The Early Access of Path to Nowhere is finally here! A new Tower Defense Gacha for the Global Market! You, the so-called Chief, wake up with only dead people around you, and a malevolent shadowy figure that resembles your appearance is trying to kill you! Your memory is lost, and the only one who’s helping you escape the mess around is “Nightingale” your Assistant. She let you escape and tell you to find “S-019”. Would you be able to reach this strange person with a unique name and be able to survive after the shadowy figure has opened all the prison doors, releasing any kind of criminals? If you wanna find out how the story goes on, and love Tower Defense Gacha games, this is the game you are looking for!
Content
What is Path to Nowhere?
Path to Nowhere is a new Tower Defense Gacha game where you play the role of the Chief, a commander who can control any “Sinner” (or Characters) in the game. Sinners are extremely powerful characters who can only be controlled by your innate powers, called “Shackles”. You will “Arrest” new Sinners with time (Banner Pulls) and visit them in Jail (Team Management). You will “use” those criminal Sinners as your squad to maintain order in “DisCity”. Every sinner has a role (Endura, Fury, Umbra, Reticle, Arcane and Catalyst) and every role can deal more damage, block more units, heal others units etc. If you like games like Arknights, this game is the one for you!
Game Content
Main Story
The “Main Story” in Path to Nowhere is the first game mode you will unlock after finishing the long tutorial. In Story mode there’s different stages you can complete:
- Story Stages: Tell you the story and usually there’s a fight in it, with also rewards both for first time clear and also repeatable rewards (Materials)
- Side Story Stages: They are similar to Story Stages but usually rewards you with new Sinners or special rewards
- Maze Stages: They are different from Story/Side Story since there’s no combat in them, just moving around in a “maze” and trying to complete tasks that the stage asks you to.
Every stage costs stamina, and after you complete it at least one time, you can sweep with no other consumable required.
Gold Rush / Seed of Ill Omen
The “Gold Rush” and “Seed of Ill Omen” game modes are farming zones for both DisCoins (Golds) and Mania Essence (Exp Crystals). Both are necessary for increasing your Sinners levels. Both stages cost stamina but can be entered anytime as long as you have stamina to consume. The higher the difficulty, the better the rewards and higher the stamina cost.
Parma Ruins
The “Parma Ruins” is your Daily Dungeon for farming Sinners Promote Material. Based on the Day of the week, you can farm different Promote Material:
- Fury: Tue, Thu, Sat, Sun.
- Reticle: Tue, Thu, Sat, Sun.
- Catalyst: Tue, Thu, Sat, Sun.
- Endura: Mon, Wed, Fri, Sun.
- Umbra: Mon, Wed, Fri, Sun.
- Arcane: Mon, Wed, Fri, Sun.
This Dungeon can be entered as much as you want as long you have stamina, so there’s no entry restriction. Sunday is the only day with all Promote Material Available.
Event
The “Event” in this Early Access release lets you test 5 different S Grade Characters in a Premade stage, where you can only use given Sinners. If you can complete the stage successfully you will be rewarded with Gems.
Oblivion Pit
The “Oblivion Pit” is a “Tower Like” content with different difficulty and levels that will reward you with both DisCoins and “Dark Samples”. You can only enter the Oblivion Pit using Purifiers.
Bureau
The “Bureau” is the main “Office” for the Chief. Here you can play the “Interrogation” mini-game and also consult Archives and Record Play.
Interrogation
- Once you obtain enough material for interrogate a Sinner, you can conduct an Interrogation (A mini game with Answer/Questions) and if successful you will be rewarded with Gems
Archives
- Archives give you info on arrested Sinners. Once you get a new Sinner, you can get Gems, and unlocking different Sinners give you more Gems.
Record Play
- Here you can choose the main song theme for the game to play
Sinners, Battle Guide & Minos System
Sinners
Every Sinner in the game must be Leveled up with DisCoins and Mania Essence. After you reach a max Level (Ex: 20) you can increase the Star of your Sinner with Promotion. There’s also Skill Enhance and Shackle Level Up.
Promote
- Once your Character reaches a current max level (20/40 etc) you have to consume Promote Character Material (You can get them in Parna Ruins Dungeon) for unlocking the next max level checkpoint.
Skill
- First 2 Skill of every character (Basic Ability and Ultimate Ability) can be enhanced at start. The 2nd and 3rd Passive require both Phase 1 and Phase 2 for being able to enhance them.
Shackle
- Shackles give your character different bonuses, like More stats, less energy consumption and also Passive Bonus. Shackles can only be increased with Character Dupes or Universal Character Shards.
Profile
- In Profile, you can check all the info for your Sinner, while also listening to unlocked Voice Content.
Skin & Friendship
- On the Upper part of your Character Tab you can both change your character Skin and check the friendship status. Friendship also rewards you with bonus stats and various minus rewards such as emote, more voice or avatars.
Battle Guide
The Battle System in Path to Nowhere is a classical Grid table with different Spawning Zone for Enemies. Enemies will also follow a path (You can check it tapping on the spawning zones) for trying to reach the Chief (or another target to protect) and everytime they reach it, you will lose 1 point of Sanity (SAN). If you reach 0, the match is lost. Here’s what you have during battles:
- The number of Mobs (11 Normal Enemies) for the stage, followed by the number of Elites (None for this stage), followed by your Sanity meter (SAN 10) and last how many times you can move your Sinners around the board (every move consume 1 point out of 15/15, more or less for different stages)
- You can check Enemy skill and stats on “Enemy Intel'' and your requisite for victory/defeat of the stage with the exclamation mark ( ! ) point.
- Start the fight after you have positioned all your units on the board. Also give you a suggestion for the level required for the stage (Ex. 1 for this stage)
- All your Sinners, you can choose a Role to find them more easily.
- If you click Assist, you can choose Friend’s Sinners for the fight. You can have max 1 Sinner from friends at time.
- The “Potestas” is your Chief special Skill you can Unleash with some Energy Cost (You gain Energy During Battle)
- You can go back to the main menu during battle preparation, or call the “Quit, Restart, Return” menu during a battle from this arrow.
Sinners Roles
- Endura: The best tank of the games, they usually have high block number and high HP/DEF
- Fury: Physical damage dealer who can easily fight monsters
- Umbra: Physical damage assassin who can easily move around the board, dealing burst damage
- Reticle: Long Range Physical Damage dealer who can provide sustained damage
- Arcane: Damage Dealer who deal Magic Damage with Area of Effect
- Catalyst: Healer, Buffer or Debuffer play as Catalyst, dealing low damage but provide useful buff/debuffs and heals for your team
- Core Destroyer: Sinners with their role with a “Red” icon, can destroy enemies Cores. Destroying one Core (Or more for bosses) is the key to victory, since it breaks the monster, makes them vulnerable to great damage and blocks their ultimate ability if the core is shattered during the Ultimate cast.
Minos System
The “Mynos System” is an upgradable construction with various rooms. There’s different modes for the Mynos System:
Build Mode
- Let you choose new Rooms to build up and link them together for increase efficiency (Ex: Linking DisCoins production rooms Sanity Crystal and Joy Crystal room increase production Efficiency)
Supervision Terminal
- Everyday there will be “incidents” caused by Sinners. You can talk to them for receive various rewards and solve the problem
Management Center
- With the Management Center you can Upgrade all the rooms and increase your Mynos System Max Level.
Gacha Rates
Sin & Conviction (Beginner)
The “Sin & Conviction” (Beginner) is the first banner for this Early Access Release, and prolly for future game release as a discounted banner for new players. This banner features 2 bonuses. First time doing a x10, will guarantee you an S Grade Sinner. Second time doing a x10, will guarantee you at least an A Grade Sinner! Also you have a discount on pull cost (x10 costs only 8 tickets instead of 10). Here’s the rates:
Sinners
- S Grade Sinners: 2%
- A Grade Sinners: 18%
- B Grade SInners: 80%
Pity
- None. The Banner disappears after doing x10 Pull for 2 times.
Dupes:
- Getting a character you already own will give you Character Marks. Also you obtain “Regular Arrest Credit” if you get B Grade Sinners, and “Confidential Arrest Credit” for A / S Grade Sinners. Those items can be exchanged in the shop for various rewards.
Sin City (Regular)
The “Sin City” (Regular) is the Normal banner for this Early Access Release. The Banner features any hero in the game actually, with also a Pity system and an increased rate after 50 Pulls. Here’s the rates:
Sinners
- S Grade Sinners: 2%
- A Grade Sinners: 18%
- B Grade SInners: 80%
Pity
- After doing x10 pulls, you are guaranteed to get at least an A Grade Sinner
- After summoning 50 times, the rate of getting an S Grade Sinner will increase. Reaching 80 Pull guarantees you an S Grade. If you get an S grade at any time, the total pull counter will reset to 0
Dupes:
- Getting a character you already own will give you Character Marks. Also you obtain “Regular Arrest Credit” if you get B Grade Sinners, and “Confidential Arrest Credit” for A / S Grade Sinners. Those items can be exchanged in the shop for various rewards.
Should I Play It? Pro & Cons!
Pros
- Fully 3D Graphic with animated 2D Models
- Voiced Characters
- Nice UI Graphic
- Pity only at 80 Pulls
- Free stamina 2 times x Day
- Can sweep every stages with only stamina cost
Cons
- Characters can only be exp with material (No battle exp)
- Need Dupes for Awakening (Sync Rate Level Up)
- Some S Grade Sinners are very Broken (Ex: Healers)