No 65 Description
Hello, you, and welcome to the venture of No 65!
Inspired by Undertale’s Genocide Route, the game asks the question: do you have what it takes to be an evil person?
The features are including, but not limited to:
- Two-dimensional world that is about to die;
- Reaction-based battles that require all your skill;
- Gimmicky and exhausting boss fights;
- Side quests (all 3 of them);
- Okay-ish music;
- b̶a̶d̶ ̶g̶r̶a̶p̶h̶i̶c̶s Simplistic art style;
- Cringy jokes;
- Long cutscenes (some are unskippable);
- Freedom of choice (of quitting the game);
- And more! (More frustration, that is.)
(Hey, in the beginning I wrote “venture”, not “adventure”. Why? Because there isn't a single ad in the game! Get it?... I’ll see myself out.)
Oh, and this version is some sort of an Early Access, so there are some bugs. I would really appreciate you reporting them, so I could fix as many as possible.
Inspired by Undertale’s Genocide Route, the game asks the question: do you have what it takes to be an evil person?
The features are including, but not limited to:
- Two-dimensional world that is about to die;
- Reaction-based battles that require all your skill;
- Gimmicky and exhausting boss fights;
- Side quests (all 3 of them);
- Okay-ish music;
- b̶a̶d̶ ̶g̶r̶a̶p̶h̶i̶c̶s Simplistic art style;
- Cringy jokes;
- Long cutscenes (some are unskippable);
- Freedom of choice (of quitting the game);
- And more! (More frustration, that is.)
(Hey, in the beginning I wrote “venture”, not “adventure”. Why? Because there isn't a single ad in the game! Get it?... I’ll see myself out.)
Oh, and this version is some sort of an Early Access, so there are some bugs. I would really appreciate you reporting them, so I could fix as many as possible.
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