of getting stuck in the body is reduced by 100%
Shine and Flawless
Life: 434[MIN] /1362[MAX]
Attack: 125[MIN] /390[MAX]
Defense: 58[MIN] /183[MAX]
Shield: 229[MIN] /718[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Shooting Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Increase weapon shooting damage of the team by 5%
Album Release
Active skills
Cool time: 15
Summon 3 notes, each note fires a bullet every 1.5 seconds, fired 3 times; each bullet causes 94.7% damage to the target.
Level1) Damage increased to 105.2%
Level2) Damage increased to 115.7%
Level3) Damage increased to 136.7%
Super Popularity Passive Skill 1
When the skill is released by itself, the attack speed of the team is increased by 6.5% for 5 seconds, and the refresh duration is triggered repeatedly.
Level1) Attack speed increased by 7.2%
Level2) Attack speed increased by 8%
Level3) Attack speed increased by 9.4%
Amphibious Artist Passive Skill 2
When one's own normal attack hits the target, an additional 2 bullets are fired, each of which causes 13.5% damage, and the trigger interval is 1 second.
Level1) Damage increased to 15%
Level2) Damage increased to 16.5%
Level3) Damage increased to 19.5%
Paralysis Resistance Passive Skill 3
Level1) The chance of becoming paralyzed is reduced by 60%
Level2) The chance of becoming paralyzed is reduced by 75%
Level3) The chance of becoming paralyzed is reduced by 90%
Level4) The chance of becoming paralyzed is reduced by 100%
Little Dress Mu En
Life: 834[MIN] /1146[MAX]
Attack: 212[MIN] /292[MAX]
Defense: 110[MIN] /151[MAX]
Shield: 424[MIN] /583[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Impact Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Increase the damage of the entire team by 5%
Moon wheel chase down
Active skill
Cool time: 15 s
Inflicts 100% damage and 1932 damage to the enemy with the highest life in the range
Level1) The damage of Qijue increased to 2147
Level2) The damage of Qijue is increased to 2362
Level3) The damage of Qijue is increased to 2791
Exciting Radiance Passive Skill 1
When the moon chase hits, it causes an additional 319.4% damage
Damage increased to 354.9%
Damage increased to 390.4%
Damage increased to 461.4%
Competitive instinct Passive skills 2
When oneself makes the enemy into a state of breathlessness, the damage caused by oneself is increased by 3.8% for 5 seconds, up to 4 layers are stacked, and the refresh duration is repeatedly triggered.
Level1) Self damage increased by 4.2%
Level2) Self damage increased by 4.6%
Level3) Self damage increased by 5.5%
Freeze Resistance Passive Skill 3
Level1) Decrease the chance of being frozen by 30%
Level2) The chance of getting frozen is reduced by 40%
Level3) The chance of getting frozen is reduced by 50%
Level4) The chance of getting frozen is reduced by 60%
Little Dress Su Xiaozhen
Life: [MIN] /1146[MAX]
Attack: [MIN] /312[MAX]
Defense: [MIN] /148[MAX]
Shield: [MIN] /563[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Tactical Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Increases team skill damage by 5%
Praise of Love
Active skill
Cool time: 24s
Playing the violin continuously, causing 350% damage to nearby enemies every second for 5 seconds.
Level1) Damage increased to 400%
Level2) Damage increased to 450%
Level3) Damage increased to 500%
Song of Displacement Passive Skill 1
When the sound wave released by "Love's Praise" repeatedly hits the same target, the next sound wave's damage is increased by 6%; this effect is only valid during the same "Love's Praise".
Level1) Damage increased by 7%
Level2) Damage increased by 8%
Level3) Damage increased by 10%
Contemplation and Caprice Passive Skill 2
When the "Praise of Love" is ready, the firepower of the team will increase the damage caused by 13.2%; the effect will end immediately after releasing the "Praise of Love".
Level1) Damage caused increased by 14.7%
Level2) Damage increased by 16.2%
Level3) Damage caused increased by 19.1%.
Paralysis Resistance Passive Skill 3
Level1) The chance of becoming paralyzed is reduced by 30%
Level2) The chance of becoming paralyzed is reduced by 40%
Level3) The chance of becoming paralyzed is reduced by 50%
Level4) The chance of becoming paralyzed is reduced by 60%
Clerk Shi Wuxia
Life: 440[MIN] /1373[MAX]
Attack: 106[MIN] /332[MAX]
Defense: 54[MIN] /169[MAX]
Shield: 216[MIN] /675[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Defense Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
The team's damage is reduced by 5%
Cruel Interrogation
Active Skill
Cool Time: 15 s
Deals 398.5% damage and stuns the target in the area for 4.5 seconds
Level1) The stun duration has been increased to 5 seconds
Level2) Damage increased to 487%
Level3) The stun duration has been increased to 6.5 seconds.
Random arraignment Passive skill 1
Stuns a random nearby target for 2.7 seconds, with a trigger interval of 10 seconds.
Level1) The trigger interval is reduced to 8 seconds
Level2) Stun duration increased to 3.3 seconds
Level3) Stun duration increased to 3.9 seconds
Heartless Name Passive Skill 2
When your own skills cause stuns, add a mark to the stun target, causing it to stun nearby targets for 0.1 second every 5 seconds, and the mark lasts for 5 seconds.
Level1) Causes vertigo every 4.5 seconds
Level2) Causes vertigo every 3.5 seconds
Level3) Causes vertigo every 2.5 seconds
Slow Resistance Passive skills 3
Level1) Decrease the chance of getting slow by 30%
Level2) The chance of getting slow is reduced by 40%
Level3) The chance of being slowed down is reduced by 50%
Level4) The chance of getting slow is reduced by 60%
HalloweenTimeless
Life: 447[MIN] /1395[MAX]
Attack: 104[MIN] /327[MAX]
Defense: 52[MIN] /163[MAX]
Shield: 220[MIN] /686[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
First Aid Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Increases health recovery effect by 6%, and shield recovery effect increases by 6%.
Worry-free Secret Medicine
Active skills
Cool time: 15 s
The member with the lowest health value in the team restores 7.5% of the maximum health value, and the team restores 12.5% of the maximum shield value.
Level1) Recover 13.9% of the team's maximum shield value
Level2) Restore 9.2% of maximum health
Level3) Restore 18% of the team's maximum shield value
Compensation Blood Passive Skill 1
The member with the lowest health value of the squad when casting the Arcanum of Worry will burn its enemies within a certain range, inflicting 80.2% damage per second for 5 seconds.
Level1) Damage increased to 69.8%
Level2) Damage increased to 76.8%
Level3) Damage increased to 90.7%
Ru Bing Hard Heart Passive Skill 2
The member with the highest health value in the squad will cause 80.2% damage to a certain range of enemies when the Arcanum of Worry is cast and they will be frozen for 3 seconds.
Level1) Damage increased to 89.1%
Level2) Damage increased to 98%
Level3) Damage increased to 115.9%
Bleeding resistance Passive skills 3
Level1) The chance of getting into a bleeding state is reduced by 30%.
Level2) The chance of getting into a bleeding state is reduced by 40%
Level3) The chance of getting into a bleeding state is reduced by 50%
Level4) The chance of getting into a bleeding state is reduced by 60%
Cleaner Mu En
Life: [MIN] /1350[MAX]
Attack: [MIN] /338[MAX]
Defense: [MIN] /166[MAX]
Shield: [MIN] /686[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Shooting Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Increases team weapon shooting damage by 3%.
Mark of Andusia
Active Skill
Cooldown: 15 s
Generate 5 crystals to move around itself, and when the crystals hit an enemy, they will cause 213% damage and then disappear.
Level1) Damage increased to 236.6%
Level2) Damage increased to 260.3%
Level3) Damage increased to 307.6%
The Realm of Nothingness Passive Skill 1
Every time Andusia hits the enemy, all members of the squad will increase their damage by 6.3%, and their damage caused by Qijuan will increase by 6.3% for 5 seconds; repeat the trigger to refresh the duration.
Level1) Damage dealt increased by 7%
Level2) Damage dealt increased by 9.1%
Level3) 9.1% increase in damage caused
Ravaged Roar Passive Skill 2
Increase the critical strike rate of all team members by 3%.
Level1) Skill critical strike rate increased by 4%
Level2) Skill critical strike rate increased by 5%
Level3) Skill critical strike rate increased by 7%
Weakness Resistance Passive Skill 3
Level1) The chance of becoming weak is reduced by 30%
Level2) The chance of becoming weak is reduced by 40%
Level3) The chance of becoming weak is reduced by 50%
Level4) The chance of becoming weak is reduced by 60%
Private server Time worry-free
Life: 424[MIN] /1327[MAX]
Attack: 108[MIN] /338[MAX]
Defense: 54[MIN] /169[MAX]
Shield: 212[MIN] /664[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Shooting Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Increases team weapon shooting damage by 3%.
Bluetooth Flight Headset
Active skill .
Cool time: 30
When shooting, the yellow headphones emit 18.4% of the sound waves and the blue headphones emit 27.6% of the sound waves. Lasts 7 seconds.
Level1) Status duration increased to 8 seconds
Level2) Yellow sonic damage increased to 26.6%
Level3) Blue sonic damage increased to 39.9%
Constellation Rhythm Passive Skill 1
Every time 44 damage is caused, the rhythm effect is immediately applied to the current target, increasing the damage of the current target by 11.3% for 2 seconds.
Level1) Increased the damage of Qijutsu to 12.5%
Level2) Increased the damage of Qijutsu to 13.8%
Level3) The damage of Qijue increased to 16.3%
Music injection Passive skills 2
Attacks the target in the rhythm, causing 13 points of damage to it.
Level1)Inflict 15 points of breath damage
Level2)Inflict 16 points of breath damage
Level3)Inflict 19 points of breath damage
Root Resistance Passive skills 3
Level1) The chance of getting stuck in the body is reduced by 30%
Level2) The chance of getting stuck in the body is reduced by 40%
Level3) The chance of getting stuck in the body is reduced by 50%
Level4) The chance of getting stuck in the body is reduced by 60%
Private server Time worry-free
Life: 424[MIN] /1327[MAX]
Attack: 108[MIN] /338[MAX]
Defense: 54[MIN] /169[MAX]
Shield: 212[MIN] /664[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Shooting Optimization Passive skills
Note: Team skills with the same effect only take effect on the highest level
Increases team weapon shooting damage by 3%.
Bluetooth Flight Headset
Active skill .
Cool time: 30
When shooting, the yellow headphones emit 18.4% of the sound waves and the blue headphones emit 27.6% of the sound waves. Lasts 7 seconds.
Level1) Status duration increased to 8 seconds
Level2) Yellow sonic damage increased to 26.6%
Level3) Blue sonic damage increased to 39.9%
Constellation Rhythm Passive Skill 1
Every time 44 damage is caused, the rhythm effect is immediately applied to the current target, increasing the damage of the current target by 11.3% for 2 seconds.
Level1) Increased the damage of Qijutsu to 12.5%
Level2) Increased the damage of Qijutsu to 13.8%
Level3) The damage of Qijue increased to 16.3%
Music injection Passive skills 2
Attacks the target in the rhythm, causing 13 points of damage to it.
Level1)Inflict 15 points of breath damage
Level2)Inflict 16 points of breath damage
Level3)Inflict 19 points of breath damage
Root Resistance Passive skills 3
Level1) The chance of getting stuck in the body is reduced by 30%
Level2) The chance of getting stuck in the body is reduced by 40%
Level3) The chance of getting stuck in the body is reduced by 50%
Level4) The chance of getting stuck in the body is reduced by 60%
Little Dress Lida
Life: 879[MIN] /1206[MAX]
Attack: 212[MIN] /292[MAX]
Defense: 108[MIN] /148[MAX]
Shield: 440[MIN] /603[MAX]
Breakthrough can increase the upper limit of level and a small number of attributes. Breakthrough is divided into three stages. Any level can be directly broken through. Breakthrough can be made by consuming breakthrough materials and coins of the same attribute.
Kill optimizationPassive skill
Note: Team skills with the same effect only take effect on the highest level
Increase the team's critical strike rate by 3%.
Means of air-inducing
Active skills
Cool time: 15 s
Continuously throw out the coins, causing 330.7% damage to the targets in the range every second for 5 seconds.
Level1) Damage increased to 367.4%
Level2) Damage increased to 404.1%
Level3) Damage increased to 477.6%
Hedging Passive Skill 1
After each coin is picked up, the damage of the team is increased by 10.8% for 5 seconds, and the reset duration is triggered repeatedly.
Level1) Damage dealt increased by 12%
Level2) Damage dealt increased by 13.2%
Level3) Damage dealt increased by 15.6%
Poison Pill Contract Passive Skill 2
When you kill the target, it causes an explosion, causing 196.5% damage to the area, and increasing the damage of the affected target by 16.1%, triggering the reset duration repeatedly, and triggering 1 hedging.
Level1) Damage taken increased by 17.9%
Level2) Damage taken increased by 19.7%
Level3) Damage taken increased by
23.3%.
Weakness Resistance Passive Skill 3
Level1) The chance of becoming weak is reduced by 30%
Level2) The chance of becoming weak is reduced by 40%
Level3) The chance of becoming weak is reduced by 50%
Level4) The chance of becoming weak is reduced by 60%
There are a lot of characters in Girls Cafe Gun. When we say a lot, we mean a lot. Selecting your Character is no easy task in GCG, as there are countless things a player needs to keep in mind. However, you don't need to worry as we have done our research and came up with one of the best picks that the game has to offer and that you can benefit from. Below are our picks for characters that are must-haves in your deck.
Reminiscences and Flawless Time:
Reminiscences is one of the highest damages dealing characters in the game. Her entire kit revolves around her burst attacks which can take enemies down from 100 to 0 really quick. She performs amazingly against enemies who have high defense stats. Her rate of fire is very high, and she can use the light shuttle to create a violent skill cycle when targeting an enemy.
If you are able to get your hand onto her, she can be your team's lead Character and cut through enemies with ease. However, the only thing that you need to look out for a while using her that can negatively affect you is the number of the advancements required to release a skill. If not timed right, it can lose you the entire match.
Straight Juno Yesterday:
Straight Juno is an excellent option if you are looking for a card that can deal enormous AOE damage. The card deals massive AOE damage, which spreads in a circle and has a steady spread speed. Her strong AOE makes her a good option against a mob of enemies in a dungeon. Apart from the AOE damage, she also has a high critical strike date and has better output than most damage dealing characters in the game.
Juno is an excellent option for players who are going into a dungeon or are in a position where they find themselves being cornered. Her AOE attacks plus the crits on them make it an excellent get-away option from the enemies.
Maid Costume Timeless
If you are finding a card that will provide you with cc and let you play with your target without getting caught, she is for you. This card offers a 20 percent movement speed increase, allowing it to keep a safe distance from enemies while fighting them. Apart from the speed increase, the card also offers a 22 percent damage increase to the entire team, making it a fantastic support character in-game.
The card's skill damage is in multiple stages, and it also knocks back giant monsters. Maid is the perfect support card a person can ask for. The CC it provides buys the player time. Her buffs strengthen everyone in the team, and her speed increase allows her to be the first one to attack.
Birthday Su Xiaozhen
Su is a card that can be both your shield and sword. She right now is one of the best cards in the game when it comes to treatment. When her skills are released, she generates a high amount of recovery shields. Apart from the shield she offers, her skills allow her to heal gradually, making her a sturdy card.
Su is a must-have card for every deck right now due to her exceptional healing skills and her incredible performance in mercenary and survival. Due to the nature of her weapon, she needs to maintain some distance from her enemies, but once that is managed, she is a precious asset to the team.
Pajamas Su Xiaozhen
Pajama Su is a situational card meaning her performance will depend on what kind of situation a player pulls her into. Her skills randomly get a certain damage buff which can be very useful during the game. If the player can weaken and kill a large number of monsters, they can become a general attacker with all kinds of strange buffs.
Pajama Su, if used right and with a little bit of luck on your side, can be the strongest card in the entire game. Even better than limited ones, but the card's potential is entirely based on luck, so it's a double-edged sword. If you are against enemies that are higher level than you, Pajamas Su can just be the card you want.
Shui Zhu Muen
Currently, she is the only defensive card in the game that will counteract the damage. The ability to counteract damage allows Shui to be very strong against single high damage dealing targets. The higher the Water Volume Of Shui Muen, the thicker her shield will be. This is very suitable for matching with high-life secondary cards of Tactical Phase 3. Shui Provides a very comfortable advantage in the survival war zone.
Shui Zhu's ability to counteract damage makes her one of the most desired cards when going against boss fights. She can be the front line to your team, sheltering everyone while also dishing out some damage which in itself seems kinda unfair. If you want to have a balanced team, having Shui on you is a must.
Water Rococo
Water Rococo is a very High DPS card. Her passive grants her 20 percent permanent critical strike while increasing the critical strike damage by 50 percent. The damage multiplier provided by these crits is good but what makes it even better is how fast the output is. Water Rococo High Damage makes her one of the strongest cards out there, which can cut down any enemy if used right.
If you are looking for someone as your primary or secondary damage Water Rococo is for you. Her base 390 attacks and her low Cooldown make her an amazing card to invest your time and resources in. If you get a limited card that you want to make, your primary Water Rococo will still be able to provide you by being one of the best damages dealing supports in the game.
Lida
Lida is a combo focussed card. Her initial attack multiplier on her attacks is very low, but the longer she attacks, the higher her damage gets. There is one more factor that varies the damage that Lida dishes out, and that is the Monster Density. The attack she does have a low effect on a small number of elites and has no power against bosses. She is suitable to be used with monster gathering cards such as Granny in the Swimsuit.
Lida is an extremely popular choice in the game right now due to her high damage combos against mobs. If you are looking to grind in some dungeons having Lida on your team will make it so much easier, and by pairing it with a monster gathering card, you will be able to grind your way up to the top. However, mastering her can be a little tricky as chain attacks can be really hard to keep ongoing.
Ultramine Wings Mu En:
This Card Provides players with the ability to decrease the enemy's card by making it vulnerable. It is primarily an instance card but paired with the right damage-dealing a card, and it can create havoc. For a single Boss without any mobs around, she increases the team's damage by 20 percent. While doing that, she also makes the enemies 10 percent vulnerable making them more prone to your attacks.
After the skill hits, it adds 35 percent of the vulnerability, which is currently the highest rate in the game. Due to the nature of her skill set, Ultramine Wings Mu En performs excellently against a single target. If you are someone who enjoys doing their boss battles in the dungeon, having this card is a must. Plus, her unique vulnerability skill makes her a very strong card in the game.
This is the complete Tier List for Girl Cafe Gun. It includes every Character in the game, and it goes over an in-depth review of them, making it easier for you to learn about your favorite Character. If you are a new player that just started out Girl Cafe Gun, this tier will greatly help you in getting started and give you something to aim for. So, use this guide to learn more about the characters this game has to offer, so the next time you get into a battle, you will have a battle understanding of the game.