No Robots No Life Description
No Robots, No Life
ノーロボット ノーライフ
NOTES:
For slower devices please set "Shadows" to 0 and "Draw Dist" to 02 in the settings.
This is Pre-Alpha so gameplay may change in future updates.
Gameplay Features:
- As a robot you have full interchangeable limbs and body with almost all other robots in the game. And this is done with real time animations without menus.
- Limbs has its unique features/functions, mixing and matching different limb gains special abilities. Abilities range from x-ray, plasma shields, stealth camo, night vision, hyperspeed, etc.
- Enemy/Neutral AI follows the same rules as you so they also have abilities depending on what set of limbs they are using.
- Transportation system: motorcycle, cars, trucks, large robots, and many more to come.
- Inventory system: All weapons and ammo can be carried to any vehicles that has a mount or storage. This is a real time animated carry system without menus.
- Save system: Everything you interact with will be saved. Dropped bodies, limbs, weapons, storage, vehicles, world etc.
- Instant full body swap via “TerePods” (Repair and Transport Pods). This pods can also be carried and mounted to a truck as these have limited range. Other types of Pods like feature swap or fast travel pods will be added.
1.23a Pre-Alpha FUN features, Physical keyboard required. Please note that these are "Debug" features and may not be in the final game.
Press F12 on keyboard to show the console.
Console Commands ‣‣‣‣‣‣
‣‣‣ show debugbodies
○ Shows some bodies you could use and test its abilities. Bodies will only show on the Smell station at the starting area. You can only save what you use as this bodies will not load on start of the game. DO NOT LOAD ON TEREPODS.
‣‣‣ teleport (AreaCode)
○ Area Codes:
0 - Starter Area
1 - Smelter Base Area
2 - Polybius Area
3 - Big Digger 2 Area
4 - Abandoned Base Area
5 - Center Area
6 - Vehicle Repair Area
‣‣‣ teleport up-(Height)
○ Height: Upward value to teleport. Tests drop damage and falling animations, or just go up a building.
‣‣‣ teleport lastsave
○ Go to last save point.
‣‣‣ detach (BodyPart)
○ Body Parts: head, armL, armR, legL, legR, arms, legs, all.
‣‣‣ disable immunities
○ Disable all robot immunities.
‣‣‣ reboot
○ Reboots the robot, nothing more.
ノーロボット ノーライフ
NOTES:
For slower devices please set "Shadows" to 0 and "Draw Dist" to 02 in the settings.
This is Pre-Alpha so gameplay may change in future updates.
Gameplay Features:
- As a robot you have full interchangeable limbs and body with almost all other robots in the game. And this is done with real time animations without menus.
- Limbs has its unique features/functions, mixing and matching different limb gains special abilities. Abilities range from x-ray, plasma shields, stealth camo, night vision, hyperspeed, etc.
- Enemy/Neutral AI follows the same rules as you so they also have abilities depending on what set of limbs they are using.
- Transportation system: motorcycle, cars, trucks, large robots, and many more to come.
- Inventory system: All weapons and ammo can be carried to any vehicles that has a mount or storage. This is a real time animated carry system without menus.
- Save system: Everything you interact with will be saved. Dropped bodies, limbs, weapons, storage, vehicles, world etc.
- Instant full body swap via “TerePods” (Repair and Transport Pods). This pods can also be carried and mounted to a truck as these have limited range. Other types of Pods like feature swap or fast travel pods will be added.
1.23a Pre-Alpha FUN features, Physical keyboard required. Please note that these are "Debug" features and may not be in the final game.
Press F12 on keyboard to show the console.
Console Commands ‣‣‣‣‣‣
‣‣‣ show debugbodies
○ Shows some bodies you could use and test its abilities. Bodies will only show on the Smell station at the starting area. You can only save what you use as this bodies will not load on start of the game. DO NOT LOAD ON TEREPODS.
‣‣‣ teleport (AreaCode)
○ Area Codes:
0 - Starter Area
1 - Smelter Base Area
2 - Polybius Area
3 - Big Digger 2 Area
4 - Abandoned Base Area
5 - Center Area
6 - Vehicle Repair Area
‣‣‣ teleport up-(Height)
○ Height: Upward value to teleport. Tests drop damage and falling animations, or just go up a building.
‣‣‣ teleport lastsave
○ Go to last save point.
‣‣‣ detach (BodyPart)
○ Body Parts: head, armL, armR, legL, legR, arms, legs, all.
‣‣‣ disable immunities
○ Disable all robot immunities.
‣‣‣ reboot
○ Reboots the robot, nothing more.
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