2022-11-03
Marvel Snap card game is a game that deviates slightly from the norm in terms of gameplay because Marvel Snap cards are not distributed as Marvel Snap decks or packs but rather are unlocked as the player progresses through the game. Intensely useful new Marvel Snap cards are released one at a time via the Season Pass and other limited-time activities, and each one is a certain winner.
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Even though certain Marvel Snap cards have not yet been released, they have been shown in gameplay videos, and some have been disclosed by examining the Marvel snap card game client. However, you have to know that most of these Marvel Snap cards are not in their final forms, and some are just variants of the existing cards of the game.
Through this guide, we will be showing you such Marvel Snap cards and Marvel Snap decks we have seen and helping you predict what cards will be added to the game in the future. In order to enjoy the Marvel snap card game on a bigger screen with better graphics, Play Marvel Snap on PC with LDPlayer. So let's see what the unreleased Marvel Snap cards are there.
So as we said at the beginning of this Marvel Snap decks guide, these cards are not in their final form, but you have the chance to summon them while playing in specific locations like District X, X-Mansion, Agent 13, and The Hub.
If you are a Marvel Snap beginner, it may take some time before you will get to use them because most of these cards belong to higher collection levels. But knowing what is to come will give you a chance to be better prepared for your favorite cards; below are all the Unreleased Marvel Snap cards and some example Marvel Snap decks you can use them.
Ability: Whenever this card is shown if the last card you played had an On Reveal ability, this card will instead have that effect.
Cost: 4
Power: 3
Absorbing Man Deck: Agent 13, Angel, Ant-Man, Adam Warlock, Angela, Agent Coulson, Absorbing Man, Abomination, Aero, Agatha Harkness, America Chavez, Apocalypse.
Ability: Upon Reveal, put a card with a cost of 4 or 5 into your hand at random.
Cost: 3
Power: 4
Agent Coulson Marvel Snap Decks: Agent 13, Angel, Ant-Man, Adam Warlock, Angela, Agent Coulson, Absorbing Man, Abomination, Aero, Agatha Harkness, America Chavez, Apocalypse.
Ability: All cards will be relocated to a new location at random upon reveal.
Cost: 6
Power: 5
Annihilus Deck: Agent 13, Angel, Ant-Man, Adam Warlock, Uncle Ben, Adam Warlock, Angela, Agent Coulson, Absorbing Man, Aero, Agatha Harkness, America Chavez, Annihilus.
Ability: If another card is still in this location when your turn ends, you must discard it.
Cost: 4
Power: 10
Attuma Deck: Ebony Maw, Silver Sable, Maximus, Stryfe, Sentry, Typhoid Mary, Attuma, Red Skull, Agatha Harkness, Destroyer, Giganto, The infinaut.
Ability: On your turn, reduce the strength of all the cards in your hand to 3.
Cost: 1
Power: 1
Bast Deck: Deadpool, Nova, The Hood, Bast, Bucky Barnes, Vable, Carnage, Forge, Wolverine, Sabretooth, Venom, Death.
Ability: If this is destroyed, you get to draw a card.
Cost: 1
Power: 2
Black Knight Marvel Snap Decks: Angel, Black Knight, Nova, Bucky Barns, Carnage, Wolverine, Deathlock, Sabretooth, Venom, MoonGirl, Devil Dinosaur, America Chavez.
Ability: At the moment of its reveal, this card's Power is Doubled.
Cost: 5
Power: 4
Black Panther Deck: Wasp, Ant-Man, Luke Cage, Captain America, Doctor Strange, Thor, Black Panther, The Thing, Captain Marvel, Iron Man, Spider-Woman, Hulk.
Ability: In each turn, you have the option to relocate this. Power increases by one when it moves.
Cost: 3
Power: 1
Blink Deck: Iron Fist, Cloak, Dagger, Ghost Spider, Kraven, Multiple Man, Blink, Hulk Buster, Culture, Spider-Man, Miles Morales, Heimdall.
Ability: Nothing can ever relocate this. (Ongoing)
Cost: 3
Power: 4
Blob Deck: Blade, Bast, Adam Warlock, Bishop, Blob, Absorbing Man, Black Panther, Attuma, Aero, Agatha Harkness, America Chavez, Arnim Zola.
Ability: If you have any tow-cost cards, the next card you draw will be a tow-cost card
Cost: 1
Power: 2
Bullseye Marvel Snap Decks: Wasp, Bullseye, Sunspot, The Hood, Domino, Psylocke, Wave, Moon Girl, Iron Man, Valkyrie, She-Hulk, The Infinaut.
Ability: You can only play this if you already have a card at that location.
Cost: 1
Power: 3
Darkhawk Deck: Darkhawk, Quicksilver, SnowGuard, Baron Mordo, Quake, Silver Sable, Green Goblin, Red Guardian, Namor, SandMan, HobGoblin, America Chavez.
Ability: You get +8 Power if you have four cards at each location.
Cost: 4
Power: 4
Dazzler Deck: Wasp, Ant-man, Squirrel Girl, mister Sinister, Debris, Mystique, Patriot, Wave, Dazzler, Blue Marvel, Onslaught, Ultron.
Ability: Nearby areas receive an extra +1 to their Power.
Cost: 2
Power: 2
Flatman Deck: Ant-Man, Colossus, Lizard, Flatman, Hulkbuster, Mister fantastic, The Punisher, Ms.Marvel, Mirage, Omega Red, Klaw, Spectrum.
Ability: If this is the only card in play when you reveal it, you eliminate all cards in other locations.
Cost: 6
Power: 3
Galactus Marvel Snap Decks: Angel, Nova, Forge, Okoye, Wolverine, Green Goblin, Ironheart, Nakia, Silver Surfer, Wong, Hobgoblin, Galactus.
Ability: The card you played recently should be moved to this spot on the reveal.
Cost: 2
Power: 2
Ghost-Spider Deck: Deadpool, Uncle ben, Carnage, Ghost-Spider, Mysterio, Silk, Black Cat, Venom, Spider-Man, Miles Morales, Hobgoblin, Spider-Woman.
Ability: On reveal, double the Power of this card.
Cost: 2
Power: 1
Gwenpool Deck: Beast, Forge, Okoye, Psylocke, Glenpool, Nakia, Absorbing Man, Black Panther, Shuri, Wong, Taskmaster, Odin.
Ability: If you discard this from your hand, add three random cards.
Cost: 6
Power: 10
Helicarrier Marvel Snap Decks: Blade, Silver Samurai, Morbius, Swarm, Wolverine, Sword Master, X-23, Ghost Rider, Hellcow, Modok, Apocalypse, Helicarrier.
Ability: Your opponent must play his card next round where you play this card if the location allows it.
Cost: 3
Power: 3
Jean Grey Deck: Iceman, Korg, Black Widow, Forge, Scorpion, Wolverine, Green Goblin, Jean Grey, Shuri, Hobgoblin, King Eitri, Galactus.
Ability: allow you to see what your opponent did and restart the turn without Kang.
Cost: 5
Power: 0
Kang Marvel Snap Decks: Ant-Man, Squirrel, Armor, Captain America, Electro, Jean Grey, Rhino, Blue Marvel, Kang, Spider-Woman, White Trigger.
Ability: Next card you play gets plus four to its Power.
Cost: 5
Power: 3
King Eitri Deck: Cloak, Daredevil, Wolverine, Electro, Green Goblin, Mister Negative, Silver surfer, Hobgoblin, King Eitri, America Chavez, Galactus, Death.
Ability: you can take this card back at any time.
Cost: 1
Power: 2
King Eitri Deck: Agent 13, Ant-Man, Iceman, Kitty Pryde, Nightcrawler, Squirrel Girl, Cosmo, Mister Fantastic, Ka-zar, War Machine, Blue Marvel, onslaught.
Ability: on reveal, destroy the highest power card of your enemy at the location this card is played.
Cost: 6
Power: 4
Lady Deathstrike Decks: Nova, Sunspot, Armor, Bucky Barnes, Carnage, Deathlok, Green Goblin, Kilmonger, Strom, Shang chi, Lady Deathstrike, The infinaut.
Ability: turn other locations into the location this card is played.
Cost: 5
Power: 4
Ability: prevent reducing your card's Power.
Cost: 2
Power: 1
Legion Deck: Wasp, Ant-Man, Luke Cage, Captain America, Doctor Strange, Thor, Black Panther, Thing, Captain Marvel, Iron Man, Spider-Woman, Hulk.
Ability: If you play this card on your final round, it will jump to a random location.
Cost: 1
Power: 2
Example Deck: Hawkeye, M'baku, Squirrel, Sunspot, Yondu, Domino, Captain America, Doctor Strange, Groot, Kazar, Spider-Man, She-Hulk.
Ability: When you draw this card, it places itself in a random location.
Cost: 0
Power: 2
M'Baku Decks: Makkari, Human Torch, Armor, Cable, Star-Lord, Cosmo, Spider-Man, America Chavez, Shadow King.
Ability: add a random card to your hand when it reveals.
Cost: 2
Power: 3
Maria Hill Deck: Agent 13, Mantis, Quinjet, Beast, Cable, Maria Hill, Sentinel, Rogue, Venom, Moon Girl, White Queen, Thanos.
Ability: on Reveal, give three Sentinels to your enemy.
Cost: 3
Power: 3
Master Mold Deck: Iceman, Korg, Baron Mordo, Black Widow, Scorpion, Jean Grey, Maximus, Master Mold, Rock Slide, Spider-Man, Doctor Octopus, Ronan the Accuser.
Ability: Double the reward if you play this card and win the game.
Cost: 6
Power: 0
Mephisto Deck: Bullseye, Luck Cage, Psylocke, Ironheart, Black panther, Crystal, Mister negative, Shuri, Iron Man, Ronan the Accuser, King Eitri, Mephisto.
Ability: your enemy sees this as the mister fantastic until the final turn ends.
Cost: 4
Power: 5
Mirage Marvel Snap Decks: Ant-Man, Colossus, Lizard, Flatman, Hulkbuster, Mister Fantastic, The Punisher, Ms. Marvel, Mirage, Omega Red, Klaw, Spectrum.
So those are the Unreleased Marvel Snap cards we have for now, but we hope the Marvel Snap decks we have shown you helped you understand how to create Marvel Snap Decks for a big start. Now it is time for us to end this guide; thanks for reading.