2024-12-17
Golden Spatula is one of the latest strategy games that allows players to recruit champions from a random pool and build the strongest lineup. They can strengthen their team by leveling up champions and equipping them with items to build up the best team comps. Eight players compete in one-on-one battles, eliminating each other until only one victor remains.
After its recent update of Version 4.24 on December 17, 2024, three New 6-cost champions, Mel, Viktor and Warwick, are now available and have a 0.2% chance to appear in the shop starting from stage 4-6 Anomaly. This chance grows by 0.04% each round and increases even more upon reaching level 10. This blog contains more detailed information about these three new 6-cost champions.
Ability:
Chaos Storm
Passive: Attacks are replaced with a Death Ray that deals [ 70 / 175 / 2000 ] magic damage and [ 35 / 90 / 1000 ] true damage in a 2-hex line. Enemies hit are 30% Sundered and Shredded for 5 seconds.
Active: Summon a chaos storm that engulfs the battlefield, knocking up ALL enemies into the air for [ 2 / 3 / 30 ] seconds. At the end of the duration, slam them to the ground, dealing [ 120 / 300 / 9999 ] plus [ 8 / 20 / 100 ]% of their max Health as magic damage.
Sunder: Reduce Armor, Shred: Reduce Magic Resist
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Ability:
Conduit of Magic
Dash to a nearby hex, then gain [ 300 / 600 / 10000 ] Shield and grant the same Shield to 2 nearby allies. 50% of the damage blocked by the Shields is stored as unstable energy. After dashing, deal [ 180 / 450 / 2700 ] magic damage to 3 nearby enemies.
Every 3rd cast, unleash the unstable energy + [ 1390 / 3475 / 99999 ] as magic damage split between the 5 nearest enemies.
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Ability:
Blood Hunt
Passive: While Bloodfrenzied, move faster, gain [ 20 / 25 / 110 ]% Omnivamp, 40% Attack Speed, and deal [ 360 / 638 / 3338 ] physical damage each second to target. After killing 5 enemies, become Unstoppable and Bloodfrenzied for the rest of combat.
Active: Become Bloodfrenzied for 4 seconds.
Experiment Bonus: On kill, Stun enemies adjacent to the dead target for 1 second.
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